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29935
Post preview:
Quote from Opium:
I still don't see it.  Skytown is organic in shapes and colors, sanc is full of right angles, black, steel, and neon.  They look nothing alike, and feel nothing alike.  What are you smoking?  The music is opposite as well.

It's like the difference between versailles and yoko ono's apartment.

Their both fortresses up in the sky, filled with robots. I guess Sanc Fort may not be a floating place, but it's still pretty high up.

Quote:
ryu, I play with free aim. But you can still lock on to enemies, and they snap out of it pretty easily

Omg. Sorry. Guess it shows I haven't played the game in ages
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29935
Post preview:I forgot to say this in my earlier posts

Quote:
Enemies shouldn't snap out of lock-on with such ease

IIRC I always played with the auto-lock on turned off. Makes more sense in a motion controlled shooter to have as few restrictions on your aim as possible imo.
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86368
Post preview:Maybe your boss got shit on for having a shit team
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29935
Post preview:
Quote from arkarian:
same here. i've only played through it once, but my opinion has dropped over time. maybe i should play it again to confirm that, though ...

My opinion began to nosedive when I replayed the game years later. It wasn't so much fun anymore. The bad portions really drag it down imo
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29935
Post preview:I agree on the controls. The game was really enjoyable when it was new. Only in hindsight it's become more of a meh experience for me.
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Post preview:Just got past the train section. So far, I'm gonna say this game has potential to be my no.1 or no.2 favorite RE game. Love how the antagonist is even cheesier than the ones from Code Veronica, that coupled with a similar atmosphere to that of REmake and probably even better gameplay. It's a winning formula... maybe.

And the last part of that section was just lovely. I started off wasting time dicking around while searching for the break control system codes mentioned in the manual. After a while I gave up, hoping they'd be shown when using the magnet card on the equipment in the rear. So I got there with roughly 1 minute left, used the card, and was confused when I was shown a screen with a num pad and a digital screen showing "00/81". However I was viewing a youtube video with the music from that section just before, and from the comments I already knew that I was going to encounter a "math puzzle". With that knowledge, my first thought was that I had to divide 0 by 81. Of course that'd be just stupid, so I was dumbfounded for a moment until I decided to just try hitting 0. But there was no 0 button. So the timer already hit the 10 second mark when I realized I had to sum up numbers to hit 81. Did the most simple math I could in that time frame and just mashed the 9 key. To end up with 90. I hadn't seen the 10 lights below the digits.
Luckily the game let me go back to the pause screen where the timer didn't run, so I had time to do the math. It was still close. I managed to enter  the second code with roughly 4 seconds on the timer left.
TLDR IT WAS INTENSE and kinda stupid
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5734
Post preview:I never liked the Zwei in Dark Souls II. In fact, I more or less despise almost all weapon animations in that game. Its part of the reason why I didn't bother playing the game a while back, since I was too used to the awesome animations from the first game. :/
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5734
Post preview:The ones in DKSII aren't nearly as hard to fight though lol
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5734
Post preview:The dragon is fairly weak so killing it is very possible even early on. It helps to have experience with them though. In vanilla they only showed up in an end-game area.
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29935
Post preview:I still haven't played a non-traditional run in Echoes. Really should do that eventually.
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5734
Post preview:The Big Knights in Heide need some getting used to, and the Heide Knights even more so. In vanilla they were entirely optional, there were only 4 of them spread all over the game world and iirc even if you attacked them and died, after respawning they'd be non-hostile again. What Scholar did with them is a bit, well... same like all the turtles around the Bastard Sword, some bullshit the devs pulled lol
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147
Post preview:Ok, thanks for letting me know.

Just started RE 0. I'm still in the train and the game's throwing so many items at me I can't possibly take all of them with me lol
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86368
Post preview:Was she really mainstream though? All the people I know who listened to her weren't the mainstream type I'd say.
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86368
Post preview:Next time give the boy a book on quantum physics and see what happens
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86368
Post preview:He's got a good dad
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86368
Post preview:hahaha. wow.
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86368
Post preview:
Quote from arkarian:
rotfl

you should write a book

I've been thinking that for a while too lol
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29935
Post preview:
Quote from Da Dood:
So Fatal Frame 3 is kind of weird so far.

Sounds like missed potential. A mission based horror game with a properly randomized dungeon might be interesting if pulled off well.


Quote:
I actually liked Graces, so if I say it's worse than Graces that might not be worth much. But I will freely admit that Graces was overly syrupy sweet with one dimensional characters. But even Asbel has more development than Soray does.

Me too, actually. The plot was complete shit, but I liked a good portion of the cast and the battle system was great.

Too bad they didn't get back to form with Zestiria. I was really hopefull we'd get another quality title like Symphonia, Abyss and Vesperia.
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29935
Post preview:
Quote from Toozin:
But ultimately, as good as the combat is, it's hard to feel good about an RPG with such a garbage plot and bland characters.

So it's even worse than Graces?
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Post preview:Sorry. With "what's the next playthrough" I meant to ask about what's new/different when loading that NG+ file
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83
Post preview:I don't think so, no. :/
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147
Post preview:Just cleared Claire's B scenario. It was awesome. I wasn't too impressed with Leon A when I played last year, but this playthrough has done a lot to change my opinion on the game. I'll definitely play Claire A and Leon B next year.

Now I'm just a bit curious - what's the next playthrough? I got to save for another round of NG+. What that about? I think the game had unlockable costumes, so I guess it's for that?
I'm mostly wondering whether the difficulty level stays the same or goes up. Seems like it would start me on Leon's A scenario again, which is a bit of a bummer. It would make more sense to let the placer start on the A scenario he didn't play through before. >_>
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86368
Post preview:If you're really sitting in front of your computer and controlling a mouse all day long, that may be the cause. My sister has arm pains all the time because of it. And once had her arm wrapped in bandages for a few weeks because she ahd to let it rest so badly.
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86368
Post preview:Wasn't it a media-something kind of degree?
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86368
Post preview:Professional viral-shitposter.