123 ->
^^
vv
List results:
Search options:
Use \ before commas in usernames
Phazon level: 83%
now i just need to start recording it >_>

either way here is my route so i dont forget it

1st.- ceres station 00:00
here is basically finger exercise, im gonna try my best at shoulder pumping

2nd landing-red brinstar 00:00
this one is basically hotarubi + terimakasih, i combine their tricks but exit the missiles chamber the smokey way, shooting 2 blocks and later wall jumping to morph

i also 3 rounded kraid and enemy boosted over the spikes before they disappear thus leaving me a small portion of items and a quick exit.

3rd.- red brinstar- botwoon 00:10
this segment is my favorite...to watch at least
the changes are that i used scarlet's way of missile sparking to wrecked ship, i 2 rounded phantoon aswell

4th.- botwoon, ridley lair entrance 00:15
this segment is simply hard, thats all i got to say, botwoon isnt that easy and combined with the horizontal spark it gets dificult, there is also the botwoon gamble to kill draygon, i also use hotarubi's route to lower norfair

5th.- ridley lair, norfair 00:19
this one is kind of a breeze, the only thing is to take care of ridley and do the double kagoball, im also gonna manipulate ridley so i exit norfair with at least 4 supers not counting the cacti one

6th.- norfair- end game 00:23
this one is pure manipulation of the metroids, my goal is to be at the metroid room with 8 supers, with that i can kill mother brain easily

also i finally figured out how hotarubi charges, it suddenly came into my head, it was really weird

as for the segments i know at the end they get really short but i need to manipulate stuff along with complex tricks, while not the best it at least gives me a 31, ill try and begin recording tomorrow but im gonna try and use at least 3 cassetes to avoid erasing segments
Thread title: 
Awesome! 

Wait, three-rounded Kraid?  That's a typo, right?  There's no reason not to do the Kraid Quick Kill.

And it probably would have been best for you to just post this in your topic for the run.  Ah well.

Anyway, I can't wait to see this (after you finish it while recording, obviously).
Phazon level: 83%
it technically isnt 3 round, but i shoot a missile and a super at almost the same time so they crash at first round, then i shoot 2 more and he's dead

its faster than hotarubi's for sure
Ah, I see.  I just misunderstood.  Thanks for clarifying.

Also, that is what Hotarubi did (shooting a missile followed by a super).
Phazon level: 83%
yeah but he waited a bit for kraid to lower his claw and shoot a charged shot, that for some reason freezes the arm

i shoot as he is rising to strike at the first possible time, it isnt much difference but that faction of seconds i saved can later be useful
He did?  I never noticed that.  I know about how charged shots freeze Kraid's arm, but I wonder why Hotarubi used one, considering that timing a regular shot so you don't have to worry abot the arm is very easy.
Wow, awesome job!

Did you record this 31-min attempt on Snes9x/ZSNES? If so I would be very interested to see that.

Either way, I'm looking forward to see your final console 31-run. Best of luck to you to succeed this soon.
Speedrunner
This is superb. WHOA sub 32 really? Shocked  Wink

Can you post your run also youtube?
because i want see that possible soon. My video players not working yet, and i not can fixed my players, because i am stupid.

I practice that game almost everysingle weekend probably i want try your route someday. It must be looks much faster than Smokey run and Smokey 36 minutes run looks insane in my opinion.

This one is only 5 minutes faster. Damn!
Phazon level: 83%
well it was done on console this attemp, yet when recording i wont leave any mistake so this will take longer

for now i have to start recording, i just learned hotarubi's best escape time of ceres is 46.7, quite hard so i need to top it

edit: lol i just realized i can reuse the label of my 37 runs, i just add a line on the bottom and a 7 becomes a 1

edit 2: progress:
1st segment done, escape time was 45.3 or 45.4 but i did great from elevator to ridley

2nd segment: incomplete, main problems are the wall jumping room, the platform tourian jumps and the kraid's lair jump. note that this are my problems yet, i havent gone past kraid without reseting
Quote from Azor:
edit: lol i just realized i can reuse the label of my 37 runs, i just add a line on the bottom and a 7 becomes a 1


What happens if you get a 30?

Quote from Azor:
2nd segment: incomplete, main problems are the wall jumping room, the platform tourian jumps and the kraid's lair jump. note that this are my problems yet, i havent gone past kraid without reseting


I remember from a while ago when I was trying a 100% segmented that norfair -> red brinstar required a lot less resets than landing -> kraid.  For some reason, nothing in the later part of the segment is as difficult as the stuff in the earlier part.
Phazon level: 83%
yeah, its a tough beginning

cant wait to get to the 3rd segment though, i love doing that segment

edit: hey blueglass, what do you think of my alternate way of jumping the tourian platforms?? just came into my head but im not sure yet if it is faster

another edit: damn, i got 11 on a failed attempt at red brinstar, it wasnt such a bad time considering i got stuck at kraid's. i missed the speed booster jump very badly and the spark of the cacti room + many other small mistakes
attachment:
Congrats.  I will watch it right when I can (when it's up on SDA).

I now have a question.  Do you think sub 30 is humanly possible?
Phazon level: 83%
sure, i believe it is possible but require much more time than i have

also ive noticed lately the barrier beyond TAS and regular runs is becoming thin
I have noticed.  It makes me wonder what the human optimal 100% is.
Phazon level: 83%
technically its 27 as terimikasih is a human
The optimal 100%?  I don't think so.

"Humanly", of course, refers to console runs, but yes, you are correct in saying that TASers are human.  At least, I think you're correct...
Phazon level: 83%
i think a 30 is possible with flawless execution
I suspected so.  A 29 would be beautiful, but some things will never happen, and I think this is one of them.
Quote from spidey-widey:
I have noticed.  It makes me wonder what the human optimal 100% is.


You mean 100% run, right?  At this point, I'd say a 50.

Azor, I think that method of platform jumping would be slightly slower, because you're losing your speed halfway between each platform.  I'm guessing that for a TAS, it would be faster, because they can arm-pump their way across the destroyed Zebebites.

And that's one place where the line between TASing and speedrunning SM is still very clear: arm pumping.  TASers can use it in a way speedrunners can't come close to.  Another big thing is luck manipulation.  And there's also the frame-perfect stuff we can't do (Phantoon one-round and perfect super-short charges for instnce).
Although, you must admit, the any% is getting considerably closer to the TAS any%, especially when compared with the other metroid games.
And the any% TAS is getting more dated by the day.  I think Saturn was working on a new one, and my guess is that the finishing time will be somewhere around 22 (half-random guess).

And as far as comparing to other Metroid games goes, the MZM TAS time is only about five minutes away from the times you've been getting.
Phazon level: 83%
i guess i must stick to the oledr method but im gonna jump aiming down, this allows me to save the jump if im not gonna reach it
@BlueGlass: I didn't know about this TAS.  I would like to see a 22.

About my ZM time, I haven't proven anything yet, and although the best ZM TAS is 23:29, it's kind of a dated one too, and sub 20 may be possible (gasp!).  (Seriously, there's about 0.4 or more seconds of possible console improvement in one room in the Chozodia escape in that TAS.)  If 19:XX ZM TAS is possible, then that's about an 8 minute difference from a 27:XX console.  The difference between a 22 TAS and 30 console (for this game) is 8 minutes, so yeah, maybe the other games weren't such a great comparison.
Now that I'm actually thinking about it, I just realized that the only Metroid games to have any% TASes are Super, MZM, and M1.  Fusion has a 0% TAS, which clocks in at 42 minutes on the ingame timer, but that's it.  No one's yet bothered to TAS RoS.  And the M1 TAS is about 9 minutes away from the record (TAS is something like 9 minutes, run is about 18, though some guy once claimed a 17, but promptly followed it up with "I'm a cowardly idiot who cares more about protecting my record than letting people appreciate my hard work, so this is going to TG," so we have no way of knowing if it was real or not).
Quote from Azor:
i think a 30 is possible with flawless execution

Quote from spidey-widey:
I suspected so. A 29 would be beautiful, but some things will never happen, and I think this is one of them.

For 100% TAS? No, this will never be possible. Definitely. JXQs 0:39 TAS is already extremely optimized. I think the absolute limit for 100% is 38 min, if at all. I can't see any possibility to get below 0:38 unless another major shortcut or trick gets discovered.

Quote from BlueGlass:
And the any% TAS is getting more dated by the day. I think Saturn was working on a new one, and my guess is that the finishing time will be somewhere around 22 (half-random guess).

Right, the current any% TAS has far more room left to optimize. I would be really glad if I could make a 0:22 (I really do my best to optimize that run as good as I can), but I fear this is also impossible. My guess would be 24, or at best 23. But let's see.

And I agree with Azor, it's already a very thin line between TAS and console speedruns for any%. 31 is just brilliant!