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MASTER-88: 2007-11-12 03:41:36 pm
Speedrunner
Know who wassup sub times?
And what is your sub times Bio spark?

I got

Save 5 before Serris 0.13 (almost 30 seconds over)
That TRO segment
Eye doore W/O beam shots and good boss fight
Core-X 3 round (2 is possible) No SAX-glitch use. This is still very well done IMO.

Save 6 Sector 3 PYR save 0.16. (almost 10 sec over)
-Eye door W/O beams
-Serris very fast 2 round.
-Core-X. I miss all double shots (probably i come improve that segment yet, but everything else working very well) It is hard time improve that.
-Totally Amazing Sector 4 part, best ever for me.
-I save my game in Sector 3 because there you not need watch stupid sub programs. Wassup use Sector 4 save it is probably 2 seconds faster.

Once i get 2 round Serris & 3 round core-X but i miss stupid shine spark in Sector 4 and this ruin my totally amazing attempt :x.

This game is very frustrating because it includes full amount manipulate luck and i am don,t very good shots double core-X shots. I really suck about this. :(

If i learn better succesrate shots double core-X shots, i have very good change beat current WR. :|

I guess i am 30-40 seconds behind WR time. Who know?
Edit history:
BioSpark: 2007-11-12 03:59:47 pm
I'm still working on the practice run, I'm saved at the end of sector 4 at 0:14. Wassup Dawgs was at 0:15 at the same save. :o

Also, I've already attempted to record the first segment, but it's a tough one.
Edit history:
MASTER-88: 2007-11-14 01:31:09 pm
Speedrunner
Save 7: 0.20. (almost 8 seconds over) Sector 6 before Core-X battle.

-This is one best segment my run.
-I manage all shines expect that Sector 3 PYR first pixel perfect spark. It is so hard IMO. It save probably 2-3 seconds.
http://www.metroid2002.com/fusion/speed_tricks_pyr.php

-Took me always lot tries

-My boss battle was amazing. He drop only one bomb. 0 bomb method is theoretical possible just like main page but it is near impossible for me.
-I skip save point before sector NOC. My opinion you not really need that. Biospark said use that save, but i not really need that. NOC first part don,t includes any real manipulate parts IMO. And save point took 8 seconds time.
-SAX encounter. I use Kridly SS method here. I think there is no much faster way. Probably Biospark use harder way skip that, because he already mention: SAX encounter is bit hard.

-My time is pretty low 20 minutes at save. I timed it is at most 8 seconds over. Ingame clock run 21 minutes when i wait 52 seconds. Wassup time was 0.19, but i don,t know how much over it is.

EDIT: 14th November***************************************************

Save 8: 0.22 Sector 5 entrance
Save 9: 0.24. (58-59 seconds over) Sector 5 end

Wassup time was 24 minutes as well. This is good i am under minutes behind WR time right now.

-I skip save after Big Core-X battle. My opinion save points took forever time. That Biospark route includes absolutely too much save points IMO Wink

That save skip after Puff-X is very important. I test near perfect segments with save (there is one double core-X shot and perfect boss fight and eye door) and good segment W/O save point. W/O save point segment was faster than with save point segment. This is weird how much save points took time.

Probably one best idea make perfect run is skip much more possible save points. You of course need save before random boss fights. Just like save before Serris, Yakuza, Nettori, etc...

Possible save points skip IMO. Biospark route includes these saves. I think it is good idea skip???**************************************:
-Save before Sector 2 first visit
-Save before Sector 6 first visit
-Save after Big core-X
-Save before Sector 5 (probably good idea I dont skip that)
-Save under water area (I don,t use that normally)
-Save before Ridley (Security robot don,t includes pure manipulations and Ridley is fast battle. SRX both saves took alot time.

That save before Sector 6 first visit is not that good. Biospark use harder method skip SAX. He said it is random. I think he use same as mainpage. It really looks hard. But that Kridly method is at most 1-2 seconds slower. It is better skip save and use easier SAX encounter method here.

This is my theory make perfect run. We all know all 20 save points took near 3 minutes game time. It is very much.
UPDATE:

I've already started the run. I did segment 1 over the weekend and just finished segment 2. I don't think that I need to do the practice run anymore. Hopefully I can get this done by the end of the year.

Also, I'm now considering two things MASTER-88 said about skipping the save in sector 6 and using the easier method for sa-x. Skipping the save will save more time than lost during the sa-x chase.

I'll post updates here as I finish the segments.
rock on.
Edit history:
MASTER-88: 2007-11-15 07:00:42 am
Speedrunner
Quote from BioSpark:
Also, I'm now considering two things MASTER-88 said about skipping the save in sector 6 and using the easier method for sa-x. Skipping the save will save more time than lost during the sa-x chase.

I'll post updates here as I finish the segments.


That save definitely bit time skip save. That Kridly method is fast as well. When PB explode. Up rise your morp ball mode and shot SAX your beam. Sax turn and jump your over. Now you can easily escaped here.

Main page method you lose time when your must be dodge SAX ice beams. This is not any faster IMO.

Nice see you still go continued your run. Are you planned go recorded that?
Post your sub times here as precise as you can. I can see how much faster you are.
Yes, I'm recording it.

I'll post my times, but I'll stop doing it near the end of the run so that I don't give away the final time. I want it to be a surprise, for some reason.
Edit history:
MASTER-88: 2007-11-15 01:09:09 pm
Speedrunner
Quote from BioSpark:
Yes, I'm recording it.

I'll post my times, but I'll stop doing it near the end of the run so that I don't give away the final time. I want it to be a surprise, for some reason.


It really surprised if you get 47 minutes. :) I know you can get at least 48 minutes.

My run
Save 10: 0.30 Sector 5 entrance.
-I play Escape sequence and habitation deck in one go. My escape was avarage 4.21. My current best is 4.23 time remain. reason why i play both in one go, my escape segment was almost 2 rooms slower than my best escape segment. but save skip save 8 seconds and habitation deck is pretty easy complete perfectly expect there is one difficult shine spark.

Save 11: 0.33 (almost 30 seconds over) Samus aran ship.
-Wassup time was 32 i don,t know how much seconds over. I hope very high laugh new

I beat totally perfect Sector 5 segment. One best segment my run. Escape/habitation was bit avarage, but i watch later if i go need improve that yet.

I have almost 1.30 mintues ahead my 54 minutes run. This is good change got 52 minutes if i keep my speed up.
I have almost 30 seconds ahead my current 1% time.

Right now i have 40 M-max. Wassup have 30. This can save bit against Nettori, but who know? laugh new

EDIT:
Sorry Wassup time in Samus aran ship was 31. I am sure it is very high.
I improve 10 more seconds my escape/habitation part. My time is still 0.33. (20-sec over).

I´ve must be say Wassup escape sequence is insane and his habitation deck part was amazing. One best segment what i ever see.
UPDATE

Saved before zazabi at 0:09 minutes. Next segment will have a perfect eyedoor, 3 wasted jumps at zazabi, and a 2 round core-x fight.
see you next year ... :\

go go go!!
Actually, it's not too hard. I've already gotten all that with 4 wasted jumps.
Edit history:
MASTER-88: 2007-11-18 11:23:30 am
Speedrunner
Quote from BioSpark:
Actually, it's not too hard. I've already gotten all that with 4 wasted jumps.


4 jumps is really luck base. I got that once my 1% run. 3 jumps: Is this really possible? aiwebs_016

I beat my game 53 minutes
I don,t working that end part very carefully. I definitely go try 52 minutes yet. I need 15-20 seconds better end game.

Save 11: 0.33 Ship
Save 12: 0.36 before Nettori
Save 13: 0.38 Sector 5
Save 14: 0.44 Noc before Security robot
Save 15: 0.50 (almost 7-10 seconds over) Before SAX.
I like Big Butts and I can not lie
Quote from MASTER-88:
3 jumps: Is this really possible?

Yes, I also advise you watch Sesshomuru's technical demonstration he's got some interesting comments as well as his knownledge of the room states
Edit history:
BioSpark: 2007-11-18 03:08:11 pm
Lol, he thought it wastes 5 seconds every time it jumps. It's more like 2.

Also, 3 wasted is the best. I believe sess thought it was possible to get less.
Speedrunner
How your run Biospark?
Any new part completed?

My clear time was 0.52 (screenshots is done post-time topic). I think i don,t can get any faster run. I really can feel how hard is try beat WR. How hell you can managed that SAX 5 hits kill?. I watch that your video it looks pretty easy, but SAX melt always faster than i be in time for shot my charge shots. And not say you use that your 1% SS run. Question

What do you think save skip in under water area? there is NO random manipulations spots IMO, probably enemy locations, but nothing else. There is one crazy shine spark what Wassup use his run. But i guess this not any faster. I even think it is faster use shine space jump through tentacle. and use fast space jump up a next room. When you make shine spark it itself took time IMO. I don,t use that and i skip that save in under water area. It save at least 10-12 seconds your time. That is bad spot save your game IMO.

I'm going to work on Zazabi tonight.

I don't want to skip that save because the segment before that will have a 1 round nightmare fight and a 3 round core-x fight. If I screw something up after that I'd hate to do all that again. Plus, I can make a perfect underwater segment.
Good Luck, BioSpark!
It really wouldn't suprise me, if you beat Wassup's time.

I don't know why, but I don't like to do a segmented run in Fusion, it is more than a year ago, that I started a segmented run. I like SS any% more. I`ve done it about 15 times now and got always a time of 0:51, but 0:50 seem to be impossible for me, though I was sometimes very close I think. Well, maybe I'll try again soon- maybe even a segmented run using the posted route here.
Still one question: It is definitely faster to pick up the missile conatiner in that tunnel before the elevator? I never picked that one up before, but I imagine it could be pretty useful for nettori. 

I still have to check, where you should use a save-point.
Edit history:
MASTER-88: 2007-11-21 01:10:00 pm
Speedrunner
Quote from Secretkey:
It is definitely faster to pick up the missile conatiner in that tunnel before the elevator? I never picked that one up before, but I imagine it could be pretty useful for nettori. 

I still have to check, where you should use a save-point.


Biospark put his route in first page. Save points includes.

Mean you that maindeck expansion in morph ball tunnel or room left side at elevator? Both expansions is good idea IMO. I get both expansions my 52 minutes run. Wassup dawgs skip both. I think it is as good skip or get these expansions. But it is easier speed run game when you have 40 m-max.

I skip much save end part game. I was very lazy try make perfect segments. I never have much change shots double core-X shots with heavy missiles. But yeah i understand if you managed one round Nightmare and 3 round core-X it is much more comfortable use save point in underwater area. Nightmare is very random beat perfectly even Wassup made one major mistake against him.

EDIT:******************
I already ask: Is this faster use shine space jump through tentacle/corridor than use shinespark super jump in end part under water area? I think it is as fast as. Even faster use simply shine spacejump, but i don,t see that in new runs.

I mean this:
http://www.metroid2002.com/fusion/speed_tricks_aqa_ii.php
My opinion shine space jump throug tentacle is better.

EDIT 2************
I timed/ensure this. It is one seconds faster use my method than super jump (WR-method). Even 2 seconds faster if you rise up that space jump room fast enought.

Yeah this is news. My method is faster than WR method and easier too.
Allright, thanks MASTER-88
I think I will head for at least 0:51, cause  somehow I never got that time in a segmented run- I have no idea why, but I guess, I was not motivated enough to optimize my segments, whereas I was very concentrated in my SS attempts, so 0:51 were kind of easy- probably because I don't lose any valuable seconds with saves. Anyway, Kridley has done a well job. 

btw
Am I right by assuming BioSpark to be the first Fusion-Player ever, who will have a time of 0:11 before Serris?
Quote from Secretkey:
Am I right by assuming BioSpark to be the first Fusion-Player ever, who will have a time of 0:11 before Serris?

Probably. But every save after that would be a first time too.

I'm getting 1 or 2 extra missiles to help with nettori and friends. Plus, I don't have any energy tanks, so getting any extra missiles won't hurt my time too much.

Also, zazabi is harder than I thought. But I'll keep trying. I tried a bunch last night and decided I'd probably settle on 4 wasted jumps.
Edit history:
MASTER-88: 2007-11-22 01:14:20 pm
Speedrunner
Quote from BioSpark:
Quote from Secretkey:
Am I right by assuming BioSpark to be the first Fusion-Player ever, who will have a time of 0:11 before Serris?

Probably. But every save after that would be a first time too.

I'm getting 1 or 2 extra missiles to help with nettori and friends. Plus, I don't have any energy tanks, so getting any extra missiles won't hurt my time too much.


No energy tanks? Shocked
This made Yakuza battle very hard beat fast enought. Nigtmare two first forms is definitely faster beat if you have at least 2 energy tanks max. Energy tank before Big core-X don,t take any time. If you lay bomb and get energy tank before bomb explode.

It is faster beat game with 2 tanks energy than 0. Nightmare first two forms is definitely 5 seconds faster to beat if you have enought energy max. And how you mean beat perfect Yakuza second form? I lose always 2-3 energy tanks and Wassup lose as well.

Sounds interesting. aiwebs_016
You are crazy. Wink

EDIT:+++++
Wait. I probably understand that bit wrong. You don,t currently now have any energy tanks, right? But are you planned get energy tank in NOC and energy tank before Yakuza? Because you skip that energy tank before Archanus. I am pretty sure 1-2 energy tanks is definitely minimum what you need, if you go try perfect console any-% run. Nightmare is faster and Yakuza 100 times easier.
No energy tanks AT ALL. I'll only have 99 energy throughout the whole run. Perhaps this will help.

Mega-x: damage taken 4 times, not enough to kill me
Yakuza: the only damage taken is will be when I jump into it to end the round faster. Otherwise, no other damage should be taken.
Nightmare: depending on my strategy, damage will be taken once to get a 1 round kill. If I can't do that, then it will be a no damage fight.
Speedrunner
Yeah Mega-X is possible kill without energy tank. I got as well fast 4 hits kill my 1% run last time, but it took 2 hours. Sometimes boss drain 40 sometimes 20 energypoints per hit.

This is so cool see 0 energy tank any-% run. Energy tank in NOC not take any time. At most 0,5 seconds. This make your game easier. aiwebs_008

Still i don,t understand NO damage Yakuza 2nd form and No damage Nightmare for perfect speed. You sounds like TAS man.  aiwebs_016
Quote from MASTER-88:
This is so cool see 0 energy tank any-% run. Energy tank in NOC not take any time. At most 0,5 seconds. This make your game easier.

Yes, but I shouldn't ever have to take damage, so there will be no need for an extra energy tank. Any places where I take damage to save time will not be enough to kill me.
Edit history:
BioSpark: 2007-11-24 01:58:39 am
UPDATE!

Got two more segments done. Zazabi was pretty good, settled for 4 wasted jumps. Getting to serris was also good, though I fell in the electric water instead of jumping over it. Saved before serris with 0:12 on the clock.

Also: I'll update my post on the first page as I finish segments and if I make any changes.