Hello all ^_^
I have been working on this metroid game on game maker for quite a while (anyone else use it?) ..... and sadly.... im only 0.16% done.... Thats because i have redone it like 20 times..... hehe, oh well.... I think it is mostly because of the sprites... When I first started off... I ripped from Super Metroid.... then I decided I would make my own...(since there wasn't a current side scroller out that had her flat shoulders....) so i began to work on the new ones, which wern't bad..... but then came zero mission and killed mine.... So then I was in the process of ripping zero missions when I just realized that sprite rippen isn't my thing..... so LATLY, I have been making my "super sprites" so to speak (see my pic over there <------) and they are unlike anything out there.... what I mean by that is they are basically Metroid Prime's Samus but in a 2d form..... They rule ^_^ but the catch to all this is that each one takes about 2 days to make.... which really sucks... but enough of that....
I was wondering if anyone had any sugestions of the plot/items/...anything basiclly, that I should consider.... and alsoI'm wonderingif I should "include" the sequence breaking (cause i know how much you all like it ^_^) but anyway, yeah, just wondering if anyone has any suggestions to make....
I have been working on this metroid game on game maker for quite a while (anyone else use it?) ..... and sadly.... im only 0.16% done.... Thats because i have redone it like 20 times..... hehe, oh well.... I think it is mostly because of the sprites... When I first started off... I ripped from Super Metroid.... then I decided I would make my own...(since there wasn't a current side scroller out that had her flat shoulders....) so i began to work on the new ones, which wern't bad..... but then came zero mission and killed mine.... So then I was in the process of ripping zero missions when I just realized that sprite rippen isn't my thing..... so LATLY, I have been making my "super sprites" so to speak (see my pic over there <------) and they are unlike anything out there.... what I mean by that is they are basically Metroid Prime's Samus but in a 2d form..... They rule ^_^ but the catch to all this is that each one takes about 2 days to make.... which really sucks... but enough of that....
I was wondering if anyone had any sugestions of the plot/items/...anything basiclly, that I should consider.... and alsoI'm wonderingif I should "include" the sequence breaking (cause i know how much you all like it ^_^) but anyway, yeah, just wondering if anyone has any suggestions to make....
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