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"Lost power ups
With the conception and scrapping of ideas when a game is in development, there were naturally items that didn't make it. Fortunately, some of these power ups were witnessed before being lost to the world forever. Most of these can be witnessed in the Metroid 4 video, before the game evolved into Metroid Fusion.

[edit]
Anti-Gravity Boots
In the Metroid 4 video, Samus is witnessed running up walls in a vertical shaft. This power up was scrapped before the game was finalized, most likely because several power ups already cover vertical travel, such as the Space Jump. This was replaced by the Boost Ball in Metroid Prime, but is still absent from any 2D Metroid game.

[edit]
Homing Beam
A beam similar to the Grapple Beam appears in the Metroid 4 video, but unlike the Grapple Beam, is used for offensive purposes only. The long, thin electrical beam latches onto nearby enemies.

[edit]
Metroid Transformation?
Also in the Metroid 4 video, Samus is seen transforming into a creature similar to a Metroid before taking flight. This led to wild speculation that Samus would eventually gain the ability to turn into a Metroid after "fusing" with one, or as the after-effects of the receiving the fallen Metroid's power at the end of Super Metroid, as part of the title Metroid Fusion. Whether this was planned in a draft of the game's scenario or not is unknown, but whatever this ability was, it didn't make it into the final game, and there is nothing remotely like it in the finished product.

[edit]
Fusion Suit Prototype
The first few screens and video of Metroid 4 depicts Samus in a suit similar to the Varia suit, but it is much bulkier and darker. It is widely believed that this is what Samus's new suit would originally have appeared as in the finished product, though the story behind it may or may not have been the same. It is more probable that this suit was a mutation of the Power Suit rather than a new suit altogether."

Thank you, just curious to see this video.
where did you get this info?
l'appel du vide
You've never seen the "beta" vid?  It'd be interesting to see it again...I'll see if I can dig it up.

The info's from Wikipedia.

[edit]
Oh, hey...that was easy.
[/edit]
Yeah wiki. Nah i've never seen it and i'm pretty curious about it. Oh btw, hi everyone!! i'm 20 and i've been playing metroid games for as long as i can remember, best games ever imo. I much prefer the 2d side scrollers than fpa, but i have to get prime 3 lol.
wow, that was short. still cool to see though. definitely shows they were going for the whole horror aspect from early on. but i didn't see anything like the "metroid transformation" paragraph, unless they mistook the space jump/screw attack clip for that.
Thats what i was thinking too, its just screw attack. I'll make a wiki account and try to correct that soon. I think that link should be added as well.
go go go!
cool.
I also didn't know that, because my first Metroid game was Prime and I bought it about 6 months after it was released...
So I didn't care about Metroid before...  :(
(user is banned)
I'm a bit confused, was this expected to be on the GBA? The graphics are very dirty.
it looks like that video came from e3 2001, when the game boy advance was not yet released in the us and europe and had only been out in japan for about two months. it would also be over a year before the game was released. so probably those are simple tests maybe not even on gba hardware. one of the shots (where samus runs up to what looks like a map or recharge station of some kind) especially reminds me of m2, so maybe metroid 4 was originally planned for the game boy color, then later delayed for the new system. with the recent discovery that fusion uses the wario land 4 engine, it makes more sense to see something that looks so different for early development, imo.

edit: i just remembered hearing somewhere that metroid ii was planned for a rerelease on the game boy color in full color, but was later canceled. i believe that would bolster my idea that these early metroid 4 shots were from a game boy color demo.
I posted link to the ign vid and mentioned that it was just samus using screw attack rather than transforming. Thanks for the link btw.
Quote from Haku:
Anti-Gravity Boots
In the Metroid 4 video, Samus is witnessed running up walls in a vertical shaft. This power up was scrapped before the game was finalized, most likely because several power ups already cover vertical travel, such as the Space Jump. This was replaced by the Boost Ball in Metroid Prime, but is still absent from any 2D Metroid game.

LOL, I would LOVE to see Samus running up the walls Sonic style (not sure if it would make good for the gameplay, though).

But why did you remove the entire paragraph?
my umbrella goes directly to Bankai
i support the GBC theory. looks like the game started as a GBC game, was scrapped and then revived as we know it now.

i don't know but i feel that Metroid Dread might have run in the same kind of problem and that's why we have not seen it yet.
As early as March 2001 Fusion was known as a GBA game (this just before E3).  Ah, to have known what the game was like previously.

There are more screenshots from an extended version of the trailer at MdB's Fusion media page (and Mills has more beta screenshots at SCU).

If you look at the E3 '01 screen shots it looks like a N64 game in the style of SotN (and anyone who recalls a Metroid game for the N64 probably is thinking of that video).  See how the explosions are highly detailed and look to live in their own layer?  Or the 3D Fusion Suit Samus or the moving Screw Attack emblem, which might confuse someone who doesn't know what a game trailer is?  Silly E3 hype video.

As for beta stuff, there seems to be a sensor thingy by the map in some of the shots.  Most interestingly, there is a video made from a review cart which shows a Chozo statue (instead of a X-mimiced scientist) where the Charge beam is.  (Go here and watch "Is that a Chozo?")  If those carts are still out there...
Quote from SkippyJr:
Most interestingly, there is a video made from a review cart which shows a Chozo statue (instead of a X-mimiced scientist) where the Charge beam is.  (Go here and watch "Is that a Chozo?")

lol. someone doesn't know fusion very well.
Cook of the Sea
I like how the ship/space station shown in that clip looks almost identical to a Nebulon B Frigate of Star Wars.
That core x fight made me cry.
you know we were all once like that. :P
my umbrella goes directly to Bankai
core Xs pwned my ass years ago :p

it's interesting how most of Nintendo's games go though really big changes between start and finish of their development. it's almost like they make a game, scrap it and then rebuild it better.

*remembers early OoT and mp1 screens*
Quote from nate:
lol. someone doesn't know fusion very well.

Indeed.  Embarassed
Open mouth, insert High Jump boots.

After a few playthroughs and watching a few speedruns and TASs, I only now notice it.  Being a bit unhappy with the unexplained X-mimiced Space Pirates, the X-mimiced Chozo statue should have been painfully obvious...
my umbrella goes directly to Bankai
maybe there were pirates infiltrating the BSL station to steal stuff and rebuild Ridley but then the X got loose and pwned them along everything else in the station except Samus and the animals in the upper level habitat.
Quote from SkippyJr:
Being a bit unhappy with the unexplained X-mimiced Space Pirates, the X-mimiced Chozo statue should have been painfully obvious...

Well, I can give you some more things to ponder upon:
1) Who captured all the lifeforms presented on the station?
2) How did they do that, especially concerning some serious guys like Ridley?
And, the most interesting:
3) Who the hell designed a research station that requires at least a decently tweaked power suit to travel across? :D
if you mean the environments, those weren't designed for people.
Quote from nate:
if you mean the environments, those weren't designed for people.

Aside from the main corridor, I haven't met a single room that wouldn't require the personnel (human scientists!) to jump the distances about two times their own height to travel across, including the rooms with operating facilities! That station wasn't designed for people at all!
I remember seeing this video long ago: I do believe it was at the same time that I saw the first Prime vid from E3 2001.(Still have that one on my computer too 8-) I remember waiting for it to finish downloading and only being able to see it it segments at first since I was very impatient. Wink Has it already been over FIVE years since then???)

Quote from moozooh:
That station wasn't designed for people at all!

Neither was Ceres if you think about it. The first few rooms have the same kind of jumps in them.