Hi.
When I originally played through Zero Mission a few years ago, the one thing that always annoyed me a bit was the inability (or so I thought) to enable/disable items like you could in Super Metroid - particularly the Screw Attack, which sometimes became a major nuisance as it destroyed enemies I didn't intend to destroy.
Now, I coincidentally came by this youtube video in a different unrelated topic in this forum:
[flash=200,200]
Maybe I'm just missing something, but it really looks to me like he is disabling various powerups near the end of the video. (it shows the text "Select" and below it "On / Off" in the middle of the screen)
I started up the game again, and tried pretty much every button or combination I could think of, without any luck - I found no way to even get the "Select" text to show at all.
Can this actually be done in the GBA version of the game, or is he using a different version (do any others exist?), or is he just using a ROM hack that allows deselection?
When I originally played through Zero Mission a few years ago, the one thing that always annoyed me a bit was the inability (or so I thought) to enable/disable items like you could in Super Metroid - particularly the Screw Attack, which sometimes became a major nuisance as it destroyed enemies I didn't intend to destroy.
Now, I coincidentally came by this youtube video in a different unrelated topic in this forum:
[flash=200,200]
Maybe I'm just missing something, but it really looks to me like he is disabling various powerups near the end of the video. (it shows the text "Select" and below it "On / Off" in the middle of the screen)
I started up the game again, and tried pretty much every button or combination I could think of, without any luck - I found no way to even get the "Select" text to show at all.
Can this actually be done in the GBA version of the game, or is he using a different version (do any others exist?), or is he just using a ROM hack that allows deselection?
Thread title: