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I would have to say that my favorite part in Metroid: Zero Mission is after Mother Brain. While infiltrating the Space Pirate's Mother Ship with nothing but a "rather useless" energy pistol is excellence at its best.

I didn't know what to expect. I thought that was it after I defeated Mother Brain but I still wondered why I didn't get my Power Bombs or any of the other suit upgrades yet... Items I sorely needed to acquire more pick ups within the confines of Zebes.

It goes from Metroid: Zero Mission to Metroid: Splinter Cell Mission from all the dodging and hiding from the Space Pirates. I absolutely love it. It gives you a sense of dread, an almost fear that you're utterly helpless against the hordes of Space Pirates lurking the halls.

After receiving the Fully Upgraded Power Suit, I actually got a sense of accomplishment that I haven't felt in a good while. It felt that I deserved it after all the running and hiding I had to do in order to escape my pursuers.

Now, once again I'm at the end, this time on Normal Mode and I just don't get tired of it. I can't wait to try my hand at Hard Mode... this game just gets better and better.

Anybody else love how they threw in that little twist at the end and made you yearn for your Power Suit like never before??

By the by, I didn't read anything about this game before its release besides some info about it being a huge overhaul compared to the original, so of course I had no idea what the ending had in store for me... which might be the reason why I love it even more.

It's a far cry, but it would be nice for them to Remake Metroid II with updated graphics for the GBA and to help interweave the story line between each title more solidly. I can't remember, is there a Gravity Suit in Metroid II? I don't think so... That might be something they could include in a Remake, same goes for the Power Bombs. Or they could just include more areas and better item hunting, more enemies, harder difficulty... The list goes on.

What do you guys think?
Thread title: 
Quote from Kaotikeval:
I would have to say that my favorite part in Metroid: Zero Mission is after Mother Brain. While infiltrating the Space Pirate's Mother Ship with nothing but a "rather useless" energy pistol is excellence at its best.


Agreed.

Quote:
I didn't know what to expect. I thought that was it after I defeated Mother Brain but I still wondered why I didn't get my Power Bombs or any of the other suit upgrades yet... Items I sorely needed to acquire more pick ups within the confines of Zebes.


Heh heh, I felt that way, too. I was like "Huh... I managed to skip the Gravity Suit without even trying... cool!"

Quote:
It goes from Metroid: Zero Mission to Metroid: Splinter Cell Mission from all the dodging and hiding from the Space Pirates. I absolutely love it. It gives you a sense of dread, an almost fear that you're utterly helpless against the hordes of Space Pirates lurking the halls.

After receiving the Fully Upgraded Power Suit, I actually got a sense of accomplishment that I haven't felt in a good while. It felt that I deserved it after all the running and hiding I had to do in order to escape my pursuers.


Heh, yeah. It brought back a sense reminiscent of running from the SA-X in Fusion.

Quote:
It's a far cry, but it would be nice for them to Remake Metroid II with updated graphics for the GBA and to help interweave the story line between each title more solidly. I can't remember, is there a Gravity Suit in Metroid II? I don't think so... That might be something they could include in a Remake, same goes for the Power Bombs. Or they could just include more areas and better item hunting, more enemies, harder difficulty... The list goes on.


No. In terms of game order, the Gravity Suit appeared first in Super Metroid. The only things Metroid II introduced over Metroid I were the Spazer, Plasma Beam, Spider Ball, and Space Jump. Super, on the other hand, introduced the Super Missile, the Power Bomb, the Speed Booster, Grappling Beam, Gravity Suit, X-Ray Scope, etc, etc. But a remake of Metroid II, with a map, would be a nice feature. Maybe if ZM does extremely well, it might be considered.

-Tim
Quote from Kaotikeval:
After receiving the Fully Upgraded Power Suit, I actually got a sense of accomplishment that I haven't felt in a good while. It felt that I deserved it after all the running and hiding I had to do in order to escape my pursuers.


I remember getting my fully powered suit back for the first time.  I was(all "Oh it's on now," since I'd had quite a dandy time getting through the ship.  Followed shortly by, "Oh dear, they can still hurt me...SAVE POINT, SAVE POINT, OH GOD THE SAVE POINT!!!"
Wait, this makes no sense--Then when you get the Plasma Beam along with other suit upgrades, why does the beam freeze the pirates, instead of melt them?  Isn't plasma like molten crap?
PAGE BREAKER
Ready and willing.
Meh, it's not like we haven't seen ice+plasma before...  :P
The concept of the plasma beam being related to fire is a new idea that the Prime team threw in.

It does make sense, since plasma is the stuff that the sun is made of, and giving the little final fantasy elements to samus' weapons is pretty neat.  Nevertheless, the original idea behind the plasma beam is only that it pierces enemies, in exactly the same way the wave beam pierces inanimate objects.

I have the sinking feeling that the stuff after Mother Brain was only included because people liked the SA-X, and not the actual flight from the SA-X.  I'll be honest, I thought the 'stealth' sequence was ridiculous.  They designed it in such a way that you could finish it the very first time.  The save points were superfluous.  There was no thought or 'stealth' involved, you simply made the obvious choices and eventually you would escape from whatever was following you.

I think I would have enjoyed it if you could scan the areas ahead of time, and had to make puzzle-type decisions about exactly where to run and when.

On a related note, Nintendo's stress of placing 'Metroid 4' as the first thing you see upon booting Fusion, it leads me to believe that Prime and Prime 2 will be a self contained story arc that doesn't interfere with the main storyline.  This is fine with me, I don't have any aversion to Prime as such, I just find the stress on the Pirates an undesirable element, as I have already driven into the ground.

Bring on Mother Brain and the X.  I maintain that kissypoo Metroid Prime is some form of X.  I'm usually right about these things-just watch.

We still have the unresolved issue of Samus as the simultaneous intergalactic bounty hunter and the toady of a highly organized economically based galactic government.  The only part of this I dislike is how obviously familiar this government is with the technology Samus has aquired from the Chozo?  The Pirates couldn't unravel it, but the Federation or Biocorp or whatever understood it well enough to transfer weapon data to a metroid based biological suit?  K.  If I were running things I'd make an army of suit wearing Samuses, not send loners off destroying valuable specimens.  How did they get Ridley's frozen body, anyway?  Didn't Zebes blow all to hell less than an hour after Ridley's defeat?

In an unrelated note, did anyone notice that the Chozo chicks were offering up their eggs to the big suit wearing priest in the suitless boss in Zero Mission?  THEIR EGGS!  What a mackdaddy.
My second time through I traveled most of the ship (before getting the power suit) without being spotted by the pirates... Something that takes patience and good timing.

I was watching my roommate play that part earlier today and I had to leave the room because he was sucking so bad.  (I was trying not to laugh) I don't think he understood what he needed to do... he must've started over nearly 20 times before reaching the power suit.  Plus he's one of those guys that just because I already went through it he was asking me  20,000 questions about what to do/where to go next.  I'm like "no body told me, I figured it out"  well, except to find out how to acquire the super missile in Brinstar, but I would've never figured that out on my own anyway

I still vote for Nintendo redoing Metroid II... I love the game, but I find it hard to play now, especially after the overhauled original.  They could have all four titles on the GBA as a special collector's set.  Metroid: Zero Mission, Metroid II: Return of Samus, Super Metroid (ported) and Metroid Fusion.  I could play all of them in a beautiful row on my Gameboy Player with the lovely HORI pad. 

Then I could die happy.
Not impossible
just highly unlikely
The game clearly states that the property of the Plasma beam this time is the ability to pass through enemies. Fire is never mentioned.
Quote from Tim:
The only things Metroid II introduced over Metroid I were the Spazer, Plasma Beam, Spider Ball, and Space Jump.


And the Spring ball.

Quote from Pekod:
Nevertheless, the original idea behind the plasma beam is only that it pierces enemies, in exactly the same way the wave beam pierces inanimate objects.


Actually that was new in Super Metroid... metroid 2's plasma beam stopped at one enemy just like all the other beams.
Not impossible
just highly unlikely
Quote from Radix:
Quote from Tim:
The only things Metroid II introduced over Metroid I were the Spazer, Plasma Beam, Spider Ball, and Space Jump.


And the Spring ball.


Don't forget the new Varia suit design!
I prefer to answer questions like "how can you have a plama ice beam?" with the simple phrase "it's a video game, who cares?" As this isn't enough for some people, I will attempt a scientific answer:
Plasma is associated with fire because, in nature, plasma is created by extreme heat. All plasma is, however, is a form of ionised gas. Heat is just a way to create it, it's not an essential part of plasma. Now, Samus' suit has been known to o some pretty logic-defying things before. I'd say that for the suit that can form a morph ball, creating plasma without the aid of heat, or even doing it with heat then flash-freezing it, wouldn't be too hard.

Now, the suitless section. I'm not so sure that is based on the SA-X, and I'm not so sure it's such a departure from normal Metroid gameplay as some people think it is. Think about, it's the ultimate sequence break: play game before power suit. Considering how intended sequence breaking is in Zero Mission, I don't think it's that unlikely that Nintendo thought that when putting the suitless section in.
Quote from Pekod:
Bring on Mother Brain and the X.  I maintain that kissypoo Metroid Prime is some form of X.  I'm usually right about these things-just watch.


Uhhh... this has been discredited in numerous ways, just by looking at the biological properties of the X and the Metroids.

Point 1: The Metroids are the X's natural predator. In this case, Metroid Prime would be exposing herself to her own enemy by creating Metroids.

Point 2: Metroid Prime is, in fact, a genetically altered Metroid. This much is established from analyzing NTSC pirate logs and interpretations of the Chozo Lore.

Point 3: Just because Metroid Prime resembles an X as she dies, does not mean she is one. Hell, Omega Pirate looks like a Core-X as he dies (read: melts into a Phazon puddle), but that's just pure idiocy to assume he's one, right?

Point 4: If Metroid Prime is an X, then why isn't Tallon IV overrun with X-parasites? Read the Fusion script and manual, man. The X-parasites rapidly multiplied on SR388, quickly wiping out the population. The Chozos' introduction of the Metroids is the only thing that stopped them the first time.

In any case, unless Nintendo wants to go and completely fux0r their own established storyline, they can't make METROID Prime a member of the X-parasite race. Besides, the X were confined to planet SR388 anyway.

As for the Beams issue, everyone else is pretty much correct - the Plasma Beam has always been a beam that has the power to pierce enemies. When Metroid Prime introduced the system of elemental beams (i.e. Ice works on Fire, Fire works on Ice, Elec works on Aqua), they changed the Plasma Beam to a fire-based weapon. Aside from that, it's always been a triple-beam (with the exception of Zero Mission now; no Spazer or Wide Beam in this title) that pierces multiple enemies and keeps going. Super Metroid and Metroid Fusion also both combined Samus' beams into singular weapons.

-Tim
Quote from Tim:
Quote from Pekod:
Bring on Mother Brain and the X.  I maintain that kissypoo Metroid Prime is some form of X.  I'm usually right about these things-just watch.


Uhhh... this has been discredited in numerous ways, just by looking at the biological properties of the X and the Metroids.

Point 1: The Metroids are the X's natural predator. In this case, Metroid Prime would be exposing herself to her own enemy by creating Metroids.

Point 2: Metroid Prime is, in fact, a genetically altered Metroid. This much is established from analyzing NTSC pirate logs and interpretations of the Chozo Lore.

Point 3: Just because Metroid Prime resembles an X as she dies, does not mean she is one. Hell, Omega Pirate looks like a Core-X as he dies (read: melts into a Phazon puddle), but that's just pure idiocy to assume he's one, right?

Point 4: If Metroid Prime is an X, then why isn't Tallon IV overrun with X-parasites? Read the Fusion script and manual, man. The X-parasites rapidly multiplied on SR388, quickly wiping out the population. The Chozos' introduction of the Metroids is the only thing that stopped them the first time.

In any case, unless Nintendo wants to go and completely fux0r their own established storyline, they can't make METROID Prime a member of the X-parasite race. Besides, the X were confined to planet SR388 anyway.

-beam stuff-

-Tim

i really suggest we don't argue such petty things in these forums, Its a known fact that metroid prime isn't an X, hell, i can make a far more logical argument about how metroid prime could be Mother Brain if i wanted (and i have.)
however, people whom think metroid prime is an X seem to think its like a religion or something, and we can't exactly prove them wrong till prime 2, which is when they will all go crying home because of their own idiocy.
still, it seems to cause a lot of flames, and after going through one of these arguments on a seperate forum, i would rather not have to argue about it here.
Quote from Syl_Aran:
hell, i can make a far more logical argument about how metroid prime could be Mother Brain if i wanted (and i have.)

*Remebers his really long post that not only went into great logical detail about how Prime being an X made sense, but even explained away all the plotholes in all versions of the game*
It's my theory that with enough time and effort, anyone can come up with a logical, convincing argument for near enough anything.

Quote from Syl_Aran:
i really suggest we don't argue such petty things in these forums...

I agree, we can always go to GameFAQs Prime 2 boards if we want pointless arguments. I can't believe the red phazon thread there is still going...
Quote from Radix:
Quote from Tim:
The only things Metroid II introduced over Metroid I were the Spazer, Plasma Beam, Spider Ball, and Space Jump.


And the Spring ball.


Man, everyone forgets the art of the crouch. Wasen't in M1, was in M2.
Quote from Goofyman:
Man, everyone forgets the art of the crouch. Wasen't in M1, was in M2.


touché
Quote from Goofyman:
Quote from Radix:
Quote from Tim:
The only things Metroid II introduced over Metroid I were the Spazer, Plasma Beam, Spider Ball, and Space Jump.


And the Spring ball.


Man, everyone forgets the art of the crouch. Wasen't in M1, was in M2.

and shooting down, can't forget that.
I('d) like to watch (some MP3 runs)
Don't forget Metroid 2 also introduced Samus starting with 99 energy (current) at the start of the game. ^^
Quote from Red Scarlet Bulleta:
Don't forget Metroid 2 also introduced Samus starting with 99 energy (current) at the start of the game. ^^


Very true.  I remember in Metroid dying in Tourian, and then restarting there-with 30 health!  The metroids absolutley killed me, not to mention the Mother Brain and her cherrios of death.
and we somehow forgot to mention Save Points useful things, aren't they?
We also seem to have forgotten Samus' ship, and refill stations. ROS introduced a heck of a lot, really, didn't it?
Well Tim only meant new items and he only missed the spring ball ... but of course all this other stuff was new too.  You'd also have to throw in spikes, I don't think there was any of them in the original metroid.
Not impossible
just highly unlikely
As long as we keep mentioning things, how about Missile and Energy Batteries? Those gave way to those recharge stations we all know and love.
and of course! metroid 2 also put in all those lovely metroid evolutions in my sig! those have played a gigantic role in metroid games!
oh... wait....
Oooh ooh and don't forget actually displaying the fricken time at the end of the game!