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red chamber dream
Quote from Poision Envy:
the loot chest is pretty cool

it won't be cool next time you move into a small apartment and realize it's just a giant piece of junk
Edit history:
J_SNAKE: 2012-05-21 06:23:38 pm
Quote from tomatobob:
What's the whining usually about?
I am not a fan of Diablo-style-games. But if you compare it to its predecessors you see the difference. It doesn't even have to get to the lood-stuff. Just take a look at the map in D3. It is just a linear pipe. Also there is no atmosphere, the visual style is not serious, every action is oversaturated with flashy effects. It feels just like soulless arcade-action. I think the game-developers are underestimating the audience, thinking all they need are dumbed down games.
red chamber dream
i agree with you about all those things. but diablo iii is still a really fun game, because it's not really about those things.

but yeah i dunno, i got partway through act iii a few days ago and haven't picked up the game since ... hard to say why, really. i think i just get bored with it after a while, because there's really not much to the actual gameplay. it's the sort of thing that's really fun for a few hours, then i just have to put it down and do something else.
Club 27 Goals
The dungeons and maps are just as "pipelined" as the previous one <_<. And they aren't half as bad as Skyrim's extremely linear dungeons, D3 actually has dungeons that loop around and are very expansive. The only time you get linear dungeons (in D3) is if you go into the little ones that just end up going to a gold chest and pack of blue mobs, so maybe that's just what Jsnake is talking about?

And everything else is a vast improvement over D2, you can tell Jsnake hasn't actually played D3 yet (or probably will). The way they changed the skill system is honestly the best level-up system I've ever seen in a rpg. Things like shitty talent trees, where you get one point every level, and you put one point into a skill that adds damage by 5% and adds the chance to crit by 5%, that's just dumb and not fun. It's pretty mind blowing how much variation they've put into all the skills, and how the runes change how those work. I also didn't find out until last night you could chagne it in the gameplay options to allow any skill to go into any slot, so the skills you see for your right-click can also be applied to the number keys, etc.

That and it's just far better visually. The skills might be flashy, but you know EXACTLY what is going on during the whole battle because of it. It's very easy to see, for example, your electric attacks arcing between enemies, who is casting what, and how to avoid them.

and of course there's the little thigns, like the physics they've added to destruction of objects and things like that. It makes the battles feel a lot more impactful when you blow up an enemy, and it breaks the table he was standing behind, and knocks over the books on the side of the room, and just little things like that. It's very stylized and very atmospheric. Jsnake have you seen any of the heaven or hell levels? If you compare those dungeons to the shittyass visuals of D2 it's infinitely more immersive and atmospheric.

Got about halfway through Act II (on Nightmare) but started it over again to play with my friend. The co-op is top notch so far, looking forward to it on Inferno or Hell.
Seriously, it shows Diablo3 was made for the casual teanager generation. Flashy and blurry graphics, easy straight-forward gameplay. I doubt I am wrong with that.
Super Secret Area - Dead Ahead!
Hehe, J_SNAKE, every game is rubbish to you unless it's one of the few you like.  Metal Gear an Far Cry spring to mind.

Quote from arkarian:
i got partway through act iii a few days ago and haven't picked up the game since ... hard to say why, really. i think i just get bored with it after a while
I think that quite a few people have felt like this with it, and part of the problem has been the lack of the old skill tree.  It was nice in D2 because if you knew what you were doing, you could choose the right skills and synergies, and you could witness your character morphing into the killing machine you want it to, but here it just seems to plod slowly forward with each level you gain.
red chamber dream
nah, i think it has more to do with me than anything - i remember a similar thing happening when i started playing dii. i just can't keep my attention focused on one game for so long. no matter how much i'm enjoying something, i'll get bored with it pretty quickly.

every time i do play diii though, i love it again.
red chamber dream
Quote from J_SNAKE:
Seriously, it shows Diablo3 was made for the casual teanager generation. Flashy and blurry graphics, easy straight-forward gameplay. I doubt I am wrong with that.

all of this is true of diablo ii as well ... if you don't like the formula, you don't like the formula i guess.
Club 27 Goals
Quote from J_SNAKE:
Seriously, it shows Diablo3 was made for the casual teanager generation. Flashy and blurry graphics, easy straight-forward gameplay. I doubt I am wrong with that.

I'd love to see you try to take down an Act boss on Hell (at the appropriate level and gear of course). And honestly, what games aren't made for teenagers? The super srs Metal Gear games?
Yeah, there are only few AAA games I consider good because only few of them stay true to their vision.
I take Witcher2 as example. Of course a teenager can play it if he likes but it is a game from adults for adults.
The point is that it stays true to its vision. It doesn't adapt to casual mainstream on
purpose like countless other games do. Whether I like to play it or not is just
a matter of preference at this point. But the sure thing is my respect and appreciation for it.

red chamber dream
what if a game's vision is to adapt to casual mainstream? zomg mind blown loloololl
One shall stand, one shall ball.
Quote from Poision Envy:
And honestly, what games aren't made for teenagers? The super srs Metal Gear games?

Yes, because those games are made for 10 year olds.
One shall stand, one shall ball.
I know because I am a ten year old and like poop jokes.
Edit history:
J_SNAKE: 2012-05-22 10:35:46 pm
Quote from arkarian:
what if a game's vision is to adapt to casual mainstream?
It's a business vision. There are different reasons why games are done. Fast food isn't the best food on earth just because most prefer it.
red chamber dream
do most people really prefer it, or do they eat it because it's cheap, reasonably tasty, and they can't afford to buy anything else? sounds like a good business decision to me!
Cheap food, cheap fun, same attitude.
Quote from tomatobob:
I know because I am a ten year old and like poop jokes.

Akiba is your favorite character ever, amirite?
Club 27 Goals
Quote from tomatobob:
I know because I am a ten year old and like poop jokes.

but are you a girl that secrelty wishes to feel the embrace of a sweaty Solid Snake?
One shall stand, one shall ball.
Close! I am a guy that secretly wishes to feel the embrace of a sweaty Solid Snake. wub

I am also bad at secrets. Sad

Quote from Idkbutlike2:
Akiba is your favorite character ever, amirite?

Oh ya~!
One shall stand, one shall ball.
If Bioware was cool that's exactly what they'd call it.
Super Secret Area - Dead Ahead!
If anybody is interested, the latest Humble Indie Bundle has some fantastic games.  Amnesia, Psychonauts, and Limbo.  As usual, it's pay what you want, but you'll need to pay $1 or more to get the Steam keys, and if you beat the average, you'll get Bastion too.
Club 27 Goals
I paid the one dollar, but when I entered my email address I accidentally said ".co" instead of ".com" or something.

Sent their support an email, and they sent me another so that was cool.
red chamber dream
been wanting to play psychonauts, but i really don't want to play it on pc

guess i'll pick it up for amnesia at least
red chamber dream
haha oops nvm, looks like i already bought amnesia. gotta love steam >__>