Not sure if anyone will care to offer any odd errors they were able to cause in SM using SMILE, but I was recently fooling around with the boss limitations. For anyone who wants to know, Phantoon will not respond well to larger rooms. If you make the room two screens tall, there'll actually be two "copies" of him, one on the lower screen that sort of follows your movements, and then another on the top screen that does the same. The blue fires will only appear on the top screen though, then they'll drop down to the bottom one if there's nothing stopping them. It's quite an odd side effect of Phantoon's AI.
Also, Crocomire is quite silly when you make his room 2 screens tall instead of the normal one screen and then try to jump:
Also, Crocomire is quite silly when you make his room 2 screens tall instead of the normal one screen and then try to jump:
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