Crash Bandicoot N Sane Trilogy. Looks great, but I kind of wish they had fixed some of the flaws, like when you're sure you've jumped far enough to land on a ledge yet you fall right through the edge of the ledge, then later when you're quite sure you haven't jumped far enough you fucking land right on the edge and you're fine. Wth?
Now I'm trying Crash 2 because I heard it was better than the first one. The problem is, practically every jump in the game has to be done as a slide-jump, where you slide and then jump. This can give you extra height if you slide right off the edge of something and then press jump, or give you extra distance if you just slide and then jump (not off the edge of something). The timing for each is unforgiving and you have to switch between the two with lightning fast speed. So basically you have to completely memorize each level so that your brain is preprogrammed for the course, because doing it on the fly just isn't a reasonable possibility. That's pretty much how I had to get through wrath of cortex - total memorization. Not sure I have the patience for that in 2017. Oh and I've gone through all of my guys and seen the game over screen 4 times on just the first level. The average life lasts about 10 seconds. It's all from trying to memorize each jump. My reflexes are fine but my memory is a different story. I feel more like I'm using flash cards than playing a video game. Maybe they should call it Flash Cardicoot.
and the levels where you run toward the camera ... what the FUCK?
Well you see everyone's favorite thing in the old Sonic games was when you go too fast for the camera and hope to not fall in a pit so what if that was just the whole level? Goldmine.
But Sonic can at least pretend it was designed to have an intentionally high skill ceiling so you memorize and replay the stages over and over to improve your time! Maybe Crash is making some sort of statement about how its graphics were the least of its problems so people stop asking for Crash games.
The first Crash helped everyone realize even more how amazing Mario 64 is, and the remakes help everyone who didn't get the memo back then catch up and build hype for Mario Odyssey. What a nice guy.
I'm kinda over it at this point. I got every crystal I could in the first set of worlds, except one colored crystal that I couldn't figure out how to get. The hint at the beginning of the level is: find the secret route to get the special crystal. I combed the level a few times looking for the secret route before giving up and looking online. Apparently, the secret route ISN'T EVEN IN THE SAME LEVEL as the crystal. It's in another level that's in another warp room. Bullshit. So then I spend a long time trying to figure out how to leave the warp room I'm in. I should be able to leave it since there are no other items in the current warp room that I can get right now, but the way to leave the warp room is a complete mystery. I started to look online for how to leave the warp room and I just said Screw It. I just don't care any more. :( Now I have no idea what to play.
Back then probably any PS1 game that wasn't on Nintendo was considered part of the brand, I don't think people were generally aware of concepts like 1st and 3rd party
But if you don't have an identity you need to make up for it by fanboying even harder!
I dunno, I thoroughly enjoyed the remake on the whole. Some definite issues with physics in the first game, and the time trials occasionally got really stupid. But then the originals are among my favorite games in existence so my baseline is a bit different.
I want to like Crash more, but there are just some flaws that drive me insane about it. It is very rewarding when you finally get that crystal, but I'm not sure it's rewarding enough to overlook the rage-inducing shit in the game. In Wrath of Cortex, there's a boss early in the game where you have to jump over these lasers hurdles that are coming towards you but the depth perception in the game is so messed up that you can't assess visually when you should jump. I go through dozens of lives trying to just get over those hurdles, and it ruins the entire game for me. It's shit like that.....I'm getting pissed just thinking about it! moving on...
I picked up a copy of Horizon Zero Dawn. Has anyone here played it?
My only real experience with Crash is thinking it looked pretty bad while watching one of my cousins play it for a while. I mean I was never super into platformers anyway but I couldn't really imagine anyone wanting to play Crash over a Mario even back then.
I think maybe Super Mario World or maybe New Super Mario Bros. might be the only ones I'd rather play over Crash. But they scratch different itches; Crash was more of a proto-collectathon... more comparable to Donkey Kong Country (which the devs admit taking inspiration from) than Mario.
crash seems like it was made by people who had no idea how 3d games should work. they just took the 2d mario formula and awkwardly transfered it to 3d, causing it to have horrible controls and gameplay.
then mario 64 came out and showed everyone how it should be done, but crash never evolved to catch up ... so weird