Ever since I can remember, I've never had a problem with the space jump feature in any of the Metroid titles. I jump - I spin - I jump again and again and spin again and again. It's not that difficult. But while playing Metroid Fusion (my first time ever, Gameboy Player using HORI pad) it seems that the game doesn't like to respond to my button presses to execute the space jump. I've had several occurrences while space jumping I press the A button as usual but Samus does not respond and simply falls.
Right now I'm facing off against Nightmare and while having the usual routine of dieing a few times during the first couple battles I eventually learned the pattern of this beast and now know what to do. But while dodging him in the air using the Space Jump, waiting for him to go back to his slow movement towards the power grip ladder, Samus seems to want to fall for no particular reason and of course it happens just as Nightmare is right next to me. He hits me for an inexcusable amount of damage and I fall to the ground and try to dodge his random movement while waiting to get back on the ladder to shoot him in the face once again. It sucks.
Anybody have any tips for an increasingly frustrated gamer? I'm about to throw my Gamecube across the living room because I'm so freaking pissed right now. Normally I don't get this way at games, but Fusion is one of those exceptions. Why did they create the usual random enemies that lurk the space station so damn powerful. I have 11 energy tanks and from one save station to the next, I get hit like five times and am near death!!!! WTF is up with that?? I find it to be quite annoying, something that I never had a problem with in any other Metroid title. Why Fusion?
Any help is appreciated, thanks.
Right now I'm facing off against Nightmare and while having the usual routine of dieing a few times during the first couple battles I eventually learned the pattern of this beast and now know what to do. But while dodging him in the air using the Space Jump, waiting for him to go back to his slow movement towards the power grip ladder, Samus seems to want to fall for no particular reason and of course it happens just as Nightmare is right next to me. He hits me for an inexcusable amount of damage and I fall to the ground and try to dodge his random movement while waiting to get back on the ladder to shoot him in the face once again. It sucks.
Anybody have any tips for an increasingly frustrated gamer? I'm about to throw my Gamecube across the living room because I'm so freaking pissed right now. Normally I don't get this way at games, but Fusion is one of those exceptions. Why did they create the usual random enemies that lurk the space station so damn powerful. I have 11 energy tanks and from one save station to the next, I get hit like five times and am near death!!!! WTF is up with that?? I find it to be quite annoying, something that I never had a problem with in any other Metroid title. Why Fusion?
Any help is appreciated, thanks.
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