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MrSpEeDrUn: 2013-12-26 08:45:25 am
MrSpEeDrUn: 2013-12-25 11:10:40 pm
MrSpEeDrUn: 2013-12-25 11:10:22 pm
MrSpEeDrUn: 2013-12-24 10:25:22 pm
MrSpEeDrUn: 2013-12-24 10:25:12 pm
MrSpEeDrUn: 2013-12-24 10:23:53 pm
MrSpEeDrUn: 2013-12-24 10:23:24 pm
MrSpEeDrUn: 2013-12-24 10:20:22 pm
MrSpEeDrUn: 2013-12-24 04:59:15 pm
MrSpEeDrUn: 2013-12-23 10:50:05 pm
MrSpEeDrUn: 2013-12-23 11:23:16 am
MrSpEeDrUn: 2013-12-22 06:03:39 pm
MrSpEeDrUn: 2013-12-22 06:02:47 pm
MrSpEeDrUn: 2013-12-21 06:20:39 am
MrSpEeDrUn: 2013-12-21 06:06:33 am
MP2 also a bit MP1 speedrunning
so; finally everything is working, i can now record perfectly fine, the route works and i can livestream without problems. took long enough, though....

anyways, now that everything works we can finally go ahead and do this!
i plan on submitting this to SDA


segment times          (overall time):
segment 1: 3:42.321 -
# of attempts: 82

segment 2: 3:25.282    (7:07.603) -
# of attempts: 18

segment 3: 7:18.880  (14:26.483) -
# of attempts: 42

segment 4: 4:14.185  (18:40.668) -
# of attempts: 158

segment 5: 3:24.910 (22:05.578) -
# of attempts: 142

if you're curious heres a small demonstration of my video quality:
http://www.gamefront.com/files/service/thankyou?id=23929356

i plan on doing a second re-do after this run, which will be more optimized, so you could call this a testrun, if you want. i'll be putting a lot of time into this run though. (even though i really dont want to call something a "testrun" if i put around 2 months of my time into it... <_<)

you can watch me stream attempts almost dayly at http://www.twitch.tv/mrspeedrun
Thread title: 
my umbrella goes directly to Bankai
is the route unchanged from miles' 1:56?
MP2 also a bit MP1 speedrunning
its different.
Edit history:
MrSpEeDrUn: 2013-12-23 12:37:55 am
MrSpEeDrUn: 2013-12-22 09:58:21 pm
MrSpEeDrUn: 2013-12-22 07:24:51 pm
MrSpEeDrUn: 2013-12-22 07:21:38 pm
MrSpEeDrUn: 2013-12-22 07:21:25 pm
MrSpEeDrUn: 2013-12-22 07:14:14 pm
MP2 also a bit MP1 speedrunning
attempt #52.
lost 6 seconds at the end and still matched my goal... >_>



i guess i'll go for 3:29 then.


Edit: i misstimed something there obviously. got another decent attempt.... (which is slightly better) very improveable still though
also yay, better quality.



so, yeah.... goal still 3:39 for now.
nice, I am definitely going to be keeping my eye on this.  What are the differences between your route and the one Miles used? 
Also, I think there is a floaty dash jump you can use in Temple Assembly Site to skip scanning the post.
Edit history:
MrSpEeDrUn: 2013-12-22 10:13:51 pm
MrSpEeDrUn: 2013-12-22 10:13:15 pm
MP2 also a bit MP1 speedrunning
is there a video of it?
does it save time?

the differences are pretty major; but i guess you'll see how it looks, theres actually lots of route changes.
im pretty certain it saves quite a bit of time though.
Edit history:
Metroid177: 2013-12-22 10:17:34 pm
I think you can see the dash being done in Miles's canceled 14 percent run on youtube.  I am almost positive he hasn't taken the video down and it's still on his channel.

edit:   
Edit history:
MrSpEeDrUn: 2013-12-22 10:25:55 pm
MP2 also a bit MP1 speedrunning
oh, weow that one looks tough, thanks for the help.
Edit history:
MrSpEeDrUn: 2013-12-22 11:15:30 pm
MP2 also a bit MP1 speedrunning
i just timed that jump

it saves .7 of a second <_<

hmmm.. this segment is difficult enough;
and i have a couple ideas for timesavers, which would make this segment horrendously difficult.
i guess i'll think about that when i'll do my re-do of this, since i dont wanna spend like 2 months on the first segment already >_>
especially if you consider that this run might have over 30 segments...

so yeah, i'll not do it for now, cause its simply not worth it. it looks really cool though, and theres a really awesome floaty dash in segment 3 in miles's 14% speedrun, so i'm glad you shared that. even though im really not looking forward to segment 3 right now <_<
Edit history:
MrSpEeDrUn: 2013-12-22 11:53:43 pm
MP2 also a bit MP1 speedrunning
i was just curious and went ahead and look what miles's 14% run time was for this segment (it really is just a approximate; he didnt get the missile so i put a couple seconds ontop of it)
it turned out to be ~3:38, which is approximately the goal i had for this run, i plan on cutting off a few more seconds in my re-do though, so yeah 3:39 seems to be a good goal for this.
Edit history:
MrSpEeDrUn: 2013-12-23 12:41:19 am
MrSpEeDrUn: 2013-12-23 12:40:56 am
MrSpEeDrUn: 2013-12-23 12:40:03 am
MP2 also a bit MP1 speedrunning
i should probably just upload MQ instead of the HQ video to youtube from now on, probably not the most interisting thing to watch me encoding for like 2 hours every time when i get a new best, also the MQ video looks good enough for a small progress update.
Edit history:
MrSpEeDrUn: 2013-12-23 10:43:31 pm
MrSpEeDrUn: 2013-12-23 12:08:34 pm
MP2 also a bit MP1 speedrunning
nice, attempt #82



3:42.321 - very pleased with this time.
Edit history:
MrSpEeDrUn: 2013-12-23 10:43:55 pm
MrSpEeDrUn: 2013-12-23 10:43:29 pm
MrSpEeDrUn: 2013-12-23 02:20:28 pm
MP2 also a bit MP1 speedrunning
attempt #18



decent couldve been better; accidentally deleted my previous save, though so i had to keep it, im glad that attempt was not too bad... <_<
i really hope that will never happen again, god thats so stupid
MP2 also a bit MP1 speedrunning
attempt #42



7:18.880

good enough; actually im making pretty good progress, okay i've been streaming for 14 hours today, even though i did a couple hours of break, worked a lot today. now gonna rest for a couple hours till i get back to it :P
Edit history:
kirbymastah: 2013-12-24 01:54:15 am
kirbymastah: 2013-12-24 01:49:18 am
kirbymastah: 2013-12-24 01:47:55 am
kirbymastah: 2013-12-24 01:46:31 am
Please don't keep this segment 3, it's terrible.

The beginning of your segment 3 was relatively sloppy for a segmented run. Missing a ghetto jump, having to get a missile refill, bomb guardian RNG, missing instant bomb upgrade pick-up, missing instant-unmorph before amber, etc, just a ton of tiny mistakes everywhere.

The biggest reason why you REALLY SHOULD REDO this segment is because your jump guardian is terrible. You're shooting each charge shot too late. You can shoot them sooner to save like 1/4 of a second each (basically the moment you see the full ball, you can fire it), which adds up to a few seconds. And you're firing way too many charge shots <_< You wasted so much time with that (over 25 seconds). Every charge shot from 7:26 to 7:42 is a complete waste, and in addition to that,each charge shot from when you're at 4 missiles left until 0 is a waste of time too.

What I personally do single-segment is at 15 missiles, I alternate missiles+charge shots until I'm at 4 missiles left, then missile, partial charge, use rest of my 3 missiles, then some uncharged shots then activate the fight. Might not be the best strat for segmented, but it wastes far less time with wasted shots than what you did in your segment 3, and it's very consistent; there's probably a better strat for segmented :P

I'm not expecting your segment to be perfect, but there are just so many tiny mistakes, along with wasting a crapton of time with unnecessary charge shots on jump guardian, that you should redo segment 3... big time. I think sub-7:00 should be reasonable for you, probably even sub-6:50 because of your bad jump guardian.
Edit history:
MrSpEeDrUn: 2013-12-24 10:06:15 am
MrSpEeDrUn: 2013-12-24 09:03:58 am
MrSpEeDrUn: 2013-12-24 09:02:26 am
MP2 also a bit MP1 speedrunning
pls dont call it "terrible" i mean, i never really speedran 100% so dont really have knowledge about it.
thanks for the help, having a 13 minute save before sandigger would be nice ugh... i hate this segment.

Quote from kirbymastah:
Please don't keep this segment 3, it's terrible.

having to get a missile refill (yes, i have to get a refill there; because i skipped it in segment 2, its faster than getting it the way miles got it in his 1:56; though maybe there is another way to get one more quickly. i HAVE TO get that refill somewhere, i know it was pretty sloppy... but well.)

you're firing way too many charge shots <_< You wasted so much time with that (over 25 seconds). Every charge shot from 7:26 to 7:42 is a complete waste, and in addition to that,each charge shot from when you're at 4 missiles left until 0 is a waste of time too.

I'm not expecting your segment to be perfect, but there are just so many tiny mistakes, along with wasting a crapton of time with unnecessary charge shots on jump guardian, that you should redo segment 3... big time. I think sub-7:00 should be reasonable for you, probably even sub-6:50 because of your bad jump guardian.


... wut; 25 seconds? could you please make like a livestream to demonstrate that? <_<
i have no clue how you wanna cut out 25 seconds of that what the hell.
but if i shoot less charge shots i'd do less damage though?...

Edit: also the beginning section wasnt terrible; it was around 1 second faster than miles's 1:56, yes i missed a ghetto, but my movement was pretty quick, cause i locked onto the pillar and dashes almost instantaniously. also think about the length of the segment and the fact that its not the final run >_>
but, yeah being able to save over 30 seconds on this sounds kinda neat.
Edit history:
MrSpEeDrUn: 2013-12-24 09:46:43 am
MrSpEeDrUn: 2013-12-24 09:44:51 am
MrSpEeDrUn: 2013-12-24 09:44:25 am
MP2 also a bit MP1 speedrunning
just took a look at miles's 1:56, turned out that fight was around 7 seconds faster >_>
okay; to be fair he had 10 missiles too, but... seriously 25 seconds? no way, unless you count the mistake at the end where he still had energy left. meh guess i should have shot more charge shots :P

so; lets say i can save 10 seconds at jump guardian; theres 2 secs i can save for the instant bomb pick up, ~.3 of a second for the instant unmorph at the temple (probably less)
probably around a second to get the missile refill quicker. (3 if you count the sloppy movement at that part)
and 3 seconds for the RNG at bomb guardian.
so thats 18 seconds in total. + about 3 more seconds for optimizing things (and probably around 10 more seconds from more, rediculously difficult stuff)
i already expected that i would be able to save this much time in this segment (in the livestream i said could potentially save ~30 more seconds and get a 13 minute save)
but i'll not do it now; because i want to finish the run in the next few months, and again, it is not the final run, so i'll get that time back there. Don't forget, that this run has ~30 segments, and i want to do 1 segment per ~2 days on average, so it takes around 2-3 months for this.
however, after this run i will spend as much time as i want to optimize the segments.

I will submit this run to SDA anyways, because its probably by far the best MP2 run sbmitted (if you dont count miles's runs of course :P)

Edit: Oh well, i already deleted the previous save anyways.... >_>
whatever, let's just move on... i'll defenitly be aware of those things in my next run, though.
Edit history:
MrSpEeDrUn: 2013-12-24 10:03:22 am
MP2 also a bit MP1 speedrunning
but i think you're right i should put some more work into the segments for the next couple ones; i mean finishing 3 segments in 1 day is pretty fast progress <_<

also, i want to do the difficult method for the pirate fight at supers; which i originally didnt plan to do here. (majorly i got a better savestation management there) so i'll get some time back there (about 20 seconds)
Edit history:
kirbymastah: 2013-12-24 10:32:37 am
kirbymastah: 2013-12-24 10:17:54 am
kirbymastah: 2013-12-24 10:16:46 am
kirbymastah: 2013-12-24 10:16:28 am
kirbymastah: 2013-12-24 10:15:05 am
kirbymastah: 2013-12-24 10:14:44 am
I literally said every charge beam from 7:26 to 7:42 is a waste, which is 18 seconds. Plus each charge beam from 4 to 0 missiles too, which is at least another 8 <_< 26 easily, and that is an UNDERESTIMATE.

EDIT: Also, "meh guess i should have shot more charge shots :P" NO. Before the fight is triggered, if you fire anything at jump guardian that would normally finish him, he takes NO DAMAGE. That's why he wasn't left at 1hp or whatever, since most of the charge shots you used would kill him, but actually did ZERO DAMAGE. If anything, you should just follow my strat that I listed in my previous post IMO, or mess with it.

So for example, if jump guardian has 30 HP left and you fire a fully charged shot (50 damage i think?), then it would normally kill him. But since the fight isn't triggered, he won'tdie, and he'll still be at 30 HP. That's what happened to every charge shot you fired starting from 7:26

You should NEVER overwrite previous saves, like EVER. Not until you complete the next segment, and not until you've waited a bit to hear anythihng <_< That's literally a half minute. This is just a test run, right? I guess it's fine for now, but realize that's over 30 seconds you lost, and you can do much better than that with your skill level :)

EDIT: Also, "difficult method" for pirate fight at supers? Do you mean what miles does in his 1:56? It's actually easy to snipe the flying pirate. Just aim while charging your dark beam, at the general direction before the left flying pirate appears, then the moment the circular reticule appears, fire it (it'll auto-aim and OHKO him, plus freeze the right pirate). Only time I've ever messed it up is if I miss the light beam shot on the flying ship before the two flying pirates appear.
Edit history:
MrSpEeDrUn: 2013-12-24 10:31:32 am
MP2 also a bit MP1 speedrunning
no; the one he did in his segmented any%

Edit:its a speedrun; sorta; i mean its good to finally update the SDA page; and i dont want to wait like another year or even more to update it, also its nice to have some time to improve on later, even though it should really not be too much time lost everywhere so.. yeah it kinda sucks that i lost those 30 seconds (even though its gonna be a pain to cut those off)

i will put more work to the next segments.. i really dont want this to be a crappy testrun ....
Oh right, I forgot you enter the fight from the seeker door with your route, my bad.

Also I editted my previous post, go read that
Edit history:
MrSpEeDrUn: 2013-12-24 10:41:42 am
MrSpEeDrUn: 2013-12-24 10:41:25 am
MP2 also a bit MP1 speedrunning
i know the strat you're talking about is very easy, and the strat in his segmented any% run is absolutely nutorious for its difficulty, but meh, guess i should really do it now :/

Edit: actually im not entirely sure, if i will submit this to SDA, to be honest, i didnt realize how difficult its gonna be.
let's see what the endtime is gonna be i guess, as long its a good improvement on miles 1:56 i'll defenitly submit it, if not, that'd suck but, oh well what can you do.
Well it better be faster than 1:56 since it's segmented :P It won't replace it regardless since it's a different category (segmented vs single-segment). Since this is just a testrun, it's probably best if you hold off on submitting your test run, and instead submit your real run after your test run is done and appropriate criticism.

Also, you should probably change the title of this thread to "Test speedrun" orsomething like that? :P
This isn't a test run, he said that in a different post.
Edit history:
Metroid177: 2013-12-24 01:09:44 pm
Good job on the first segment.  However, I was kind of surprised that you decided to use the save in mining plaza.  I was expecting you to combine segment two and three into one giant segment.  I know it would be a pain in the ass, but I believe there are much faster ways to climb mining plaza, such as in on of you videos: 
I know it is also possible to climb the left-hand side of mining plaza using ghetto jumps.  I also wish you threw in the floaty dash in the room you first encounter the pirates.  After jumping onto the second pillar you can floaty dash to the door that leads to bomb guardian. 

edit:  I guess it is kind of pointless to tell you this now since you can't go back and redo the segments...oh well