I'll be back. Maybe...
As most of you probably know, I often use certain cheat code devices to investigate the workings of this game and Fusion.
I have discovered some strange things while using the "always shine-charged" code (and the invulnerable code, of course):
The game started behaving oddly when I sparked past the ship into the Tourian escape area: the area started exploding as if the escape was occuring. However, when I reached Tourian, I found that the door leading to Mother Brain's back was locked. I then went to Norfair, and Shinesparked through the lava to collect an early pack of Power Bombs. Still using the code, I returned to Crateria (this time via the non-elevator shaft from Brinstar). I found that the escape area now appeared as if Mother Brain had been defeated already, and the elevator down to Tourian didn't work at all. When I returned to the landing site, there was no ship there. However, I went back to the Power Grip room and found that the event had been reset (this is probably as I shinesparked out of the pit before the pillar had finished rising the first time). But when I returned from this, the ship had returned.
I then decided, as I had the Power Bombs, to get the Expansion in the Landing Site. However, I found that it didn't actually exist: it appeared there but acted as air when I tried to pick it up. I decided then to go to Chozodia. I went in through the lower entrance, and got into the main area by shinesparking through the Bombu shaft. However, when I tried to escape through the glass tube, I could not: the Power Bomb did not affect it. I then went to the Chozo Guardian's room to get my Plasma Beam and Gravity Suit (as the lava damage was annoying me). I tried to enter through the exit of the room before the Guardian, and got a very Fusion-ish response: the door acted like a wall and refused to let me through, as did the tunnel to the missile pack off that shaft. In the battle, some very odd things happened: the Suitless sprite replaced the Varia one while the Guardian was appearing, and when it was defeated it left a Varia sprite behind where the last shot had hit it.
Of course, after all this, I had still not beaten Kraid. So I went to Norfair, through the tunnel, and arrived in Kraid. I then shinesparked into Kraid's room through the bottom, and found that the loaded room was the Kraid-less version. I collected the Speed Booster (finally!) and exited through the top, to find the door closing Eyed behind me. I killed the eye door, and re-entered to find a very angry Kraid. Now, failing to do the quick kill, I spent a long time trying to line up my missiles correctly before realising that it would be easier if I temporarily turned the Shinespark code off (I was still left with the shine-charged sprite, which, oddly enough, had been purple instead of red for the whole game). Anyway, I killed Kraid, and escaped back through the Norfair tunnel (I still had no Space Jump).
Now I must find out what will happen when I go to Tourian... and investigate more of the workings of this game's event system.
Edit: I've now found that, having already gone to Chozodia, after killing Mother Brain (in which the game acted completely as normal), there were extra pirates, thus requiring passive-aggressive elimination tactics to pass through some areas. However, the largest problem came when I found that, in fact, the Chozo Shutters had closed. Using the Power Bomb codes, I passed most of them, but when I came to try to regain the suit, I found that the shutter there had closed, blocking me from regaining it and hence making it impossible to complete the game.
As a result, EVEN IF Early Power Bombs were possible, there is no practical use for this, since any power-bomb-requiring objects outside Chozodia do not exist, and entering Chozodia will disrupt the event system, making the suitless sequence impossible.
Edit 2: I forgot...
Using the Get The Fully Powered Suit code (the door didn't work anyway... stupid Fusion-ness), I completed the game. Then I did it again with as much AR as I could (and time=0). Soon I'll find the way to warp from the first room to the last room. *grins evilly*
Last Edit: The ending pic below is what happens if you go all-out ARing and don't pick up any items. I'll get a HARD one up to replace it.
![](//m2k2.taigaforum.com/file/ZHkC24PqU3f%2FEAqT6%2F%2F4WNSiYBU)
I have discovered some strange things while using the "always shine-charged" code (and the invulnerable code, of course):
The game started behaving oddly when I sparked past the ship into the Tourian escape area: the area started exploding as if the escape was occuring. However, when I reached Tourian, I found that the door leading to Mother Brain's back was locked. I then went to Norfair, and Shinesparked through the lava to collect an early pack of Power Bombs. Still using the code, I returned to Crateria (this time via the non-elevator shaft from Brinstar). I found that the escape area now appeared as if Mother Brain had been defeated already, and the elevator down to Tourian didn't work at all. When I returned to the landing site, there was no ship there. However, I went back to the Power Grip room and found that the event had been reset (this is probably as I shinesparked out of the pit before the pillar had finished rising the first time). But when I returned from this, the ship had returned.
I then decided, as I had the Power Bombs, to get the Expansion in the Landing Site. However, I found that it didn't actually exist: it appeared there but acted as air when I tried to pick it up. I decided then to go to Chozodia. I went in through the lower entrance, and got into the main area by shinesparking through the Bombu shaft. However, when I tried to escape through the glass tube, I could not: the Power Bomb did not affect it. I then went to the Chozo Guardian's room to get my Plasma Beam and Gravity Suit (as the lava damage was annoying me). I tried to enter through the exit of the room before the Guardian, and got a very Fusion-ish response: the door acted like a wall and refused to let me through, as did the tunnel to the missile pack off that shaft. In the battle, some very odd things happened: the Suitless sprite replaced the Varia one while the Guardian was appearing, and when it was defeated it left a Varia sprite behind where the last shot had hit it.
Of course, after all this, I had still not beaten Kraid. So I went to Norfair, through the tunnel, and arrived in Kraid. I then shinesparked into Kraid's room through the bottom, and found that the loaded room was the Kraid-less version. I collected the Speed Booster (finally!) and exited through the top, to find the door closing Eyed behind me. I killed the eye door, and re-entered to find a very angry Kraid. Now, failing to do the quick kill, I spent a long time trying to line up my missiles correctly before realising that it would be easier if I temporarily turned the Shinespark code off (I was still left with the shine-charged sprite, which, oddly enough, had been purple instead of red for the whole game). Anyway, I killed Kraid, and escaped back through the Norfair tunnel (I still had no Space Jump).
Now I must find out what will happen when I go to Tourian... and investigate more of the workings of this game's event system.
Edit: I've now found that, having already gone to Chozodia, after killing Mother Brain (in which the game acted completely as normal), there were extra pirates, thus requiring passive-aggressive elimination tactics to pass through some areas. However, the largest problem came when I found that, in fact, the Chozo Shutters had closed. Using the Power Bomb codes, I passed most of them, but when I came to try to regain the suit, I found that the shutter there had closed, blocking me from regaining it and hence making it impossible to complete the game.
As a result, EVEN IF Early Power Bombs were possible, there is no practical use for this, since any power-bomb-requiring objects outside Chozodia do not exist, and entering Chozodia will disrupt the event system, making the suitless sequence impossible.
Edit 2: I forgot...
Using the Get The Fully Powered Suit code (the door didn't work anyway... stupid Fusion-ness), I completed the game. Then I did it again with as much AR as I could (and time=0). Soon I'll find the way to warp from the first room to the last room. *grins evilly*
Last Edit: The ending pic below is what happens if you go all-out ARing and don't pick up any items. I'll get a HARD one up to replace it.
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