Username:
B
I
U
S
"
url
img
#
code
sup
sub
font
size
color
smiley
Not talking
Brick wall
Very Happy
Shhh
Confused
Applause
Boo hoo!
Dancing
Shame on you
Whistle
extra_smug
aiwebs_008
aiwebs_016
aiwebs_032
aiwebs_031
aiwebs_030
aiwebs_029
aiwebs_028
aiwebs_027
aiwebs_026
aiwebs_025
aiwebs_024
aiwebs_023
aiwebs_022
aiwebs_021
aiwebs_020
aiwebs_019
aiwebs_018
aiwebs_017
aiwebs_015
aiwebs_014
aiwebs_013
aiwebs_012
aiwebs_011
aiwebs_010
aiwebs_009
aiwebs_007
aiwebs_006
aiwebs_005
aiwebs_004
aiwebs_003
aiwebs_002
aiwebs_001
aiwebs_000
Angel
Drool
Speak to the hand
Liar
Pray
Sick
Silenced
d'oh!
Eh?
Liar
grin new
Twisted Evil
Neutral
Mr. Green
Anxious
Think
cookie
laugh new
Shocked
Arrow
Smile
winky
stern
teach
Evil or Very Mad
Wink
Embarassed
Rolling Eyes
Very Happy
Cool
Razz
Idea
keks
whoa (@c.bags)
pwuh
Sad
Surprised
Confused
Laughing
Mad
Crying or Very sad
wub
gah
Exclamation
Question
1 page
^^
vv
List results:
Search options:
Use \ before commas in usernames
fredjoejimbob:
registered on 2005-05-22 03:31:30 pm.
 
Well, I was reading through glitch FAQ and saw the glitch for warfair.  It sounded like the most fake thing ever, but I noticed that when you use the graphics glitch, it makes part of a door sprite right where the glitch says the entrance should be.  Is this a random coincidence, or might that glitch have some creditability?
Thread title: 
Skreemaster:
registered on 2004-05-25 10:53:03 am.
 
Location: Cambridge, UK
I'll be back. Maybe...
Aha! More foolishness, I see. Warfair isn't real. The door part is purely a coincidence. The graphics glitch: I don't know how it works; you'll have to ask Kejardon for that, but I think it uploads data from the wrong part of the cart when uploading parts of the room, so the tiles are all wrong, and a door part is not unlikely to appear. But the glitch is completely fake, just like the Green Chozo of Mike Z.
Kejardon:
registered on 2004-12-07 07:21:36 pm.
 
Gender: male
Embarrasing Fact: Power suit made by lowest bidder
I don't really know how the graphic-displacement glitch works, I never bothered to look into it. All I know is that it offsets all block-graphics by a set amount, and all PLM graphics by a different amount. I can speculate if you want, but I don't intend to put any effort to dig up hard facts for it.

Also, it's a *purely* graphical glitch. Aside from making it harder to see where you're going, there is no effect on gameplay, as far as I know.