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Quote from MrSpEeDrUn:
its horrendously arduous to do

Quote from sabata2:
Then why do you expect Personnal to do it if you wont'?
MP2 also a bit MP1 speedrunning
i was clearly talking about the way i recorded it, also the tas sucked anyways. i doubt that itspersonnal has as many issues recording it as i have/had.
ANKOKU
And for what POSSIBLE reason would you believe that to be true?
you're completely missing the point Speedrun
I am excited that a useless secret world I found years ago can possibly find a home in a TAS route now. Keep it up guys, can't wait to see the final product!
Life is a speedrun!!!
I haven't given up on Metroid just yet, I will be getting a beast computer for TASing I can't wait to set records or at least give you guys an idea of a full run through even if its not up to par with Itspersonal's run through it will still be good for sure
MP2 also a bit MP1 speedrunning
i had to record the video like you do in a normal tas
the extra part i did was the really bad part
i had to cut out every single fail i did maybe you can imagine how horrible it is to edit every part at the right frame. recording the original tas took about 30% of the work  time and editing it about 70% of it so you can imagine how incredibly efficient the way it was.
the reason why i cant record the normal way is that it doesnt seem to work no matter what im trying to do.
Life is a speedrun!!!
your cpu specs? MrSpeedrun, and btw I got my beast computer im starting a Metroid prime TAS run through now
Edit history:
MrSpEeDrUn: 2013-02-03 06:51:56 pm
MrSpEeDrUn: 2013-02-03 06:45:09 pm
MP2 also a bit MP1 speedrunning
CPU: 8x5.2Ghz (AMD FX 8350) (overclocked from 4.2Ghz)
Graphics: Geforce 690GTX (dual)
RAM: 12 GB DDR (@2.133 mhz)

thats pretty much the fastest one you can get.
but when i did my tas it was

CPU: AMD hexa core (6x3.3Ghz)
Graphics: geforce 580GTX
RAM: DDR3 (4GB) @1600Mhz

i doubt that would make a difference in dolphin though.
Life is a speedrun!!!
wait so are you still gonna try to TAS Metroid Prime?
MP2 also a bit MP1 speedrunning
nope, im working on sm64 speedruns, my sm64 hack, metroid prime 2  and im also working 8 hours a day, so no i dont have the time for that.
Life is a speedrun!!!
gotcha
Edit history:
Hazel: 2013-03-12 07:21:35 pm
rocks, locks, and invisible blocks
So um, I broke Metroid Prime. I'll upload a video once I get a chance to, I would upload the dtm and save but Dolphin is having a hard time actually working.

Anyway, I found a way to get almost to dashing speed without actually dashing, I was able to reach 23 speed by just jumping. (rolling [without a hill] caps at around 16-17 and walking speed while holding L is 11.7, just for comparison)
Edit history:
MilesSMB: 2013-03-13 02:08:41 pm
Quote from itsPersonnal:
Anyway, I found a way to get almost to dashing speed without actually dashing, I was able to reach 23 speed by just jumping.

Dashing goes up to 38-39 speed...

Quote:
(rolling [without a hill] caps at around 16-17 and walking speed while holding L is 11.7, just for comparison)

Rolling goes up to about 19.8. Also walking with L is ~11.8.

Anyway, yes, pressing R and turning gets you much higher speeds, hence R jumps... <_<
rocks, locks, and invisible blocks
Quote from MilesSMB:
Dashing goes up to 38-39 speed...

hence
Quote from itsPersonnal:
almost
and you can get a lot more with optimization, I'm sure.


Quote from MilesSMB:
Rolling goes up to about 19.8. Also walking with L is ~11.8.

I was just posting the speeds I got with debug mode, maybe I was on a slight uphill when I tested the rolling or something, because it stopped going up at 16.9ish
rocks, locks, and invisible blocks
here's this
Youtube description:
Yeah, so there is no cap on your sideways speed and if you R jump, then hold R and L and jump the first frame you land, you can keep all your speed, if you let go of R and L once in the air and hold up you'll gain more speed and as long as you press R and L before you land and jump first frame you'll keep all of the speed gained. In this video I didn't optimize speed as much as I could have and I didn't keep gaining speed at the end out of laziness.
ANKOKU
Oh yeah it was found a few months ago that you could maintain dash speed by a first frame jump.
I don't think they found a way to INCREASE that speed though so that may be new.
MP2 also a bit MP1 speedrunning
i got over 26 at the room with flagraah with Rodeo jumps, i just pressed R a little bit before hitting the ground and tabbed L and B as soon as i hit the ground, then i held R and pressed B and L at the same time before i hit the ground and kept moving on, its very hard to get like over 25 cause youll lose speed on the ground very quickly, but damn 25 is really fast.
Edit history:
Hazel: 2013-10-26 05:04:03 pm
rocks, locks, and invisible blocks
Finally got 2 pool OP to work. Video as soon as it finishes rendering/uploading.
Edit:
Sweet; I almost thought you'd given up on this.
rocks, locks, and invisible blocks
Well I had for a while, and then earlier this week I decided to try again.
miles better start practicing
ANKOKU
Wow. That was damned impressive.
Quote from BioSpark:
miles better start practicing
Fighting Incinerator Drone today, I shot it with a charge shot, and then shot at a war wasp as I dropped behind ID. A few shots hit the wasp, and a few connected with ID, and it flashed red, symboling it had been hit. Any way to exploit this hitbox for TAS?
rocks, locks, and invisible blocks
Wait, you're saying you hit I drone while it's weakpoint/head was DOWN, correct?