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This is extremely hard to explain but I'll try my best.

When you are in the room in the Celestial Archives where the first ship portal is go to the top of the room. Facing the door to next room, there should be two blue crystal things to the right of you. Now this is the tricky part, charge up a missile and point it at your feet. Jump on to the blue crystal closest to the floor and through trial and error you should be able to land on it and not slide off. Run forward and missile jump off just before you fall. If this doesn't work try pointing the missile where the blue crystal meets the wall. If you did it correctly you should be able to jump again in midair and land on the ledge with the jump pad. Fly over using the jump pad and kill yourself while running against the yellow door. When you continue you should be on the other side. Now just play normally until you get the shock coil and take the second ship portal back.

As far as I know I am the first one to discover this.

If you are having any trouble just post and I will try to help.
Thread title: 
(user is banned)
if you sift through the topics here, you'll find that it has already been discovered.  Sorry...

afaik its not practical anyways.



*cough
Aren't you stuck once you do that? Or can you get back to the ship using the portal?
You are only stuck if you defeat Slench without getting the Volt Driver first (which you can't do unless you play up to the Battlehammer before performing this trick). Otherwise you can use a portal to go back to the ship.
After noodling with this somemore, I just found out that you can also get the energy tank thats after the second ship portal. Also, if you double bomb jump in the incubation vault rooms you can save some time. Too bad you can't defeat the boss though.
I haven't played this in ages, someone remind me why you need the Volt Driver in the escape? I thought it was necessary to even get into Transfer Lock, or did we skip that door?
It's more fun getting the Imperialist early anyway.