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Kyle07: 2008-09-04 08:37:19 am
Hi I'm new here in this forum. Rolling Eyes

I use the Zero Fission Editor for Metroid Zero Mission, but I don't understand this Editor. Know somebody good tutorials for the Editor or know you a better Editor as Zero Fission?

Kyle07
Thread title: 
I like Big Butts and I can not lie
Zero Fission is dead, Double Helix is the new editor
Quote from P.JMan:
Zero Fission is dead, Double Helix is the new editor
I had used Google, but I can't find this Double Helix Editor. I had found only old Thread, but no one link.  Can you please give me a link to this Double Helix Editor?
¯\_(ツ)_/¯
Join #jzd on irc.esper.net. If interdpth feels like it, he might give you a link. Otherwise, you'll have to wait for the official release, which I believe he said to be the eleventh.
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aigamerDS: 2008-09-04 10:56:41 am
Quote from Kyle07:
I had used Google, but I can't find this Double Helix Editor. I had found only old Thread, but no one link.  Can you please give me a link to this Double Helix Editor?


Isn't Double Helix Editor located in hack list? Well, here's a link anyway.

http://www.freewebs.com/metroidhacks/editors.htm

Although I couldn't find any download but I think this is the only place to be.
I like Big Butts and I can not lie
See here: http://forum.metroid2002.com/index.php/topic=7201.msg205980#msg205980
Thank you for the link for the Double Helix, but have somebody Tutorials for this Editor?
¯\_(ツ)_/¯
I made a guide a while back, but it's severely outdated and I don't have it anymore. I'll be making a new guide once I get a stable release, which I've been too lazy to bug interdpth for.
Quote from uNsane:
I made a guide a while back, but it's severely outdated and I don't have it anymore. I'll be making a new guide once I get a stable release, which I've been too lazy to bug interdpth for.
Ok, now I will try to learn it alone how I should use the Editor and I hope you will make a new guide. :-D

Thanks to all where had helped me by this Problem with the Editor.^^
I like Big Butts and I can not lie
What do you need tutorials for? Everything is pretty self-explanitory (with the exception of the header editor)
Quote from P.JMan:
What do you need tutorials for? Everything is pretty self-explanitory (with the exception of the header editor)
I don't understand this Editor.^^
It's difficulty as the SMILE Editor for Super Metroid.
I can't find the Windows where are the textures etc.
¯\_(ツ)_/¯
Textures?

Basically, Double Helix uses 3 graphical layers and 1 interactive layer. Backlayer is a graphical layer drawn behind sprites and is really only used for decorations, Level Layer is a graphical layer drawn in front of sprites and is the most commonly used graphical layer, and Foreground is a graphical layer also drawn in front of sprites as well as the Level Layer (except under very specific circumstances; a certain byte in the room header can make the foreground be drawn behind the level; it's "transparency," if I remember correctly). Clipdata is the interactive layer. It has stuff like blocks, air, crumble blocks, bomb blocks, et cetera. It also has certain clipdatas that control the transparency and brightness of the Foreground.

I hope that helped... I know that will probably be copypasted into my guide. ;)
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metroid zero editor
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