Since skipping the Dark Suit was brought up again a few days ago, and I now actually have a computer that runs Dolphin pretty decently, I decided to mess around and see if I could figure out a way to do it with MBI and savestates. Turns out you can get high enough bomb jumping outside Hive Temple's wall to reach the skywalk. >_> So, basically the plan is
1. Bomb jump along the wall as far as you can, before you reach the Quadraxis trigger
2. Bomb jump to the skywalk
3. Walk over and fall on the room you're going to next
So yeah... You do cut it pretty close, but it personally isn't really that hard with practice, and it uses a really old glitch, so there wasn't anything stopping it from being done before except lack of motivation to test stuff with MBI. Why couldn't I have used savestates a long time ago? :(
Now, AFAIK it's not all really old tricks. I did happen to randomly stumble on something really useful: It's possible to cancel Light Show while morphed. This doesn't completely cancel it, as Light Show comes back if you unmorph again, but this means you're not stuck with only one room to get rid of it. This means that you can activate MBI more than once, as you're no longer reliant on the one-time-use map station. I use this to actually do the wallcrawl twice; the first time is just to lower the gates in Temple Security Access, as they're an absolute pain in the ass to bomb jump around and I didn't want to combine that with getting the energy, and with them lowered you can simply bomb jump over them.
As for how the the Light Show cancelling works, I believe it's caused by forcing a camera angle change (there's a little flash when this happens, and that flash was there every time I managed to cancel it). I accomplished this by basically just blindly boosting and bomb jumping all over the place. >_> Of course, doing this isn't actually necessary for 6% as you can just do MBI once and do everything in one wallcrawl, but at the very least it seems a lot easier than managing to find that stupid map station.
So to summarize: This just uses MBI and no SAs onto non-existant standable spots that don't exist. Also I've lost any desire to run low% at some point. <_<
Thread title: