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red chamber dream
i've many qualms about the combat and controls but the mythology and level design is so fucking tight
Quote from arkarian:
i guess i don't see what's so bad about waiting a month ... can just play other games in the meantime

yeah, it doesn't bother me much anymore since i've got plenty of other stuff to play at the moment.

it was just upsetting because it was one of the few new releases i was looking forward to...
red chamber dream
a friend getting into a car crash is upsetting

a game getting delayed a month is ... well, nothing really
that definitely wasn't my best choice of words
red chamber dream
nah that's something a lot of people would say, it just seems a little dramatic to me
One shall stand, one shall ball.
It is extremely important I get to play this video game as soon as possible, if you're gonna delay for any reason it you might as well tell me I have AIDS!
Edit history:
arkarian: 2012-07-10 09:10:21 pm
red chamber dream
http://www.ign.com/articles/2012/07/10/the-ouya-a-99-open-hackable-console

might be pretty cool, if there are enough decent games i'd totally pick one up for $100
Almost happy
Maybe. It feels like every time there's some new console from a unknown developer it either gets 0 support from game makers or it's a scam. It could be good but I'll believe it when it's out.
red chamber dream
well this looks like something targeted toward indie developers, and it seems like they'd jump on that shit. clearly lots of people are interested in it, having funded the thing for over $1.6 mil, so it would make sense for indie devs to want to develop for it. at any rate, like i said, i'll wait and see if there's enough decent games before buying.
Almost happy
True, but indie developers also already have steam and the mobile market, so it depends on how many would consider starting to develop for a new platform, which depends on how many would buy it, which depends on if there are good games on it. So they'll have to hope that enough developers take that risk to make it an attractive console.

Then again I don't actually know shit about stuff like this, but that sounds like something which could happen.
Almost happy
Let's just hope it's not the next Gizmondo.
red chamber dream
well, it's based on android (meaning android devs will likely not have to change their code at all, or very little), so it's not like it's a totally new proprietary thing like the gizmondo was. i can see this thing being pretty successful, if only because of its price.

hell, if even a few good indie devs who normally make pc games decide to develop for this thing i'd buy it immediately, because i'd much rather play games on my tv than my pc.
Almost happy
I already play games on my TV when I play on my PC :3

You're right that the price is a pretty big selling point though, seeing as it's probably cheaper than any other console that has ever been released.
red chamber dream
suppose the downside is the specs are shit, if anything stops people from buying it, that will
One shall stand, one shall ball.
Don't need good specs for faux 8-Bit graphics anyway! :v
red chamber dream
i totally agree, chico :pushes horn-rimmed glasses up:
Club 27 Goals
So how come you guys haven't been talking about the EU court's ruling that people should be able to sell their "used" digital games?

On one hand, I'd love for this to take effect on steam since I have a shitload of games on there I'll never touch. And the fact that it would also mean being able to buy a game for way way cheaper.

On the other hand, this would absolutely kill the devs that make short single player games, like Bastion and Limbo, since people would just sell it once they beat it, since there's no good reason to hold onto it.
red chamber dream
really? i would never sell a game for any reason, and i'm there are plenty of others like that too.
Super Secret Area - Dead Ahead!
Generally speaking, I like the idea, primarily because I could offload a load of stuff I'll never play, like acquisitions through bundles and stuff.  I'm with Ark on the never selling front, as I've never sold / traded anything.
Club 27 Goals
but why don't you? I can understand it a little with a physical game, they're always there, you look at them, and there's no easy way to really sell them. And buying them used is annoying because you never know if the manual is going to be all torn up or if the disc will be scratched etc.

But with digital games they're just a line of text in your steam inventory, and buying them used would be exactly the same as buying them new. Take any of the call of duty games, there's tons of people that would play them for the single player story that don't give a shit about the multiplayer. If you could get Black Ops for $5, beat the single player, and turn around and sell it for $5, why not? You won't be playing it again.
I like turtles.
I don't think I've sold many games that I didn't regret selling when I got a sudden urge to play them later.  Even bad ones.  Except Other M.
Club 27 Goals
Quote from Turtle:
when I got a sudden urge to play them later

so then you buy it again and problem solved, right?
red chamber dream
why would i want to buy a game twice? i make money, i don't need a quick five bucks from selling a game.

this is why i don't like downloading games btw
Club 27 Goals
yeah but with that $5 you could just, you know, buy another game.

But anyhow, I jsut think it's an interesting thing going on since the game industry is already putting up a fit about used games killing the industry, so it'll be interesting to see how they combat this. Maybe mountains of DLC every month to make people want to hold onto their copy.
red chamber dream
i don't just want to consume games like food though. i want to own them and build my collection.