Post preview:There's a hidden Yoshi, which you can use to make the level somewhat easier and shorter. No real hidden routes though. I ran out of blocks too early. :| Next time I'll have to plan around the issue with the block limit. Thanks for the feedback.
Post preview:Mano Mystery was awesome. Had to replay it for the secret though, since I went straight to the goal on my first run. Only realized the secret was right above that when I saw the mini map.
Post preview:Sonic 2 is particularly bad with its visually confusing topography. I never had much trouble with the other Genesis games. Btw remember the original hardware was limited to 16 colors on screen, that's probably why the colors look flat in comparison to modern games.
Post preview:First off, thanks for the feedback. I'm glad you enjoyed those stages!
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I saw a bunch of numbered levels on your list... are you working on a full game with themed worlds and stuff? That's awesome.
That was the intention... Now, well, I keep continuing with it for the sake of it. There's a bit of a theme going on with the worlds, but also not quite. The difficulty is also all over the place.
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I don't think I've seen a SMW level (even in SMM) with that cool icy look.
That's because in SMW there's a proper recolor of the underground cave graphics for ice caves. Pretty sure the ice blocks from SMM don't even exist in that game lol I think I'll do a version that's a bit easier and doesn't have the music block section. But that'll have to wait a bit.
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The Pit Hard, haha! But I loved it. That classic SMB1 time limit panic. 3 seconds left.
I didn't recommend this because of the difficulty lol. Good job on beating it. Lots of people seemed to have had a very hard time with this stage.
Yeah I died the first time at that spot because I was confused - just ran straight into the pit. Then I thought I had to do a double or triple jump, but that seemed to impossibly be the solution. Eventually I figured out I could check that block for an item.
Here's a random recommendation from another user. All of this user's are great btw: 819F-0000-0097-1F2C
Post preview:Yeah, it took me a few tries too. At first I thought I had to jump and spin at the exact spots where the blocks were, but apparently not. Then it took me a while to learn to always jump at about the last possible frame. And lol, due to the concept it took me a while to find the propeller mushroom. Nice stage!
Just played some of those E-reader stages as well. They seem to be hit or miss. Of the ones I played, I thought 1 was very good, 1 was barely passable, and the others somwhere in between.
Post preview:Basically it's accurate if you play the random stage challenges only. Note that making stages is also fun, and makes you good at the game since it's a fun way to push your own limits.