@SAL: yes - like I said, it's not finished yet.
In fact I may even end up starting again, because the code is a total mess - I'm trying to clean it up now, because it's rapidly becoming unmanageable. In addition the splines that form the curves on the sides are wildly inaccurate at the moment.
@ark: What I'm really hoping to do is to make a big render with all four of the balls from prime (morph, spider/varia, spider/grav, spider/phazon). Since varia / grav / phazon spiderballs are all the same structurally (just change of textures involved), it should be pretty simple to just swap a few colours and get all three (and of course the morph ball is more or less already done).
In fact I may even end up starting again, because the code is a total mess - I'm trying to clean it up now, because it's rapidly becoming unmanageable. In addition the splines that form the curves on the sides are wildly inaccurate at the moment.
@ark: What I'm really hoping to do is to make a big render with all four of the balls from prime (morph, spider/varia, spider/grav, spider/phazon). Since varia / grav / phazon spiderballs are all the same structurally (just change of textures involved), it should be pretty simple to just swap a few colours and get all three (and of course the morph ball is more or less already done).