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Bloodsonic: 2008-12-01 06:26:44 pm
the actual ASM coding is in the patch.
apparently, insom didn't use a compiler for this and there isn't an ASM file.
if you want to look at the self compiled instructions, patch it to a rom, then compare it to a clean rom.
Ta-Da! There's the ASM!
Yo.
Compiled code cannot be easily compared to source code. d'oh!
--Lawrence of Arrakis--
Quote from Zhs2:
Compiled code cannot be easily compared to source code. d'oh!


Zhs2: If one were to know what one was doing, then yes, one could figure out what the patch does. It's not all that hard either, especially considering this patch in question hardly does anything.

Keep your e-penis in your pants and avoid patronizing people.


That being said, Bloodsonic, it would be easier and preferable to look at compilable source code rather than the results of an IPS patch. I have no source code for this patch because I compiled it by hand a long time ago, back when I hardly knew what I was doing. All of THAT being said, I think it might make a good exercise to do just what Bloodsonic suggests. That's the kind of stuff I used to do when I was first learning ASM. I would avoid the "Hey smart one" comments.

</back_seat_moderation>

Rolando: I'm sorry I ruined your day and couldn't live up to your expectations. Seriously, whatever I release is to be taken or left, and if you want to make changes to anything, go ahead and make them.
Rick Roll'd Metroid2002
Quote from InsomniaDMX:
Keep your e-penis in your pants and avoid patronizing people.
Acclaimed Threshold
Constant Sorrows
Don't make me grumpy, guys.
--Lawrence of Arrakis--
Quote from CaptainCrunk:
Quote from InsomniaDMX:
Keep your e-penis in your pants and avoid patronizing people.


Quote from Scroogeron:
Don't make me grumpy, guys.


Good point, sirs.
* InsomniaDMX shuts up.
Back on topic... i might just do some videos of me playing with the bluesuit and its effects on enemies and bosses :D