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The real ZM Ridley
Has anyone noticed this tile? It's the circled one in the attachment. It's in the first energy tank you can get. I don't know why, but the tiles don't match up. This wasn't important, but I'd like to know if anyone else has seen this.

Thread title: 
attachment:
Super Secret Area - Dead Ahead!
Can't say I ever noticed, but it looks like a tiling error.  It was probably missed because it's fairly flush with the acid.
it's just some rock designs. i don't see any problems there.
Super Secret Area - Dead Ahead!
It's a small tiling error.  You can see how they should be aligned next to it.




attachment:
It could be that they didn't have a rock wall the right size that could go there, so they put the closest one to it they could, and hoped it wouldn't be noticed.  Or it could be nothing.
Super Secret Area - Dead Ahead!
Um, I'm not sure whether you understand tiling or not, so excuse me if I'm teaching  you to suck eggs.  Very Happy

Basically the screen's made up of square tiles, and the square tile they used in the bottom of my green circle should have been used instead of the one in the red circle. Then everything would have lined up perfectly.
Right.  Maybe they just decided to mix things up so we could find it and try to figure it out.  Or, as I said before, it could be nothing.  Which it probably is.
Disguzting homosapienz!...
Quote from Gamma_Metroid:
Right.  Maybe they just decided to mix things up so we could find it and try to figure it out.  Or, as I said before, it could be nothing.  Which it probably is.

I HIGHLY doubt that it could be intentional. Most likely it was simply an error that was overlooked.
Shifty Leader
That M2k2 guy
I bet it's a clue to the true location of Crocomire!!1
The real ZM Ridley
Quote from JaggerG:
I bet it's a clue to the true location of Crocomire!!1

So Crocomire is in Brinstar?
I'm just surprised this was barely noticed like 5 years after the game was released.
<<<empty space>>>
a lot of people just play the game,and don't watch for background and tile errors.like this error in metroid fusion,i noticed it when making a room in my game.


before the nightmare escapes:

notice the tiles bellow Samus,the black technology things that are bellow the floors.

after the nightmare escapes:

The tiles bellow Samus have changed.them seem to be part of a ramp now.



er, is that part of the room you made or part of the actual game?
Shifty Leader
That M2k2 guy
ur da xpert lolol
Super Secret Area - Dead Ahead!
It's part of the game.  When the place is attacked, and the rooms switch to their second, destroyed state, that tiling error is there.
What'd you say?
I wish it was just a slope though, it would make that room faster.