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Yeah, when right before facing the Mother Brain, you can do some cool stuff.  First, go into her room and kill all of those annoying thing that you need to use Missiles on (Cannot remember name of those things, they block your way).  Well, anyways, kill them and save.  Then, you can revisit her room with all of them destroyes.  Now, go back in the long room with the Rinkas (Cherrios) and enter the save room.  From there, charge up a Shinespark and enter the Mother Brain's room. on the very first platform, jump and shinespark left, making you pass the cherrios and tiny shots.  Then, when you hit the wall, jump extend (yes, it can be done on Zero Mission) so you can grab onto the ledge.  This means that you can easily pass by teh Mother Brain's room and have enough energy to beat here!  (I used this on hard mode, it really works!)
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Ive already known this trick.
Twisted Evil HA HA HA HA HAAAAAAAAAAAAAAAA!!!!!!!!!! Twisted Evil  Twisted Evil  Twisted Evil
Nice! that will probably be standard procedure for me from now on :) Thanks.
I think doing a wall jump or two would be a few seconds faster than a mere jump extend.
Nope, you can't wall jump after the Shinespark...I think. Rolling Eyes
After you hit the wall, just hit A to start spinning, and do a wall jump.
I don't see why they'd restrict walljumping after shinesparks...
I dunno either. :P
*manly poses*
Cool.  I'll do this on hard mode...

If I can ever get past the Metroids. >_<;
I('d) like to watch (some MP3 runs)
It's better to kill the Zeeb's and Mother Brain on 1 pass tho.