rocks, locks, and invisible blocks
it counts re-records really weird if you use read-only mode, sometimes it'll even lower the number if you compare a newer dtm to an older one. come to think of it though, I'm guessing you don't even use read-only, so it should be more accurate for you. (also newer revs might have even fixed the problems?)
Also I wouldn't get too optimistic, I would be willing to bet that there's at least 1-2 seconds that could be taken off the first room of my 2012 TAS with truly near-perfect movement. This game is incredibly complicated, so with the lack of TASers working on this game at the moment, I don't see that happening anytime soon though.
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though they're just a few frames off from perfection i think
Also I wouldn't get too optimistic, I would be willing to bet that there's at least 1-2 seconds that could be taken off the first room of my 2012 TAS with truly near-perfect movement. This game is incredibly complicated, so with the lack of TASers working on this game at the moment, I don't see that happening anytime soon though.