<- 12
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now combine that with boosting into ridley and...
rocks, locks, and invisible blocks
No thanks.
Edit history:
Hazel: 2016-08-22 01:28:06 am
Hazel: 2016-08-22 12:14:06 am
Hazel: 2016-08-22 12:13:37 am
Hazel: 2016-08-22 12:13:19 am
rocks, locks, and invisible blocks
So uh, who's going to solve that where's the room glitch now?


Quote from itsPersonnal:
Someone please replicate this and record it




Edit history:
Baby Sheegoth: 2016-08-23 04:38:07 pm


Closer.

I feel like if that door was closed it might be something. I don't know though
rocks, locks, and invisible blocks
That was certainly interesting.
(it might be worth noting that was on console too)
Fantastic, what a work of art Applause
I do love how there's basically no Flaahgra tedium at all in this.
Still awesome to watch every once in a while. :)
rocks, locks, and invisible blocks
Quote from Baby Sheegoth:

I feel like this actually would have worked had the map been on Phazon Core. ...problem is, the Metroids wouldn't act like that if the map were on Phazon Core.

Judging by the videos/pictures people have shared, this is done without ever transitioning. The room doesn't even show on the map in some of the pictures, so it's never been transitioned to. That exact clip happening while the map is on Phazon Core could actually be all that's needed? I don't know.
Quote from Hazel:
Quote from Baby Sheegoth:

I feel like this actually would have worked had the map been on Phazon Core. ...problem is, the Metroids wouldn't act like that if the map were on Phazon Core.

Judging by the videos/pictures people have shared, this is done without ever transitioning. The room doesn't even show on the map in some of the pictures, so it's never been transitioned to. That exact clip happening while the map is on Phazon Core could actually be all that's needed? I don't know.

It's probably worth mentioning this happened after like, 2 minutes of picking around at the door. Fairly reproducible.