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Quote from Gaius_4:
The way it appears now - you'd have to press left or right and find what you want and switch over to, turn off and/or turn on whatever you wanted.


It looked to me like the idea here was that only one beam could be equipped at a time, so at most you would only need to switch over once.
--Lawrence of Arrakis--
Quote from Obbligato:
Who'da thought that J.R. "Bob" Dobbs knew programming?


He doesn't know programming; he just makes his ASM hacks by randomly mashing at his keyboard. Remember, he made millions of dollars without trying -- he does this the same way, all the while scoffing at the pinks who put countless hours of hard work into their hacks.
Quote from InsomniaDMX:
Quote from Obbligato:
Who'da thought that J.R. "Bob" Dobbs knew programming?


He doesn't know programming; he just makes his ASM hacks by randomly mashing at his keyboard. Remember, he made millions of dollars without trying -- he does this the same way, all the while scoffing at the pinks who put countless hours of hard work into their hacks.

aiwebs_016

I was afraid you had just found that picture and thought it would be cool to use, without even knowing the man behind the habafropzipulops.

Now I can sleep...

"Eternal Salvation -- Or TRIPLE your money back!"
--Lawrence of Arrakis--
Not a huge update. but...

At least I got the beam graphics/palettes to update after picking them. I had them updating every frame for a while, until I realized that my hijack executed on more conditions than I thought. Bogged the processor down like shit.

Spoiler sort of videos below.







Maybe I'm revealing too much... I dunno.
Maybe I'm all narcissistic or something?

Keep looking at my youtube channel, because I put stuff up for the good old #jzd boys and you guys might as well partake too.

http://www.youtube.com/user/InsomniaDMX
Devonodev: Other D
this is looking better and better!

if you give up on this... ill scream!
Fear Me! (Or else...)
The weapons system alone is good enough to want to use. If you would make a small mini-hack, where you only include the weapons system, I think we would start seeing a huge new wave of hacks, every last one of them basing it off of this. If your making your own hack using this, you'd better lock it, unless you want people stealing this.
Quote:
huge new wave of hacks

Uh...how so? There wasn't a massive hack craze immediately after Redesign, which implemented tons of new coding and ASM. What makes you think a different way of switching items will make "a huge new wave of hacks?"  Rolling Eyes As for the "everyone using this," I'm skeptical. Many (most?) people like the old-fashioned way of doing things.
Fear Me! (Or else...)
Redesign was locked. Nobody could use it to make hacks of their own off of it. I'm not saying that there won't still be a steady stream of the old hacks, I'm saying there will be a bunch of hacks made to maximize the use of this new weapons system on top of that. Just people trying it out, to see what they can do with it. Btw, can you show us a video of you using each of the weapons to what they're supposed to be used for? Just would like to see them in action and actually doing something.
Acclaimed Threshold
Constant Sorrows
I want a quarter for every time bioniclegenius says the word "lock" please.

I'm sure if Redesign wasn't locked, hacks would use the stuff there. I don't think this would be a bad thing. I do think it's important to respect the wishes of drewseph and the ASMers who contributed to that project, though.
Edit history:
P.JMan: 2008-09-16 10:42:28 am
I like Big Butts and I can not lie
Redesign is only locked from SMILE, the only thing the lock prevents is cheating in the game, you can very easily rip any ASM from Redesign given debugging knowledge

As for locking any of the patches, that makes no sense, why release them to the public locked, you just don't release them
I also don't understand the idea of locking.  If someone used your stuff without changing it at all and claimed it was theirs, then everyone would know and call them on it.  If anyone is worried about people using their stuff period....HA!  what do you think SM hacking is in the first place?

Thats just the way I see it, no stone-throwing please.
Fear Me! (Or else...)
Hm... I might try using that ASM stuff then anyways. I'd like to use the wall-jumping item specially -).
¯\_(ツ)_/¯
Quote from Bioniclegenius:
Hm... I might try using that ASM stuff then anyways.
Did you... seriously just say that you're going to try to rip work from Redesign that Drewseph specifically requested not be used by others? That's not only stupid; that's illegal. The fact that you acknowledge that Drewseph doesn't want that stuff copied is even worse.
I like Big Butts and I can not lie
But what would work, is if you hunt down the routine and only use it to help you make your own
Quote from Bolognab:
Quote:
huge new wave of hacks

Uh...how so? There wasn't a massive hack craze immediately after Redesign, which implemented tons of new coding and ASM. What makes you think a different way of switching items will make "a huge new wave of hacks?"  Rolling Eyes As for the "everyone using this," I'm skeptical. Many (most?) people like the old-fashioned way of doing things.


It's always cool to include something different, especially if it's a change that is difficult to do. It's not half as cool if you don't make it yourself, or even come up with the idea yourself. That you make something different doesn't automatically make it better. Redesign used higher gravity, slower morph ball speed, restricted bombing and made wall jump an item. I would have liked the hack more if those changes hadn't been made, and I've seen a lot of other people who seem to feel the same. Without those changes, however, drew would have been forced to use more blunt methods to make the player take the intended path, and that still wouldn't hold for long. I like the ability to start spinning in mid-air and the fast screw attack though. So while there's a good reason for the changes, I wouldn't like to see them in another hack.

Quote from uNsane:
[Did you... seriously just say that you're going to try to rip work from Redesign that Drewseph specifically requested not be used by others? That's not only stupid; that's illegal. The fact that you acknowledge that Drewseph doesn't want that stuff copied is even worse.


But hey, wait! What if someone else had a similar idea for their hack - like "I want to make single-wall jumping harder" or "I want wall jump as an item" and knows how to do it with ASM... does this mean they'll have to do it just a little different so everyone can see it's not drewsephs work? To me that's like coloring green brinstar purple and saying no one else may do the same. Ok that was a dumb example. I can see the wrong with simply copying someone else's hard work (most people probably *don't* know how to do it themselves). But if someone makes a crap hack with redesign's ASM changes in it being the only good thing, everyone will recognize that. If someone makes a good hack with redesign's ASM changes in it... well, people will recognize that too.
I like Big Butts and I can not lie
For a start, noone should ever make walljump as an item ever, not even drew, wall-jumping should never be restricted, ever. The people that know ASM have too much pride to copy someone else's work, they'd write their own code and make it even better
Edit history:
Kejardon: 2008-09-18 02:32:31 pm
Embarrasing Fact: Power suit made by lowest bidder
I wasn't planning on posting in this topic, but it'd probably be best if I spoke for myself than if other people did.

Quote from P.JMan:
The people that know ASM have too much pride to copy someone else's work, they'd write their own code and make it even better

This isn't really quite true. If you know many programmers, you know they don't like reinventing the wheel (except when they need the practice). If there's existing code that does what they want already available to them, they'll use it. If there isn't or it doesn't work how they want it, they'll modify it or make their own code from scratch.
On a random tangent though, I believe there are at least 3, maybe 4 different methods of implementing the normal-jump --> spin jump transition in Super Metroid currently used. I've written two of them and helped with a third.

Quote from Opium:
If someone used your stuff without changing it at all and claimed it was theirs, then everyone would know and call them on it.  If anyone is worried about people using their stuff period....HA!  what do you think SM hacking is in the first place?

This is an often seen debate among ROM hackers. I'd take your side personally.

All that said though, if people are going to use my work I'd want them to use it well, not make a sloppy hack that my work doesn't fit well with. There's no way to guarantee that though, but at the least you can force them to do some work first to prove they're not going to make a half-assed hack. With ASM hacks, there's rarely any easy way to get them from a rom anyways so that's already accomplished, IMO (In other words, if you can get the ASM from a hack without anyone helping you, I'd be fine with it). The exception being if someone takes the finished hack and then uses SMILE to edit it, but if that's done everyone will know that and criticize it, as Opium said. Unless the new hack manages to use the old hack's stuff really well, it's going to be compared to something like covering Zebes in spikes.

Aside from that there's also the matter of personal respect. That's a complicated mess though and I don't want to try to explain it.
Acclaimed Threshold
Constant Sorrows
Back to our regularly scheduled program, folks.