Edit history:
MrSpEeDrUn: 2014-05-22 06:02:57 pm
MrSpEeDrUn: 2014-05-22 06:02:38 pm
MrSpEeDrUn: 2014-05-22 06:00:09 pm
MrSpEeDrUn: 2014-05-22 05:58:12 pm
MP2 also a bit MP1 speedrunning
You can edit every Item right? (would be a miracle, if Bombs and Morph ball where on the exact same spot , 1:100+1:100 that'd mean it would've been 1:200 i think so that's pretty unlikely to happen) Putting some effort into editing certain items would probably make a lot sence. (so it's much more unlikely to have those extremely annoying OoB's or even to have the game impossible to complete) That could be really amazing, since theres so many possibillities and it'd make the game quite different and refreshing. For example wave and plasma beam. having it on a bad spot completely ruins the game. Actually not sure about ice beam. (might be a good idea to make the player start with all 4 beams then)
Or at least wave, it just blocks way too much. Plasma and ice would actually be pretty unlikely to ruin it. (just like a 10% chance or so, kay, just a random guess but, thinking about how many items you can reach at the beginning)
Now, that i think about it, its actually pretty likely to finish the game, when the items are completely random, maybe like a 30% chance or so, so i think on your next run you might be able to do it already. But having the run screwed over randomly would be annoying (especially after wallcrawling for hours) Defenitly amazing idea you had here with the randomizer, indeed.
Or at least wave, it just blocks way too much. Plasma and ice would actually be pretty unlikely to ruin it. (just like a 10% chance or so, kay, just a random guess but, thinking about how many items you can reach at the beginning)
Now, that i think about it, its actually pretty likely to finish the game, when the items are completely random, maybe like a 30% chance or so, so i think on your next run you might be able to do it already. But having the run screwed over randomly would be annoying (especially after wallcrawling for hours) Defenitly amazing idea you had here with the randomizer, indeed.