Number 4... The bomb jump up the power grip room kicked ass. It was interesting when you bactracked into that room, the statue was up, but it was still quaking.
as far as the bomb jumping to get out of the power grip room, that will now be done in all of my MZM games. or at least the part where ekarderif goes back the way he came instead of going left after the power grip. . . . I never even thought of that route after grabbing the power grip.
Quick question for ya Ekard... what kind of layout do you map your keys to? I can't seem to get a setup I'm comfortable with, nor can I find a pc controller with a d-pad that's anywhere near as precise as the real thing.
Just watched fourth and fifth segments. I'm glad I quit running mzm when I did; if I hadn't then, this certainly would be enough to do it for me. I'm actually sort of depressed now.