I wouldn't say that I was dissappointed exactly, because I wasn't expecting one, but it sure would have been nice to get RoS or something in with Echoes. That would raise Echoes from an 8/10 to an 8.5/10 for me.
Yes, I know I said somewhere that I think Echoes is an 8.5, but now it's only an 8/10, when I really think about it.
Yeah, but I heard they're going to take that feature away in the PAL versions! :(
PAL people are lucky. In some poor countries that can't afford to manufacture games of that quality, all you get is some lint and a toothpick. And also, a dead possum*.
Waitwaitwait, how is PAL better than NTSC again? Unless you're playing the NTSC Players Choice version, that is. :P
Personally, with the extra art galleries and multiplayer, etc, I don't mind. Then again, an unlockable Metroid II wouldn't thrill me much since I didn't exactly like the game in the first place. Also I have a GBP, so I can play it on 'Cube whenever I want anyway.
Yeah, PC is probably the worst version there could be.
I actually liked Metroid II a lot, and I don't have a GBP, so I would've liked to see it come with Echoes. Oh well, they'll probably make a port of it soon anyway.
Well, if you ignore all the sequence breaking stuff (and that's a big if), PAL was better, though not in too many ways. But there was the stuff like not crashing as much, and actually putting the freakin' max missle count next to your missle count.
Well, if you ignore all the sequence breaking stuff (and that's a big if), PAL was better, though not in too many ways. But there was the stuff like not crashing as much, and actually putting the freakin' max missle count next to your missle count.
What's the differences between NTSC and PAL exactly?
What's so bad about PAL? Is this going to turn into one of those types of arguements like how when people argue whether or not the Metric system is better than Imperial?