under two hours is easy on normal and hard, you don't even have to try to speed run, and can get any item that's even fairly near to you. But 100% as well is too tough for me. Anybody have any tips or guideline times?
Metroid is pretty unique in how much choice it gives the player. No other action/adventure games will let you play to your skill so much.
Well, except Fusion. That was the most linear game I've ever played. Which is odd because its sucessor (I know I spelled that wrong), Zero Mission, has got to be the least linear game ever.
Ah, but for true nonlinearity, you have to scope super out. Can you believe it, you can get three quarters of the items without fighting a boss or miniboss? Even not counting the Brinstar worm or cocooned wasp, your NBMB options are very limited in ZM.
Thing is tho, there's Metroid II. It's fairly linear, but it's just fine. Of course, it may not really be linearity, but exploration that is the key. And in MII, with that stupid/amazing spider ball, they can hide things any-freaking-where.
Metroid I is almost too open for it's own good... there are large portions of the game that are basically filler rooms. Of course, that's why we have MZM. ^_^
But the rooms are huge.. and a pain in the ass when you're playing it for the first time :P And that evil screw attack sometimes doesn't work I hate that.
I just need 3 minutes off on the last couple parts (going back to gather items and beating MR and escaping) and I got <2hour 100% hard. Then all that's left is 15% hard and Fusion link and I'm done. I'm probably gonna have to do it all over. I took a lot of wrong turns, and got Wave beam after I beat Ridley . That sucked.Yeah, I'll do that. I'll just play it straight through. BTW, is it alright to get High jump before Kraid in a speed 100% run? It probably doesn't save much time at all, does it?