Its just a warning to everyone. yesterday I updated my wii to 4.3 and now my homebrew channel is gone... DX And right now I'm going through alot of websites to get it back. If there's anyway to get it back, I don't care if I have to downgrade it or whatever, I just want it back.
yeeeeeeeeeuuuuuuuuuup. I knew better but hey I wanted to buy something off of the Wii Shop Channel and it told me to update first so what was i supposed to do lol =p
I'm pretty sure there is a way to update the Wii Shopping channel without updating your system. http://wiibrew.org/wiki/Dop-SHOP
Never used it myself but hey worth a shot once you figure out how to get hacks back on.
As far as getting homebrew back on...
Quote:
We’re currently working on new exploits and a new release of the HackMii installer but we’ll spend some more time to obfuscate our exploits this time to make it harder for ninty to find and fix them. It might therefore take some more time until our next release. Just don’t update – there’s nothing interesting in this update anyway.
Thats the last post from HackMii.com so you are out of luck for right now.
btw system menu updates almost always kill the homebrew channel so this isn't anything unusual. they'll find a way around it very soon just like they always have. ;)
i've still updated the shop on the side to get the games from the shop and installed the new IOSes from each game to play new games without updating. let's see how long i can last with 3.2 before those methods don't work.
I honestly don't get the purpose of putting homebrew on a console. I mean really, you have to go through the hassle of installing all this junk on it just for the sake of doing something that could have easily been accomplished on a PC with an emulator and a couple of ROMs. What's the point?
Even if you refuse all downloadable updates, you'll still run into problems when you purchase new first-party games. They've been putting system updates on all the new first party games for a while now. I think it's better to just use emus than to mess with homebrew on wii. Besides, I've heard so many brick horror stories at this point that I wouldn't even think about messing with any of it.
@opium: weird ... i've never had a problem at all. whenever a new game doesn't work (only happened two times - last was galaxy 2) i just look online for the ios to install, install it, and it's fine.
or use preloader and enable the option to stop any system update. that's what i did.
USB loader is a very useful thing since it eliminates the need to swap around games and lets the drive last longer. i only insert the disc for games that don't work with the USB loader (the mp trilogy is one of those)
also, having the ability to backup all my saves is worth the hassle to put in homebrew. no way i'm redoing the SSBB file if my wii dies by some reason. same with my Mario Kart times and all those locked saves (interesting that most of the saves that have the most to redo in case of a wii death are the locked ones).
yeah. some saves are copy-protected and you can't backup them. only with homebrew you can copy them. they're a few only but still a headache if you know your wii is going to kick the bucket and can't do anything.
or use preloader and enable the option to stop any system update. that's what i did.
USB loader is a very useful thing since it eliminates the need to swap around games and lets the drive last longer. i only insert the disc for games that don't work with the USB loader (the mp trilogy is one of those)
MP Trilogy works with USB loader now. You just have to have it set to auto detect if there are multiple dols on the disc / usb / sd card. It will then scan for those files and ask you to select which one you want to use.
It is actually pretty trippy how it works for MP Trilogy. For example when you load the mp1.dol it will instantly load Metroid Prime (no title screen), and load the last saved game you played. So you hit mp1.dol and 4-5 seconds later you are at the save station going "wtf" the first time you do it.
Quote from UchihaSasuke:
yeah. some saves are copy-protected and you can't backup them. only with homebrew you can copy them. they're a few only but still a headache if you know your wii is going to kick the bucket and can't do anything.
Yeah that is by far the shittiest thing that Nintendo did with the Wii. Smash Bros Brawl is the biggest one. Nintendo claims it has something to do with the friend code but Ive never once seen a problem and who plays Brawl online anyway? Even Sony removed "copy-protected" saves from most of the PS3s library with updates.
Anyway I love my severely Hacked Wii. I almost never load the System Menu unless I'm trying to play a gamecube game with action replay through the homebrew channel (the gc memory card has to be "booted" from the system menu in order for the AR code to recognize it).
My wii primarly serves as Gamecube AR system (there is an AR launcher app), Snes9x emulator, and Wii cheating device.