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Speedrunner
Tonski in Finmetroid page. He say arm pumping working, but it not made game much faster.

My opinion it is uncessary trick, i started run my 100% run and i use armpumping my first segment, my opinion it as fast as regular run.

I not sure is it any faster but my opinion: NOPE!.

EDIT*************

Pillar room in Norfair is possible across with shine spark on PAL versio, but your must be use super quick charge. It is much harder than regular quick charge.

Wrecked ship shine spark is possible on PAL, but you need same super quick cahrge trick here.
Almost happy
Yes i am aware that the quick shinecharge should work but i never tried to master it... perhaps i should. And from what i know you cant do the double room shinespark in wrecked ship (perhaps with frame perfect timing) but ofcourse you can do the early (single room) shinespark to wrecked ship.
Speedrunner
Perfect frame timing is very difficult. Yeah i can across long spike corridor room with shine spark on Wrecked Ship (before gravity suit) on PAL versio. It took easily 50 tries.

I think i not never use that trick my speedrun, because it is absolutely too frustrating complete without dying.

Pillar room (norfair) frame is same about Wrecked Ship. If you have USA versio you not need super quick charge, because doors open faster. I think ,your must be stoped that spark just before door.
Arm-pumping is less effective in PAL, since even perfect turbofire will gain you only additional 1 pixel/frames, which makes some sense in NTSC (where Samus's top speed without speed booster is 4.75 px/fr * 60 FPS), but almost none so in PAL (5.75 px/f * 50 FPS).

Regarding short charge techiques, I should say that the timing is different in NTSC and PAL version. It seems they have adapted the "magical frames", which let the speed booster increment boost levels, to certain running animation frames, which occur at shorter intervals in PAL version, thus making it beneficial for shortcharging in TAS but harder to use in realtime.
Quote from MASTER-88:
Tonski in Finmetroid page. He say arm pumping working, but it not made game much faster.

My opinion it is uncessary trick, i started run my 100% run and i use armpumping my first segment, my opinion it as fast as regular run.

I not sure is it any faster but my opinion: NOPE!.

EDIT*************

Pillar room in Norfair is possible across with shine spark on PAL versio, but your must be use super quick charge. It is much harder than regular quick charge.

Wrecked ship shine spark is possible on PAL, but you need same super quick cahrge trick here.

Well, as your hint I decided to register here. :) Yeah the arm pumping doesn't really help that much but wisely used it may save a minute in the end.

About those shinesparks before WS and in the pillar room. I've done them both in PAL version, but you really gotta use the super short charge.
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This being the best time -topic, I have to say I've never completed a 100%-run because I don't know the route, and my any%-runs with PAL-version pretty much suck badly...

Any% run 00:51. 51 min is pretty bad, and I'm working on a speedrun to make it better. I'm wondering how can anyone get a time under 40 min with PAL-version, or at all! Well, I guess I'm just too new to the game.
51 minutes isn't bad at all, especially if you consider yourself to be newer to the game than others are around here.

Over many months of I've been able to slowly creep down from over an hour to my personal best of 44 minutes, which I just reached a few days ago. So, it can happen, it depends on how lucky you are and how much effort you wish to spend on doing so.

But I have known Super Metroid for about 10 years now. Never could've come anywhere close to what I can accomplish these days without this site and the rest of the community though.

Which is why I am ready to pay everyone back by finally finding and contributing some kind of Sequence Break or Speed Trick once Corruption comes out. (Like I'm really going to be able to do that, though. Everyone else always seems to beat me to it.)
Well I've had SNES for a very long time, but I got the Super Metroid autumn 2006, so I haven't really played the game that long yet even speedrunned it.

I have it kinda weird, as I can do many tactics/sequence breaks/glitches on SNES some even thought impossible without TASing (shinespark big room before Draygon, done it on SNES) but my playing is rather slow. That explains the clear time better than my posts.  :P

I've tried TASing too but that isn't that interesting to me. It's fun to make videos and see how you can become almost godlike with savestated and slowdown, but in the end, pure skills and reflexes interest me more. It's fun to see someone pushing his/her skills to the limits. (kinda reminds me of Hotarubis run... :) )
Speedrunner
Best 100% Time: 1.12 (PAL- Versio)

-3 minutes faster than my previous one
-Blue glass route (expect early wrecked ship ET)

-Thanks blues glass your route was little bit faster than scarlet.
-Thanks Tonski. I complete kraid quick kill and barrier glitch without dying. Thanks your advice it really help me.

Still my run was pretty bad. I definitely try sub 1.10 someday.

-I was disappointment because:

1: i use slow crystal flash method in Brinstar. Tonski advice faster method (get spore sparwn super without crystal flash). But he advice that too late. This is very easy trick, i defintely use that my next run. It save at least one minutes my game time.

2: Second reason why i am disappointment my run. My clear time is very low 1.12. I think it is 5-10 seconds over. But still last segment is too hard improve sub 1.12.

But next time i definitely try sub 1.10. I think if i have very much patience, i can see my goal sub 1.06. But i think it is too hard yet.

Probably i try any-% run next time. But i definitely continued my 100% run, my copy save file.
Cograts on the new time, master-88.

Also, the no-CF Spore Spawn supers is part of my route.
Speedrunner
Quote from BlueGlass:
Cograts on the new time, master-88.

Also, the no-CF Spore Spawn supers is part of my route.


Thanks.

Yeah that no CF Spore Spawn is very easy apply my next run. It is very important trick & pretty easy

My Draygon battle was pretty suck because i have less than 17 super missile max against Draygon. I think that No CF Spore Sprawn save 10 piece super missiles before Botwoon and Draygon. I think i can beat both bosses little bit faster.

But yeah this not my best possible run. My Phantoom battle is always suck. Have anybody good idea beat that faster? Azor use in two rounds strategy, but videos not working my computer, how hell it is possible?

My Phantoom took easily 4-6 rounds. I use wave beams and missiles against phantoom. I think if i can use faster method i can save easily 30 seconds here.

But hell yeah my run includes couple good parts, i have 2-3 excellent segment and couple very worse segment.
Congrats, Master! Pretty quick run, I might say.

About the Spore Spawn supermissile-trick: I couldn't have known it was too late, so I won't look this as my fault.

No problem about those tricks I adviced you with. It's always good to let you know over at the FinMetroid if there's been any new tricks discovered so that you can apply them to your runs and see how fast it'll make them. I'm always very interested in your clear times.

I could also use some pointers/tips/hints for my Phantoon battle. It always sucks. I only use charged wave/spazer, and Phantoon takes about 12 of those. It takes just too long, so how do I make it faster?
For a faster Phantoon fight, you could either use the three-round method Red Scarlet developed, which you can see in her 100% run, or the two-round strategy Azor made, which involves hitting Phantoon with a wave power bomb shield.
Speedrunner
Thanks.

I think Azor method is very difficult. It is very difficult timed power bomb wave beam hit, because this boss appears randomly.

I have everytime big trouble timed that my Botwoon battle.
Thanks BlueGlass. I'm downloading Red Scarlets WS segment on the moment.

As Master said, Azors method is very difficult, and I couldn't even imagine trying that in a SS run.
0:57 Any%
And I believe 2:11 Suitless run 87%
Finally, decided to to my first speedrun ever on console (and my first one in my metroid gaming). It was a any% speedrun, it gave this:

Completion time: 1:10
Items: 56%

I know that if I skipped more items it would have been a better time.  It was too my first run w/o Grapple, anyway, I'm still proud of it as my first speedrun ever grin new .
Shifty Leader
That M2k2 guy
Good job, man! Although...SDA doesn't put up the caution signs I've been telling them about: "As you approach the record, you hate the game more and more." Speedrunning is an afterburner once you've finished the game. You can get months more playtime out of it than most people, but it becomes more frustration than entertainment. -_-
Speedrunner
Best time: 0.47 (PAL versio)

-4 minutes faster than my previous
-17 segment (16 saves)
-30% collection items (45m 5et 0rt 15sm 5pb) & Smokey items
-I mimic lot like Smokey & Scarlet run, because all Hotarubi trick looks impossible complete. Just i not never can understand his mock ball. I can du it 0% of the time. Example gate hater trick is impossible because i not can complete hotarubi mock ball.

-I use kraid quick kill
-I use Smokey method against Phantoom
-I use charge beam only against botwoon, just like Smokey SS run.
-Draygon: Smokey method
-Pillar room with power bombs, shine spark is too hard complete on PAL versio.
-I use barrier glitch without dying
-I not use murder beam, because i not like that trick

-This was pretty nice run. I think PAL versio is almost 5 minutes slower than NTCS, because one guy (I not remember his name right now) his best time with NTCS was 37 min and his best time on PAL was 42 min.

-But probably i try sub 44 min next. But now i continued my 100% run once again, hopefully i can get sub 1.10 ending.
Awesome time Master. No doubt at all that you could do it under 44. You kick my ass in this game.  :P

EDIT:
My first 100% run for Super Metroid completed just 5 minutes ago! Pure test run with a completion time of 1:30 but I'm happy since it was all crappy gameplay and a testrun. :) Here's some information about this:

-Spore Spawn missiles without CF
-No Kraid quick kill - since this was only testing for 100%
-Played in one day only! (I usually work on my segmented runs for weeks)
-Long segments! Playing Maridia and LN through in 2 segments. (example)
-Completed on PAL-version of this game on console

Can't think of anything else. :P The time's all shit but it's my first 100% run for this game, completed in a day and test run so it's all crap. I'm still happy for it.  grin new
Shifty Leader
That M2k2 guy
Quote from Tonski:
Awesome time Master. No doubt at all that you could do it under 44. You kick my ass in this game.  :P

No surprise there, he's rockin' ZM and Fusion, too.
Clear time: 00:46 (PAL-version)

-5 minutes faster than my previous time of 51 min
-Suprisingly 1 minute faster than Master's time  aiwebs_016
-Approximately 8-9 saves
-Kraid quick kill, Botwoon quick kill, Draygon Blue Suit ( i think 5 rounds)
-Item collection 27%
-Mother Brain - Hotarubi style

Some nice speedtricks:
-Shinespark before Gravity
-Super quick charge and space jump through the pillar room - Hotarubi style
-Super quick charge mockball in Lower Norfair after Ridley (in kagoball room)
-Barrier Glitch first try

I worked on this run a really long time. Completing Super Metroid Impossible also increased my skills, and I think you can see that from my time. :) (beating my old record by 5 minutes) 43 would probably be my ultimate time: I couldn't possibly think about going under that on PAL-version. From Samus's gunship I played the whole Tourian in 1 segment first try unlike always, but still came up with a nice time. I don't really like doing short segments. This any%-run has to do for some time. Next time for 100% v1. (my test run doesn't count :P)
Speedrunner
Damn Tonski. Your run is new Finland records. Your run sounds much better than my own, because you use almost all Crazy trick and i use Smokey trick and Smokey style play that game. Still i get only minutes slower time.

But you can definitely get faster, i think 43 minutes. You are most skillfull Super Metroid player. I think i try next time improve your run, but i still use Smokey style, because Hotarubi style is too hard & frustrating. I not can understand how hell you can complete pillar room with spacejump and how hell you can use that super quick charge trick without dying.

Botwoon quick kill is hardest boss trick in the game, i can du it 0% of the time. You are crazy man. Congrats!!!!! :P  Wink
Haha thanks man!  grin new  I'm really happy for this run. I think you can do a lot better though. Just work on it Master, I think you got a shot for sub 46. ;)

About those crazy tricks. It's all about practice, reflexes, and understanding the game. :) I almost did the shinespark before Draygon in this run, but after 2 hours of Botwoon quick kills and failures in that stupid shinespark I said the hell with it. Too frustrating even for me.  laugh new
Single-Segment run: 48min (PAL-version)

Started this run just like that. :P It just snapped in my mind like "hey, i'm gonna do a SS run now" and I did. 2 minutes worse than my segmented time, though I used some neat tricks in this SS run first try. Most importanly, I did what Hotarubi couldn't in his WR record...

-Kraid quick kill, Draygon blue suit, Botwoon 4 rounds
-Mother Brain - Hotarubi style
-Super short charge speed mockball in kagoball room when leaving LN
-Shinespark big room above Draygon! Shocked

Everything first try. My major downfall in this run costing me a whole minute was the pillar room which I could, after 3 tries, finally spacejump but only to the half part of it... From there I used 2 power bombs to clear my way through. Well, I'm happy for this one, even though I think I could've gotten a couple of minutes better. ;)

EDIT:
Oh shit shit... I deeply apologize my stupidity and foolishness of not checking the above post was already mine and making this a double post. Feel free to punch me.
This time I will post this one here since this new result is not entirely hack-Impossible related. (Many thanks to that hack anyway to level me up even more)

I scored my new personal best SS time with regular SM.

This time I got 00:41
with 26% item collection.

I wish I had recorded this run, but I have yet to learn to start recording every time I play. And just to let you know: I play with snes9x and a keyboard. I dont own a console and I cant play with a controller one bit. Is there a possibility to hook up a keyboard with snes console?  :D

I managed to do some pretty decent tricks that save a great deal of time. Although this time still does not include Kraid quick kill, I really should practise that so I can do it every time. That would save almost a minute alone.

I cannot do the shinespark over lake before WS either but I have my own way to do it, it is some 5-10 seconds slower than the ultimate shinespark but I can manage to pull it off every time at least. Phantoon gets his ass kicked because I think I know a pretty decent way to manipulate him open his eye always at the same spot. Or at least I have learned when he might open his eye.

No pre-Draygon shinespark for me, too hard to even try for now. Botwoon is also killed with charged shots because I want to use missiles on Draygon. Practicing short charge could give new tools to destroy Draygon, but I just cant do it every critical time for now.

LN is very hard altogether, I dont use many of the tricks Hotarubi does, I will rather spend some time to be safe. (destroy pillars with power bombs, sometimes kill pirates in the next room etc.)

MB fight is always exciting, this time I had 2 missiles and 0 supers left when first phase was passed. I just didnt get much super missiles from metroids.

All in all, I dont think this is a bad time and I do think I can lower it even more, maybe a minute or two with just a couple of successfull attempts on some tricks. If I manage to learn more of those tricks, the timer would have a chance of getting even lower. Well, this is the level for now.