Username:
B
I
U
S
"
url
img
#
code
sup
sub
font
size
color
smiley
Not talking
Brick wall
Very Happy
Shhh
Confused
Applause
Boo hoo!
Dancing
Shame on you
Whistle
extra_smug
aiwebs_008
aiwebs_016
aiwebs_032
aiwebs_031
aiwebs_030
aiwebs_029
aiwebs_028
aiwebs_027
aiwebs_026
aiwebs_025
aiwebs_024
aiwebs_023
aiwebs_022
aiwebs_021
aiwebs_020
aiwebs_019
aiwebs_018
aiwebs_017
aiwebs_015
aiwebs_014
aiwebs_013
aiwebs_012
aiwebs_011
aiwebs_010
aiwebs_009
aiwebs_007
aiwebs_006
aiwebs_005
aiwebs_004
aiwebs_003
aiwebs_002
aiwebs_001
aiwebs_000
Angel
Drool
Speak to the hand
Liar
Pray
Sick
Silenced
d'oh!
Eh?
Liar
grin new
Twisted Evil
Neutral
Mr. Green
Anxious
Think
cookie
laugh new
Shocked
Arrow
Smile
winky
stern
teach
Evil or Very Mad
Wink
Embarassed
Rolling Eyes
Very Happy
Cool
Razz
Idea
keks
whoa (@c.bags)
pwuh
Sad
Surprised
Confused
Laughing
Mad
Crying or Very sad
wub
gah
Exclamation
Question
<- 123 ->
^^
vv
List results:
Search options:
Use \ before commas in usernames
Quote from Zoid:
thanks to everyone :D
i have a question: when i get to segment 8, would you accept it if used the old/normal method in geo core and not the ghetto jump method? i mean the ghetto jump method is crazy hard and even when i practice it i need hundreds of attempts to get it once (if i'm lucky), from all the hundreds or thousands of attempts i could make it only a few times (maybe 3 times) to the ice beam door with the ghetto jump method, so i see there is almost no chance to get it at first attempt in a speedrun and i think it saves only 2 or 3 secs over the old method so i think it wouldn't be worth it just to save 2 secs (especially when those 2 secs wouldn't make any difference on my final time). i think if i choose to use the ghetto jump it could probably take me years just to get segment 8 done. that's not worth it, especially when it doesn't affect the final time. it's just too crazy hard.



This is faster anyways
not quite sure it is faster, because you have target that monster for the dash and than jump on track and dash. Its seem slower to me, but maybe it is easier and probably as fast as the bsj.
mindfulness
fully erect
if you beat the current time, it doesn't matter what you do.
Quote from recit0:
not quite sure it is faster, because you have target that monster for the dash and than jump on track and dash. Its seem slower to me, but maybe it is easier and probably as fast as the bsj.

It can be done much faster than pictured there. I was probably like, 9 when i filmed that
info 
''
alright so here is how i would do the ghetto to the ice door in a speed run. I got there in about 5 seconds from the bomb slot.

I wouldn't want to be the one doing this in a run because to get lucky enough to get it this fast could cause a person to pull his hair out. I would probably stick with the bsj since the 2 seconds lost by doing the bsj instead of the ghetto can likely be gotten back through better optimization of the rest of the segment.
That was incridible !! I didn't know that it could be done that fast. Now you know Zoid that you have no choice but to pull this trick in your run.
that flaahgra battle looks amazing. Good luck on the ghosts
info 
''
thanks a lot tate, great video :)
and thanks glad you like the test segment 5 stefan. but i think tate is right, maybe the ghetto jump would be too hard in a speed run. the bsj would probably be a better option in a speedrun, or that method that baby sheegoth suggested. well i will wait till i get to segment 8 and if i still have problems and am still not consistent with the ghetto when i get to segment 8, i will just stick to the bsj.

edit:
i just noticed something in tate's video:

check out my video:


and now check out tate's video above. don't you notice any difference? look at the platform at the ice beam door. in tate's video there is only the thicker/former platform next to the door, while in my video(and in master-88's video) there is also a second/thinner platform next to the thicker platform which makes the whole platform larger than the one in tate's video. tate what version of prime do you have? in my video i play the original 0-00 ntsc version and master-88 plays the pal version in his video, but both versions have the larger platform. which version do you have?
info 
''
if i remember correctly there is some trigger that causes the extension to come out. I believe that trigger is either getting up on the platform or getting plasma beam or something. and as i noticed in your vid you have the plasma beam already, i didn't so i would not have triggered the extension to come out, i did my vid under the conditions you would be in during the speed run. I am playing on an ntsc 0-00 version.
eeeeyyaaghhh!
I open the thing early, but use the spider ball track, and the platform is extended when I reach it.
info 
mail
''
Quote from tate:
if i remember correctly there is some trigger that causes the extension to come out. I believe that trigger is either getting up on the platform or getting plasma beam or something. and as i noticed in your vid you have the plasma beam already, i didn't so i would not have triggered the extension to come out as it would be in a speed run. I am playing on an ntsc 0-00 version.

The clipping for the large platform is always there, the platform comes out when you reach the second last spider block in the puzzle
info 
''
I have been thinking about that segment some more and i think you can make up the time difference of the bsj and ghetto pretty easily by doing the trick to escape the power bomb room quicker at the beginning of the segment. it saves a couple of seconds and where it is at the beginning of the segment i believe will be a lot less frustrating. The question is, do you know how to escape that room quicker? If you don't i can make a video of both viable methods to do it quicker (sparky's way and lecoureurs way).

Oh and also don't forget the quicker dash to spinner one in geo core, you only have to jump to the first ledge and can dash to the spinner from there instead of the second higher ledge. I can make a vid if necessary.

Edit: actually i should just find some of craztad's old test segments containing all the things he planned for a run and post them. There is only about a 100 old dvd-rs in a box full of his recordings.
actually, i don't know how to escape central dynamo quicker, so it would be great if you made a vid of it.
but i know about the quicker dash to spinner in geo core (the one that smilingjack also used in his hard 22% run) so you don't need to make a vid of that one.
info 
mail
''
getting there...
I think one of the quick escape methods from the power bomb room used a tbj. It's done off of the computer monitors on the left after you exit the save room. I'm not aware of another method though...

Oh and vids are always useful tate. :)
info 
''
Well, im pretty sure that either sparky or Lecoureur ways were faster than tbj.

On anthoer note, Zoid you should always do a test run for us to see what you could ameliorate or tricks that some of us now that can be put in run. Because, im pretty sure that some tricks aren't sure to be the best and some timing should be done for them.
info 
mail
''
my umbrella goes directly to Bankai
woo a new speed run in the works. i look forward to the final product. hopefully you get 1:01 or lower final time.
info 
''
For Geo: a ghetto jump can always be paired with an L-lock spring SJ for extra height.

For mid-air extra height, which is better:  Rodeo jump, mid-air L-lock spring SJ, or something else entirely?

I've loved your runs, Zoid.  This one looks like it will be a real treat!
info 
''
thanks :D
tate did you mean this trick to escape the power bomb room?


i found this trick in sparky's old 100% 1:28 run. this trick doesn't seem hard to me but in my run i would need to turn towards that wall to the right just when i leave the save room (like i did in this video) otherwise i think it would be difficult to position myself onto that pipe thingy. but i think it doesn't lose time to look to the right. and some of you said that there is a bomb jump trick on the monitors, but this trick is faster than the bomb jump trick either way. but i dunno what trick tate had in mind. did you have this trick in mind?

if this is the trick that you were talking about i will definitely use it in my run because it doesn't seem to cause me any problems. how much time does this trick save?
Ya thats the one sparky used. sorry i haven't had time to make a vid yet. Once you get a feel for making the jump onto the pipe thingy without looking it isn't too hard. I don't actually know how much time it saves over the normal way. As for the bomb jump method, its not faster, its the only way to get out of that room without space jump.

There is another method that is just as fast as the one in your video but harder to me anyways. You dash to the left once you enter the room from the save point. Back behind the monitors you can do a ghetto and go forward to miss your head and land up on the ledge to leave the room. It saves the same amount of time because you basically make the same number of jumps and dashes just in a different order.
info 
''
ok, thanks, yes i'll definitely use it in my run. i think this trick plus the bsj in geo should definitely save 5 seconds in segment 8.

also one thing i noticed:

can anyone tell me why people like this one (http://www.youtube.com/user/MetroidHunters) keep getting so many views, subscribers, etc.. while people like me, sparky, craztad, master88, stefanvandijke etc. don't gain nearly as much popularity although people like us are much better players than people like them?
that person doesn't even run games, he just plays through it normally while losing tons of time. he does something that anyone can do without any problems so what's so special to him that those players are much more popular to the most people than us speedrunners? this is something i'll not be able to understand in a million years. i also knew two other persons on youtube who didn't make their own videos, but they stole speed runs from SDA and uploaded them and they gained lots of popularity, views, subscribers etc. on youtube. while we speedrunners make our own legit runs but we still don't gain the popularity that we officially deserve.

really, it's these things that make me hate youtube so much.
Super Secret Area - Dead Ahead!
I suspect that most of it is related to playing the current popular games, rather than older things.  It may be too obvious, but it looks like they're female, which always garners more interest simply for the go-women brigade.  They also joined longer ago than you.  Relatively speaking, they have less views than you cmpared to upload time.  I also suspect that a lot of their views are due to the number of subscribers, as they'd probably click it once to see what it's about, and never watch it.
“Well done is better than well said”
I have all but 1 segment of Sparky's test run on my hard drive if anyone still needs it. :-)
info 
''
yes, please send it, that would be awesome, i'm sure i would need it for my run. maybe you could upload them on youtube so i can download them from youtube? and when i've downloaded all of them you can remove it again (in case sparky has something against it if you keep his run on youtube)

btw, which is the missing segment that you don't have?
Servin' you realness!!
Quote from Zoid:
...
really, it's these things that make me hate youtube so much.


If they put their videos up first, then they go into the game with the highest number of views.  When people do searches on youtube, the default setting is by 'popularity', which is of course measured in # of views.  People are simply picking the first one on the list.
Quote from AJAX:
I have all but 1 segment of Sparky's test run on my hard drive if anyone still needs it. :-)

If you upload them somewhere i would only tell the people that want them where it is through a pm. If you upload to youtube, set them as private videos so only people you select can see them. I just say this because i believe if sparky wanted his videos up, he would have them up on his account for us to see. And yes i would be a person that would like to be able to get ahold of those for reference. Memory is only good to a certain point :)