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With Wassup Dawgs going Sess style and cracking down the game like mad, inevitably he's going to try to skip the "mandatory" Missile Expansion right? His fast thinking led him to this situation: http://www.metroid2002.com/wassupdawgs/Skip1missileprogress.avi with about 10 frames off. Since he wasn't good at frame-by-frame analysis, everyone (well, only Nate but whatever) decided to volunteer me for the task of cutting off 10 frames. Much to my amazement, it happened so here it is: the first, last, and only sequence break ever in Fusion, courtesy of Wassup Dawgs and myself:
http://www.metroid2002.com/ekarderif/fusion_broken.avi

Keep in mind, this trick is the epitome of pixel perfect. I doubt this'll ever be doable on the cartridge. I barely managed to get this after countless save states and such (I sparked at the last pixel possible). All wall-jumps were as precise as possible as well as the shine charge.

Now I'm off to beat Fusion once more. Yes, I keep saying I've retired but now I have a reason to... one... last... time.

Edit: interesting bug. The "mandatory" Missile Expansion disappears: http://www.metroid2002.com/ekarderif/missile_expansion_bug.avi

First 0% run ever:


Simple how-to diagram for getting 0%
Thread title: 
Viking
Precursor
You did WHAT?

*looks at videos*

zOMG!

I want a 0% run, and I want it now.

But actually, that would be the second sequence break that has been discovered.

With the exception that this one has a meaning.

For the first time, we can see the text "Your rate for collecting items is: 0%" on the ending screen in a Metroid game.
Oh my goodness, that is so awesome.  Great work, Ekard/Dawgs.  Of all the Metroid games to get a percent drop...

You know, this means Dragondarch has to redo his 1% run now.  Single segment 0% game, anyone?  Wink
PAGE BREAKER
Ready and willing.
Yep, looks like I'll have to edit the title.  If you actually read Eka's post, you'll realize that 0% is only doable via Ekarderifing.
Viking
Precursor
Haven't we agreed on that Speedrunners are not human?
I think it's humanly possible.  If you can do it with savestates, you can do it on cart.  Even if the timing does have to be pixel perfect, there's no reason why it would be impossible.  Then again, I haven't tried this trick yet, so I probably don't know what I'm talking about.

I'm going to play around with this later (on cart) when I get back from the rest of my classes.
Nice work Ekarderif. This is why I wanted to know how to play frame by frame the other night. Well, I tried for about 4 hours in real time last night, and got 2 hours of sleep before class.

But with the missile disappearing, I'm seriously wondering if it will still be 0%.
Get to it WD, your run needs updating  :P
I couldn't do this on an emulator even with the insane amount of control the keyboard gives. And I'll never do it on a console. I think I'll break down the difficult control part.

It starts out building up speed to get the shine spark. Now after you have the speed, you need to duck to charge. Now normally, recovering from ducking is a slow process (which most people do by pressing over), and you can never somersault with a charge while you are ducking. So to remove the delay, you need to hit up, which removes the ducking phase instantaniously. After that you need to immedietly do a somersault.

Now the problem with that is on a GBA, it's near impossible to hit down, then up, then somersault  all within 1 frame of each command, which was most likely needed to pass the barrier. On the emulator, I used three fingers, and sort of made a slamming motion, hitting down, up, left, all at nearly the same time, in which I usually stood up after a 1-2 frame crouch, with a 1-2 frame run before the somersault.

Then the rest is just pixel perfect landings, and jumps and then the pixel perfect charge at the end.

EDIT: BTW, I was working this discovery to be my 1000th post. Darn you Ekarderif. ;)
red chamber dream
So, basically, if this is going to be achieved on a console, you'd just have to keep trying as fast as you and hope you get lucky?
Damn... a 0% run.  That'd be insane.  Although, the "gameboy" limitations (in that pushing down then up) could theoretically be "taken care of" by modifying the gameboy itself such that the D-pad isn't all one piece of plastic.

Yes, it's an insane option, but not physically impossible.

Failing that, could it possibly be done on the Gamecube with the gameboy player.  The analog stick might make it easier... I dunno.
red chamber dream
I would think it would take longer to move an analog stick down then up then to press down then up on a D-Pad. But I'm not really sure.
dude, get sesshomaro in here, he was the first to get a 1% and now, he should be the first to get a 0
Quote from Supuh:
get sesshomaro in here, he was the first to get a 1%

Not true.
red chamber dream
No, the first person to get a 0% run should be the first person who is dedicated enough to do it. There's no doubt in my mind that Sess would be a perfect runner to try it, but that doesn't mean he should be entitled to it.
Hmm... theoretically, there's a PS2 controller that is "adaptable", such as you can move the analog stick to other parts of the controller, etc, etc, swap it with the 4-button things and whatnot.  If you could swap the D-pad with the 4-button thing, get a PS2 to Gamecube controller adapter, THEN it could be done in theory :P

But with any luck, since it's now been seen as technically possible (as in, simply not physically IMpossible), hopefully someone will find a slightly more efficient method for this...
how could you have done it in 1 hour exactly?!?!? *looks at pic oh, thats fake Rolling Eyes
A, it's not a fake
B, I save state
C, I can get 0:54-55 consistently without save-stating on any % runs
D, How can I not?
dude, thats real? i never thought anyone could finish with a time of 1:00 getting 0% i meant just the picture, 0% is possible, just that the picture didnt look real to me
You're serious? I thought you were making an extremely horrible attempt at sarcasm. No offense or anything.
If anything, 0% is faster than 1% since grabbing that Missile Expansion takes an extremely long time versus the skipping method.

Speaking of which, shouldn't most any % runs skip it now? Rolling Eyes
I('d) like to watch (some MP3 runs)
Just wait for the bisqwit guys, you know they'll have a coup de gras with this.  Hop to it, Ek.
soaking through
GOOD GOD.

Nice going, people.
Armor Guardian
Quote from Red Scarlet:
Just wait for the bisqwit guys, you know they'll have a coup de gras with this.  Hop to it, Ek.

There isn't a GBA emulator with rerecording yet.

*Goes to the "Other Emulators" Forum at his site*

Oh crap...
I('d) like to watch (some MP3 runs)
If anything has tech demo written on it, it's a 0% from the way it sounds.  Go, go, ek.