Quote from jackoalan:
ooo! good idea!!
I think it's really interesting how that track loops, you don't even notice where it happens in-game. Yamamoto-San is a melodic genius!!
I noticed it cuts off abruptly at the loop point.. I need to experiment with the header-generation to solve that.
I think it's really interesting how that track loops, you don't even notice where it happens in-game. Yamamoto-San is a melodic genius!!
I noticed it cuts off abruptly at the loop point.. I need to experiment with the header-generation to solve that.
No, no. It works fine. I was just an idiot and deleted the loop instructions when I re-exported it to DSP (For some reason, just renaming echoes' don't work but if you re-export it to DSP it does). I've since fixed it and replaced a LOT of tracks with echoes stuff successfully :) (and also added the correct Flaahgra music to his boss battle!)