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well, he can, but he probably shouldn't.
I('d) like to watch (some MP3 runs)
Quote from MetalRidley:
I guess I'll take up Dai's cross, then, and defend the ZM -> prequel side. My point can be easily summed up in one word: Saving.

Seriously, this is an inaccuracy that even all you blind, doubting Thomases can't ignore: Metroid did not have any save points, while ZM has more than two per zone! Dubya-Tee-Eff? A remake ought to replicate the original experience to the closest extent possible. Therefore, ZM is no remake.


You could save in the original release of the game, the Famicom Disk System one.  Passwords were added to the US version.
Ok, fine then, we're agreed. MZM is a prequel to the American Metroid, and a remake of the Japanese Metroid. There, all issues settled. You can come back now, Dai!

EDIT: Note for the sarcasm-impaired: Yes, I am kidding.
red chamber dream
Quote from MetalRidley:
Ok, fine then, we're agreed

We are? afaik MZM has always been a remake of the original Metroid in any country.
Quote:
Ok, fine then, we're agreed

Um, flickerbat no. NINTENDO THEMSELVES has said that MZM is a remake. Granted, there are plenty of differences in maps and plot, but Nintendo wanted MZM to replace the original. They weren't taking into account the maps of SM when they made MZM. It is NOT a prequel. Give up. Rolling Eyes
Bangaa Bishop
Quote from Red Scarlet:
Quote from MetalRidley:
I guess I'll take up Dai's cross, then, and defend the ZM -> prequel side. My point can be easily summed up in one word: Saving.

Seriously, this is an inaccuracy that even all you blind, doubting Thomases can't ignore: Metroid did not have any save points, while ZM has more than two per zone! Dubya-Tee-Eff? A remake ought to replicate the original experience to the closest extent possible. Therefore, ZM is no remake.


You could save in the original release of the game, the Famicom Disk System one.  Passwords were added to the US version.


That's really cool, I did not know that. Why would they do something like that though? there wasnt such a thing as battery backup yet? (or better, why didnt they release the FDS in the US?)
in the name of justice!
the cartridge battery backup was introduced with the legend of zelda.

i don't really know much about the famicom disk system, but the belief at the time the nes was released in america was that it was not going to be a success at all.  the fds wouldn't have been worth releasing just so people could save in metroid anyway.
How did the FDS work? Were the games floppy disks?
Yes.  A proprietary variety, of course.
This was one of the funniest theories I'd read online, and I can't believe it's still being discussed. Sort of.

*

I mean, seriously. W. T. F.

*
Quote from Lt Earthworm:
I was just reading the post Dai made on the G4 forums to get his initial arguments, I noticed this about the box for ZM

Quote:

The first Metroid game just scratched the surface of the cataclysmic events on planet Zebes, and at long last the rest of the tale has come to light.

This implies that the game that is inside this box is fleshing the story of what happened in the first Metroid game. It also says it is the first of her legendary adventures. Not all of Samus' adventures have to be legendary.


That is not correct. The NES Metroid was said to scratch the surface of cataclysmic events, not the events of the Metroid mission. The rest of the tale coming to light is the tale about Samus and the Chozo. Cataclymic events are events that cause a great or violent upheaval in society. The rise of the pirates and extinction of the Chozo fit this description. If the rest of the tale coming to light is the story of Metroid, then it makes this quote false, since the events of Zero Mission are inconsistent when used to replace Metroid.
Also, Metroid was not her first legendary mission. She was a legend by the time Metroid took place. This is more proof that Zero Mission is not Metroid. You should also notice the first sentence. It states that Zero Mission is Samus' first mission. Metroid is not her first mission according to the manual. On top of this, the Zero Mission TV commercial states that Zero Mission is Samus' first adventure as an intergalactic bounty hunter. Metroid was not this either. So all official information from Nintendo proves that the game is and was presented as a prequel.

Quote from Lt Earthworm:
And lasty, I noticed this on the Metroid map.
Correct me if I'm wrong, but in Super Metroid, don't you go down the old escape shaft to the old Tourian at the beginning to get the morph ball? Tracing the route in SM by memory, and looking at the map of Metroid, it doesn't quite fit. There should be an elevator at the end of the hall where Mother Brain was that leads down to the starting point of Metroid, but there isn't.


This is because Super Metroid took place after the Metroid Tourian exploded. That explosion caused those areas to move in location, as confirmed by the Super Metroid manual.

Quote from Lt Earthworm:
Where anywhere does anything say this was Samus' first mission ever in her life? The statement on the box is ambiguous. It probably means her first mission for the federation.


The box states this very clearly. "The full story of Samus Aran's first mission finally unfolds..." This is her first mission, not her first Federation mission. The commercial also states what I quoted above. It is her first bounty hunt as well, yet Metroid had numerous missions before it where Samus bounty hunted and was thus considered to be the greatest.

Quote from Lt Earthworm:
EDIT II: One last thing.
http://metroid.jp/metroid_version2/index.html
That's the ZM official site. If you go to "History" You will see that ZM is not placed before Metroid. It actually comes off of Metroid, implying that it is a remake. However, I can't read japanese, so I can't say exactly what is going on.


It implies no such thing. A remake would be on the same point in the timeline. That could just be the point in time when Samus tells of the events of Zero Mission. Also, it cannot be read and no one can say what it states about the game. However, this timeline is sorely outdated, and it does not contain any of the recent Metroid games.

Quote from Kejardon:
Just a random note... Dai Grepher has failed to check his PMs for the last week. Even though google confirms he's been online.
I think he actually gave up for once.


I closed the discussion before. Now I have opened it back up to clear up your confusion.

Random Zelda Person

Quote from Prime Hunter:
Not that it matters anymore, but I was going through my old Nintendo Powers the other day (Packing them up so that I could put some of my consoles/games in their place) and I came across a few articles about Zero Mission. Besides the fact that the original article is almost word for word what the ZM description is on the Nintendo site, there was something else that may have helped back when we were debating:

NP Volume 177 (Mar 04) Page 100 wrote:
Though it's based on the same tale as the original NES Metroid, don't mistake Zero Mission for a straight port of the beloved classic. The graphics and music have received a substantial upgrade, and cut scenes have been added to flesh out the story. Beyond the cosmetic enhancements, you can expect a significantly longer adventure with new monsters, new power-ups and a few big surprises.


Like I said, it doesn't really matter at this point, but I thought it was interesting enough to mention here.


I thought I posted that here. I guess that was in another forum. I wish I would have posted it here, since it indicates Nintendo's early stance on the game being a new adventure and NOT a remake.
That quote says that it is based on Metroid, which does not indicate that it is a remake. Then it says not to mistake it as a port. The main article with it states "...it seems fitting to revisit the adventure that launched Samus Aran's career." Which, as we all should know by now was not Metroid. Samus was alreayd the greatest bounty hunter by the time Metroid took place, which is in fact why she was chosen for Metroid's mission in the first place.

Quote from MooMan1:
I had an awesome argument, but apparantly Dai quit, so I will say this instead: the probable reason for all the changes is because Metroid was an 8-bit game, and would have made for a hella boring and short remake. Hence the extra bosses and changed level design.


Super Metroid's graphics matched Metroid's even though they were better. Zero Mission's art style could have done the same thing, but the levels (Tourian especially) were designed to look completely different. A remake sticks to the original formula, like the Mario remakes, or the Link to the Past remake.

Quote from MooMan1:
Oh, and I think the debate was quite settled.


It was settled in the first post.

Quote from Hejira:
You're right, it's not a remake. It's a replacement.


If it replaces Metroid then it makes Metroid Prime and Super Metroid inconsistent on a number of storyline issues. It cannot replace Metroid as canon. It is either a prequel, which it is since it is the first mission, or a non-canon re-envisioning of the series.

Quote from Hejira:
The original Metroid has been rendered non-canon, and Zero Mission has taken its place. I'm-a go look for sources to back up what I just said, as I swore I could have read it somewhere else.


If you make a claim, then you need to back it up with evidence yourself. As far as I am concerned, you are just making baseless claims.

I do not remember if I brought this up or not, but there is another storyline element that proves Zero Mission does not remake or replace Metroid. In Zero Mission, Ridley is the leader. In Metroid, Mother Brain is the leader. All other sources state that Mother Brain was the leader in Metroid. Therefore, Ridley being the leader in Metroid according to Zero Mission as a remake contradicts all of those other games.

If there is no new evidence or questions, then I think we can let this rest for now.
Cook of the Sea
Quote from Dai Grepher:
It was settled in the first post.


I don't know if you've been paying attention, but people have been disagreeing with you.  That means there's an unsettled debate.
http://dictionary.reference.com/search?q=debate
I don't want to get back into this again, but I have one small question to ask:

Quote from Dai Grepher:
Samus was already the greatest bounty hunter by the time Metroid took place, which is in fact why she was chosen for Metroid's mission in the first place.


Ok, if that is true, why was Samus even chosen to go to Zebes in Zero Mission? If, as you say, it was her first mission EVER, how would anybody know her capabilities? If so many failed to do what Samus eventually does accomplish, (By defeating the Space Pirates, Mother Brain, and the Metroids on her own) why would they send an unknown agent into danger alone? It's not like she had given anybody the chance to see her in action, or for her to get her "Legendary" status among the Federation.

From my point of view, it seems like a suicide mission. So, unless they chose Samus because of her knowledge on Zebes or she decided to go herself, why send her to her death?
Quote from Dai Grepher:
Quote from Lt Earthworm:
EDIT II: One last thing.
http://metroid.jp/metroid_version2/index.html
That's the ZM official site. If you go to "History" You will see that ZM is not placed before Metroid. It actually comes off of Metroid, implying that it is a remake. However, I can't read japanese, so I can't say exactly what is going on.

It implies no such thing. A remake would be on the same point in the timeline. That could just be the point in time when Samus tells of the events of Zero Mission. Also, it cannot be read and no one can say what it states about the game. However, this timeline is sorely outdated, and it does not contain any of the recent Metroid games.

Yes, because no one in the world can read Japanese.  And certainly not in the English-speaking world.  Or do you mean that because YOU can't read it and interpret it as you will that it cannot be read?
I('d) like to watch (some MP3 runs)
Quote from Dai Grepher:
.


twenty eight fifty
damn you all. i keep seeing someone posted on the zero mission board only to see it's this thread. stop getting my hopes up!
That's exactly how I feel about the SM redesign thread. :P
soaking through
Quote from Red Scarlet:
Quote from Dai Grepher:
.




Did I ever profess my undying love for you before?  Because I am now.  And Von Karma gets <3 too.
I('d) like to watch (some MP3 runs)
Quote from Izo:
Quote from Red Scarlet:
Quote from Dai Grepher:
.




Did I ever profess my undying love for you before?  Because I am now.  And Von Karma gets <3 too.


I've no idea who that is, I've never played the game (or a DS), don't know the context of that animation, but it's exactly how I feel about this topic in general and Dai Grapher's "arguments".
soaking through
Oh, it's probably the funniest bit in the game.  I've been looking for a gif of it for a while.  Works very well in this thread.  :D
You know, I saw a Nintendo  Power in Toys 'R Us a while back that said VERY specifically that zm was a retelling of m1. I thought: "Hey, I should buy that and scan it, it would close that darn argument." but I decided to save my money, especially since I checked this thread and it seemed to be ended.

Now Dai Grepher has returned, like a pallet swap in an rpg, or how a boss from an early level becomes a minor enemy later.
Quote from SABERinBLUE:
I don't know if you've been paying attention, but people have been disagreeing with you. That means there's an unsettled debate.


For a debate, you would have to assume that the remake side has been posting facts and evidence to refute the prequel timeline. This was not done.

Quote from Prime Hunter:
I don't want to get back into this again, but I have one small question to ask:

Dai Grepher wrote: Samus was already the greatest bounty hunter by the time Metroid took place, which is in fact why she was chosen for Metroid's mission in the first place.

Ok, if that is true, why was Samus even chosen to go to Zebes in Zero Mission? If, as you say, it was her first mission EVER, how would anybody know her capabilities?


Zero Mission started out as an investigation according to Nintendo.

http://www.nintendo.com/gamemini?gameid=m-Game-0000-1856

She was sent to Zebes to investigate rumors. Upon confirmation of those rumors being true, the emergency order went out to exterminate the Metroids on Zebes and defeat the Mother Brain. This order could have gone out to all space hunters in the area. There is also no evidence that the Federation sent this order, as it was not signed. There is also no indication that the Federation sent Samus on this mission. Whether the Federation did or did not is irrelevant. If they did, it was a mission of low risk to them. If not, then it does not affect the fact that Zero Mission was her first mission as a space hunter while Metroid was not.

Quote from Prime Hunter:
If so many failed to do what Samus eventually does accomplish, (By defeating the Space Pirates, Mother Brain, and the Metroids on her own) why would they send an unknown agent into danger alone?


There was no danger at first. Ridley's ship did not even land on Zebes until after Samus was there fro a while. Remember that Nintendo.com's description does not state that the Federation launched an assault on the planet. Also, the pirates were not hard to defeat, they were just hard to catch in the vastness of space.

Quote from Prime Hunter:
It's not like she had given anybody the chance to see her in action, or for her to get her "Legendary" status among the Federation.


Zero Mission was legendary, as we have come to find out, but the legendary status does not come from Zero Mission, at all. Remember, Samus kept the full story of Zero Mission to herself until at last she revealed the full story. The legendary status comes from the numerous missions between Zero Mission and Metroid, the ones we have not played through. However, the fact that Samus is legendary only supports the fact that Metroid was not her first legendary adventure. This stems from the box issue, where it states that Zero Mission is her first legendary adventure. Metroid is not since Samus is already a legend by the time Metroid begins.

Quote from Prime Hunter:
From my point of view, it seems like a suicide mission. So, unless they chose Samus because of her knowledge on Zebes or she decided to go herself, why send her to her death?


Again, there was no apparent threat on Zebes until the Mother Ship landed. There is no evidence that the Federation sent her. There is no evidence that the emergency order was only sent to Samus. Nintendo.com states that she was sent to investigate a rumor.

Thank you for the questions.

Quote from Chanoire:
Yes, because no one in the world can read Japanese. And certainly not in the English-speaking world. Or do you mean that because YOU can't read it and interpret it as you will that it cannot be read?


It has not been translated by anyone, especially not by anyone involved in the discussions.

Quote from LDreamNinja:
You know, I saw a Nintendo Power in Toys 'R Us a while back that said VERY specifically that zm was a retelling of m1. I thought: "Hey, I should buy that and scan it, it would close that darn argument." but I decided to save my money, especially since I checked this thread and it seemed to be ended.

Now Dai Grepher has returned, like a pallet swap in an rpg, or how a boss from an early level becomes a minor enemy later.


Yes, and now you have nothing. It does not matter, myself and others have reviewed the Nintendo Powers featuring Zero Mission. Some articles say that it is a new game while others suggest it is a remake. This is the same problem with NOA's reps. They have two different theories. NOA even stated that they do not have all of the information. So they are not reliable, and I disregard what they say, even when they say that it is not a remake.
http://en.wikipedia.org/wiki/Metroid_Zero_Mission

Quote:
Metroid: Zero Mission is an action-adventure video game produced by Nintendo for the Game Boy Advance handheld console. It is part of the Metroid series, an enhanced remake of the original Metroid game designed to [/b]"retell the story of Samus' original mission"[/b]. Like the other titles in the series, it features intergalactic bounty hunter Samus Aran as the player-controlled main character.


Quote:
As a remake of Metroid, most players will recognize Zero Mission's general layout as being very similar to the original. However, many new items, areas, and minibosses have been added as well as an entirely new area near the end of the game. At first glance, it appears to be a linear game, forcing the player to acquire certain items in a certain order. However, careful exploration of the environment allows for the player to disregard a large part of this ordering. This technique has been termed sequence breaking and makes it possible, if very difficult, to finish the game collecting only 9% of the items. Progress can be saved in certain rooms, called, appropriately, "Save Rooms", or Samus's ship on Crateria. The save rooms are marked on the added in-game map with an "S", while Samus's ship is marked by an image of a ship.


Quote:
Metroid: Zero Mission contains a number of definite or perceived retcons to the Metroid storyline. First and foremost are the differences in the appearance of areas shared directly with Super Metroid. These include the area of original Brinstar where the player begins this game, the escape shaft and Mother Brain's chamber in Tourian, and various areas in Crateria. Zero Mission also has some completely original territories to cover that can only be explored after Mother Brain has been destroyed, whereas the original game ended with the escape sequence following Mother Brain's defeat.


http://dictionary.reference.com/search?q=Retcon

Retcon (Retroactive Continuity)

Quote:
The common situation in fiction where a new story "reveals"
things about events in previous stories, usually leaving the
"facts" the same (thus preserving continuity) while completely
changing their interpretation. For example, revealing that a
whole season of "Dallas" was a dream was a retcon.

Quote:
1. n. The common situation in pulp
fiction (esp. comics or soap operas) where a new story `reveals'
things about events in previous stories, usually leaving the `facts'
the same (thus preserving continuity) while completely changing
their interpretation. For example, revealing that a whole season of
"Dallas" was a dream was a retcon. 2. vt. To write such a story
about a character or fictitious object. "Byrne has retconned
Superman's cape so that it is no longer unbreakable." "Marvelman's
old adventures were retconned into synthetic dreams." "Swamp Thing
was retconned from a transformed person into a sentient vegetable."
"Darth Vader was retconned into Luke Skywalker's father in "The
Empire Strikes Back".


Check.
Quote:
Sakamoto: “We've added new enemies, new items, and new puzzles to the game. So if we were to say it was a completely new game we wouldn't be entirely off-base. Obviously we used the original Metroid as the base for Zero Mission, and the concept was to take that original gameplay and rework it into something that felt fresh and new, while still keeping elements from the original game that people would be familiar with.”
This alone disproves your theory. He says that if they hypothetically said it was a new game, they wouldn't be off track. Thus, he implies it IS a remake. Not to mention the fact that he did not correct the interviewer when he referred to it as a remake.

Metroid: Zero is a remake. FACT.

You obviously do not understand the concept of a retcon. FACT.

You desperately want attention. FACT.