I've discovered a surefire way to make the Rhedogian, 6-time Anomalocaris miniboss do the redeye move where you can missile it for a stun. I love fighting this guy, so in my last playthrough I fought him at least three times at each encounter before moving on. I tried all sorts of weird ways of fighting him; different tactics to use, etc. I even copied my save just before the epilogue miniboss tunnel so I could fight the two in the tunnel repeatedly. At first, I thought the redeye move was randomly activated and just very rare, which is why you only usually see it once or twice per battle. However, I was wrong; it is not random and can be forced.
What you do is this. Fire a missile at it while it is walking towards you. It will harmlessly glance off. Repeat this procedure (you can do it twice or three times in a row if it's far enough away from you). It will do the redeye after the second or third missile bounces off its face. I'm not sure what makes it take either two or three hits to make it do it; I once had one of them in the corridor before the final-final boss take two, then two, then three, then three. Weird!
Anyway, it seems you can get FOUR Lethal Strikes on it when it's in its strongest form (fights 3, 4, 5 and 6). If you don't fire at it with normal beams AT ALL, you can actually get it to do the redeye five times, but the fifth missile to the eye will kill it (no stun), so still four Lethal Strikes possible. In fight 3, when it would normally die in a later fight, this is when it moves to the high-flying phase. A couple more charged beams will then make it move to the final phase (flying redeye).
For a stylish kill, I like to fire ONE charged Beam shot at it to freeze its horns, then use nothing but Missiles and four Lethal Strikes to kill it. With its horns frozen, the first Lethal Strike shatters them.
Since it normally does the redeye anyway occasionally, I think normal shots might make it do it too; not just missiles. However, it's very good at dodging normal shots since they actually harm it while missiles do not normally. So, missiles seem to be the best way to make it do the redeye move.
Does anyone else love this miniboss as much as I do? I wish there was one room where it always appears to be fought - maybe a secret room with a power bomb door, so it wouldn't inconvenience you (not on a main route).
What you do is this. Fire a missile at it while it is walking towards you. It will harmlessly glance off. Repeat this procedure (you can do it twice or three times in a row if it's far enough away from you). It will do the redeye after the second or third missile bounces off its face. I'm not sure what makes it take either two or three hits to make it do it; I once had one of them in the corridor before the final-final boss take two, then two, then three, then three. Weird!
Anyway, it seems you can get FOUR Lethal Strikes on it when it's in its strongest form (fights 3, 4, 5 and 6). If you don't fire at it with normal beams AT ALL, you can actually get it to do the redeye five times, but the fifth missile to the eye will kill it (no stun), so still four Lethal Strikes possible. In fight 3, when it would normally die in a later fight, this is when it moves to the high-flying phase. A couple more charged beams will then make it move to the final phase (flying redeye).
For a stylish kill, I like to fire ONE charged Beam shot at it to freeze its horns, then use nothing but Missiles and four Lethal Strikes to kill it. With its horns frozen, the first Lethal Strike shatters them.
Since it normally does the redeye anyway occasionally, I think normal shots might make it do it too; not just missiles. However, it's very good at dodging normal shots since they actually harm it while missiles do not normally. So, missiles seem to be the best way to make it do the redeye move.
Does anyone else love this miniboss as much as I do? I wish there was one room where it always appears to be fought - maybe a secret room with a power bomb door, so it wouldn't inconvenience you (not on a main route).
Thread title: