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Almost happy
It's the only way to end the pain.
Club 27 Goals
Only the dead can know peace from this evil
Club 27 Goals
five more damn days before GW2. Kinda sad that neither myself nor any of my friends got into the beta, but it says when you preorder it you can get into the beta.
Quote from arkarian:
man, far cry is really fun

not to pull a jsnake or anything but it really is one of the best shooters i've played
Nice to hear that. Someone has taste.
red chamber dream
haha, well, i probably don't think it's as brilliant as you do, like the ai doesn't seem anywhere near as advanced as i think you've talked about, but it's a really fun game
red chamber dream
does a good job of making you feel like a badass sneaking through the jungle
Quote from arkarian:
haha, well, i probably don't think it's as brilliant as you do
You cannot know yet what I find brilliant and what not. It depends on how much you know about it and the picture you are looking at. You have to see it in relation to other shooters, the A.I. -integration is still unmatched.
red chamber dream
heh i dunno, there've been several times i've walked like within a few feet of where an enemy was standing, facing him, and he didn't move
red chamber dream
and there's a fuckload of pop-in in the game that can make it difficult to tell where enemies are ... like you won't be able to see anyone unless you zoom in with a sniper so their models pop in
Edit history:
J_SNAKE: 2012-04-06 10:33:11 am
That pop ins are usual for large open-world shooters. The game was made with very limited ressources back then but it clearly tries to make a good use of tech and concepts. You are greatly offered tools to get situation-awareness for planning ahead. You can take the flaws into account.

There are different types of enemy A.I. Good game A.I. is not always about the enemy being smarter than you. You will meet "statics" (not moving enemy-types) here and there. Their placement could be better and less obvious but it still doesn't break the fun. The mix makes the game. And overall the game offers an interesting balance regarding its scope-management.
red chamber dream
i guess lol. it just doesn't seem much different from other shooters in terms of ai, just the world's design
Quote from arkarian:
it just doesn't seem much different from other shooters in terms of ai, just the world's design
May be you haven't played many shooters yet, because it would be a pretty incompetent guess. Compared to other shooters the A.I. excels by a clear margin. Even when you take the later Crysis-games, their A.I. is no match for Far Cry. It doesn't work well on different scales. You can clearly tell the difference. Simply said, the A.I. in Crysis is bad.

The longer you play Far Cry the more likely you will realise that Far Cry's A.I.-acting on the whole outweighs some local flaws here and there. There is a reason why the game feels fun, and the A.I. is a fundamental reason for that. Perhaps you should play it through and see how your opinions mature. Happy gaming for sure;)
red chamber dream
have you played rainbow six: vegas?
Doesn't it fall too much into the scripted department as much as killzone does?

The cool thing about Far Cry is non-scripted A.I.
red chamber dream
i'm not relating it to far cry, just wondering if you've played it. it's probably my favorite fps and has what i'd call really good ai
red chamber dream
it's nothing like killzone afaik, it's a tactical shooter
I usually don't bother much with choreographed settings. If you don't mind to explain what makes the A.I. good I might check it out.
red chamber dream
well, it's not an open world like in far cry, so it's supposed to be more "choreographed". you're inside hotels and casinos for a good chunk of the game, and can usually see your enemies long before they see you, so it's more about planning your attack. you can tell your two squadmates where to set up position, whether to use silencers or not, etc. it's less of an action game and more strategic due to its realism (one or two shots and you're dead, basically).
red chamber dream
but yeah i mean it's linear and enemies will usually begin in the same positions, but that's just the genre.
red chamber dream
http://www.gamershell.com/faqs/peggledeluxefaqstrategyguide/1.03/ this is great lol

Quote:
A trained player can
even pretend to develop a kind of plan around one of these hypotheses
Club 27 Goals
woo pre-ordered GW2 deluxe edition

so much hype atm
Club 27 Goals
http://www.neoseeker.com/news/18815-dark-souls-prepare-to-die-for-pc-is-official/


fuuuuck yesssss

you guys do not understand the levels of hype and excitement I have for this
One shall stand, one shall ball.
I don't understand the hype and excitement anyone has for that game anyway!
Edit history:
Poision Envy: 2012-04-11 04:36:50 pm
Club 27 Goals
is it too HARDCORE for you?
One shall stand, one shall ball.
More like to boring and dumb!