Just to let everybody know, the slowdown that occurs in that latest demo release has been fixed, and the game uses a little less RAM than it did before. Though it's still a lot, the slightly decreased RAM will get more important as the game grows. The next release (whenever that is) will be much, much faster for everybody.
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And, I mean "the slowdown has been fixed" as in the game went from requiring more than the max amount of CPU power my PC can give (constant vrumming and half the desired speed), to hovering around 20% CPU usage, therefore running and staying at full speed. It was not, in fact, the result of poor programming talent, as some of you seemed to think, but instead was caused by just one single little hard-to-find irksome thing, which has been fixed now.
...
And, I mean "the slowdown has been fixed" as in the game went from requiring more than the max amount of CPU power my PC can give (constant vrumming and half the desired speed), to hovering around 20% CPU usage, therefore running and staying at full speed. It was not, in fact, the result of poor programming talent, as some of you seemed to think, but instead was caused by just one single little hard-to-find irksome thing, which has been fixed now.