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objective: determine route through game such that number of dark <-> light trips is minimised.

I'm not interested in doing any work on this, but it's an idea I thought of a long while ago and thought I'd leave here in case anyone was interested in picking it up.
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MilesSMB: 2011-04-15 08:27:11 pm
First off get a bunch of energy tanks, then

1. (Sanctuary) Wallcrawl to energy
2. (Torvus) Do everything? (Light Suit would let you float from Dark Lower > Upper Torvus) I can't think of anywhere the Light Beam would stop you, but not entirely sure.
3. (Agon) Light Beam and keys
4. (Sanctuary) Keys
5/6/7. Don't you love how none of Temple Grounds is connected?

Edit: Just finished it. Only ways to get lower than 7 that I can see are A. Get the Torvus keys without Light Suit, B. Get the Sanctuary keys without Dark Visor, or C. Skip the Sky Temple keys... And, uh, none of those really seem that likely.
nice. well, I guess that settles that.
theres one sky key in temple grounds what is impossible to grab without light suit when you have less than 13 or 14 e tanks
but... maybe theres a very hard way through the sw's or something
Quote from MrSpEeDrUn:
theres one sky key in temple grounds what is impossible to grab without light suit when you have less than 13 or 14 e tanks
but... maybe theres a very hard way through the sw's or something

According to this route, you would have the Light Suit before going after any Sky Temple Keys, including the ones in Sky Temple Grounds, so... what exactly is the point you're trying to make?