"Shoot it 'till dies" in Echoes > "Shoot it 'till it dies" in Prime? It just takes an annoyingly long time for bosses to die in Echoes, that's the only difference.
well, i'd say that the bosses are better than the 3-4 bosses from mp1 and all the "shoot until it dies" bosses from mp3.
The only boss in Prime 1 that I disliked/found unremarkable was Omega Pirate. He was just annoying- kept pushing me into pools of phazon and summoning pirates. In Prime 2, the only boss I LIKED was Quadraxis. So Prime 1 definitely takes the cake for me.
Prime 3 had horrible bosses... the only semi-cool one was Helios.
personally i prefer the chykka battle, purely because you have to use grapple a fair amount, and the seeker missiles actually get some kind of good usage, although i did like the spider ball boss quite a lot as well, and as for the worst boss boost ball guardian gets my vote.
I never could master that 3 power bomb trick but I still manage to kill Omega on Hard Mode.
This can only be done on the Pal version, you know that, don't you? Anyways, the best boss fights of MP2 are Boost on low hard, DS2 because of it's awesomeness and quaddy quaddy
imo, that was a wannabe attempt at making samus look cool but ended up being weird.
I agree. It's as if they don't realize that there are people like us out there who pay very close attention to these things and will notice any inconsistencies. In fact, there are some nerds who are so concerned with these matters that they actually spend time in forums discussing them to no end.
Seriously though, I think they did just get a little carried away with that cut-scene. Samus does not have a little jet pack and if she did it would come in far more handy in places other than doing a spin jump AFTER killing a huge boss.
They could've just had her fall on her ass for some laughs....