Username:
B
I
U
S
"
url
img
#
code
sup
sub
font
size
color
smiley
Not talking
Brick wall
Very Happy
Shhh
Confused
Applause
Boo hoo!
Dancing
Shame on you
Whistle
extra_smug
aiwebs_008
aiwebs_016
aiwebs_032
aiwebs_031
aiwebs_030
aiwebs_029
aiwebs_028
aiwebs_027
aiwebs_026
aiwebs_025
aiwebs_024
aiwebs_023
aiwebs_022
aiwebs_021
aiwebs_020
aiwebs_019
aiwebs_018
aiwebs_017
aiwebs_015
aiwebs_014
aiwebs_013
aiwebs_012
aiwebs_011
aiwebs_010
aiwebs_009
aiwebs_007
aiwebs_006
aiwebs_005
aiwebs_004
aiwebs_003
aiwebs_002
aiwebs_001
aiwebs_000
Angel
Drool
Speak to the hand
Liar
Pray
Sick
Silenced
d'oh!
Eh?
Liar
grin new
Twisted Evil
Neutral
Mr. Green
Anxious
Think
cookie
laugh new
Shocked
Arrow
Smile
winky
stern
teach
Evil or Very Mad
Wink
Embarassed
Rolling Eyes
Very Happy
Cool
Razz
Idea
keks
whoa (@c.bags)
pwuh
Sad
Surprised
Confused
Laughing
Mad
Crying or Very sad
wub
gah
Exclamation
Question
<- 123 ->
^^
vv
List results:
Search options:
Use \ before commas in usernames
DMantra:
is in the group Banned.
registered on 2007-11-18 01:25:47 pm.
 
(user is banned)
Breathe in the Future, Breathe out the Past
11 minutes.

decent minihack and a good taste of your tileset. the background is great.
Acheron:
is in the group Hacks and Fan Games Moderator.
registered on 2008-02-10 02:26:03 pm.
 
Gender: male
Location: Florida
Acclaimed Threshold
Constant Sorrows
<DMan[haxn]> i would LOVE to see a tas of hangtime. seeing the most flawless grapple swings, the ones that get you the most air.. well in this case water.
<Acheron> dude that would be sweet
<Acheron> I wish someone would
<DMan[haxn]> yeah, its the perfect tas minihack, cause there is right and wrong ways to get momentum with underwater grapple.
<Zephyrtronium> i remember in one of the rooms i had been failing so much that i ended up finding ways of skipping like 8 grapple blocks in one jump
<DMan[haxn]> also, keeping the speed of the swing going from hook to hook.
<DMan[haxn]> would be lush. go ask someone to do it

This is a call-out to TASers. Optimization optional.
ZephyrZx:
registered on 2007-10-09 04:28:25 pm.
 
Gender: male
I cant play this... i tried a headered and unheadered rom, and it just loops over the file select song after selecting a file :<
Acheron:
is in the group Hacks and Fan Games Moderator.
registered on 2008-02-10 02:26:03 pm.
 
Gender: male
Location: Florida
Acclaimed Threshold
Constant Sorrows
Well I just tested and had no problems, but just to be safe here's a freshly-made set of patches. If these don't work, you're not using a clean ROM.
ZephyrZx:
registered on 2007-10-09 04:28:25 pm.
 
Gender: male
nope, won't work, and im using a clean JU Super metroid rom, i tried headered and tried removing the header with smile and it wouldn't work...
Acheron:
is in the group Hacks and Fan Games Moderator.
registered on 2008-02-10 02:26:03 pm.
 
Gender: male
Location: Florida
Acclaimed Threshold
Constant Sorrows
Ahh, it doesn't want to work in Snes9x. Oops.

I know what the problem is, I'll get a working fix up later.
Cpadolf:
registered on 2007-02-14 03:32:46 am.
 
Gender: male
Location: Sweden
Edit history:
Cpadolf: 2008-10-12 11:03:38 am
info 
''
Hurr Durr
Decided to whip up a TAS of this game as I thought it had some potential for entertainment, especially after the new grapple glitch involving morphing and demorphing was discovered by the Japanese player gstick. The final time is 00:02:10.

While I think it is somewhat Improvable (Grappling optimization is very hard, and some of the puzzles here where not friendly) I don't think 00:01 is possible, I just don't see 10 seconds of misstakes here. Most strategies should be pretty optimal already.

[url=http://www.youtube.com/watch?v=J2tLUAREdyU]Youtube video here[/url]

Played on v1.2 located in the first post. Oh, and the reason you get 17% (if you haven't figured it out already) is that you start with 14 E-tanks.
attachment:
Acheron:
is in the group Hacks and Fan Games Moderator.
registered on 2008-02-10 02:26:03 pm.
 
Gender: male
Location: Florida
Acclaimed Threshold
Constant Sorrows
That was amazing. Thank you Cpadolf.  :D

Was that a little different from a vanilla SM TAS?
Cpadolf:
registered on 2007-02-14 03:32:46 am.
 
Gender: male
Location: Sweden
Hurr Durr
Yes, very Very Happy
Cardweaver:
registered on 2007-10-21 11:56:26 pm.
 
Gender: male
That glitch is ridiculous. How does it work exactly?
Cpadolf:
registered on 2007-02-14 03:32:46 am.
 
Gender: male
Location: Sweden
Hurr Durr
Basically if you morph then demorph after a grapple swing you can make a normal jump in air (must be done before the vertical momentum you gain from the swing gets back to 0), the speed of the jump is that of a normal jump, higher if you have Hi-jump naturally. So you can scale vertical shafts way quicker than usual if you abuse this, as shown.
DMantra:
is in the group Banned.
registered on 2007-11-18 01:25:47 pm.
 
(user is banned)
Breathe in the Future, Breathe out the Past
I've always wanted to see a tas of hangtime and now I have, that was incredible!
Quietus:
registered on 2008-09-13 07:03:27 pm.
 
Gender: male
Super Secret Area - Dead Ahead!
I wonder how much use this glitch'll get in other TASs.

The grapple is not usually used at all for movement-only purposes, and it'll be interesting to see.

A few that I can think of would be in the Wrecked Ship approaching the Chozo statue, and the huge room in Maridia when exiting to the red Brinstar shaft.
Opium:
registered on 2008-08-19 01:51:50 pm.
 
Gender: female
Servin' you realness!!
Quote from Cpadolf:

Basically if you morph then demorph after a grapple swing you can make a normal jump in air (must be done before the vertical momentum you gain from the swing gets back to 0), the speed of the jump is that of a normal jump, higher if you have Hi-jump naturally. So you can scale vertical shafts way quicker than usual if you abuse this, as shown.


Oh great, another move to be incorporated into the next overly difficult hack.  (don't forget to make easy versions, guys!)
Acheron:
is in the group Hacks and Fan Games Moderator.
registered on 2008-02-10 02:26:03 pm.
 
Gender: male
Location: Florida
Acclaimed Threshold
Constant Sorrows
Quote from Quietus:

I wonder how much use this glitch'll get in other TASs.


I can't see it being useful outside of other hacks or a 100% run, since getting grapple is so unnecessary in vanilla SM.
Quietus:
registered on 2008-09-13 07:03:27 pm.
 
Gender: male
Super Secret Area - Dead Ahead!
Yeah, sorry, I should have mentioned 100%.  They're usually the ones I prefer.
SleepingSeaweed:
registered on 2008-01-18 08:40:22 pm.
 
Gender: male
Location: Sweden
Wow, never seen anything like it. That's just extremely cool. I had about the same reaction as with most other good TAS:s the first time I watched it: what happened? But this one presented a part of the game mechanics that I could never have imagined existing o.o for every other TAS I've seen I've known the theory behind it, but this just looks too crazy!
ducknerd:
registered on 2006-12-23 11:16:33 am.
 
Gender: male
Location: Not where you are
Eschews avatars
I've tried to replicate this glitch to little avail. Whenever I morph as though mid-air-mockballing, I lose my horizontal speed immediately. How exactly is the glitch done?
Cpadolf:
registered on 2007-02-14 03:32:46 am.
 
Gender: male
Location: Sweden
Hurr Durr
You just have to be really quick (I've never done it under normal conditions either). You have to successfully morph demorph and jump before your vertical momentum is down to zero (and you have to hold jump all the way until you have morphed) which usually is not very long. In all of the cases in this TAS the margin of error is only a frame or a few, since I release when my horizontal speed is the highest while still being able to do the glitch (and with high horizontal speed you have a low vertical speed).
Lawrence Reyome:
registered on 2004-02-20 12:04:34 am.
 
Gender: male
Location: West Springfield, Mass USA
Metroid Exp: Exploration - Great, Skills - Decent
me...need....better...thumbs

Seriously, I cannot hold one button down for that long without my thumb getting sore
MetroidMst:
registered on 2008-09-04 10:36:24 pm.
 
Gender: male
Location: Zebes
Go ahead. Stare.
I love this little hack. I personally think that Grapple Beam is underused, especially since you can almost always wall-jump where Grapple is "required." I think this should give us hack makers something to think about and hopefully use it in more hacks.

BTW do you mind if I steal and idea or two I saw?
Acheron:
is in the group Hacks and Fan Games Moderator.
registered on 2008-02-10 02:26:03 pm.
 
Gender: male
Location: Florida
Acclaimed Threshold
Constant Sorrows
Quote from MetroidMst:

BTW do you mind if I steal and idea or two I saw?


I don't think anyone owns ideas. Sure, I came up with it, but if it hadn't been me someone else would've thought of it eventually. So, by all means, go ahead.
Nbzy5:
registered on 2009-04-09 04:53:48 pm.
 
Gender: male
Run Samus, you can't go anywhere!
Quote from Cpadolf:
Decided to whip up a TAS of this game as I thought it had some potential for entertainment, especially after the new grapple glitch involving morphing and demorphing was discovered by the Japanese player gstick. The final time is 00:02:10.

While I think it is somewhat Improvable (Grappling optimization is very hard, and some of the puzzles here where not friendly) I don't think 00:01 is possible, I just don't see 10 seconds of misstakes here. Most strategies should be pretty optimal already.

[url=http://www.youtube.com/watch?v=J2tLUAREdyU]Youtube video here[/url]

Played on v1.2 located in the first post. Oh, and the reason you get 17% (if you haven't figured it out already) is that you start with 14 E-tanks.

What version of Snes 9x do you have?
Cpadolf:
registered on 2007-02-14 03:32:46 am.
 
Gender: male
Location: Sweden
Edit history:
Cpadolf: 2010-08-15 08:34:04 am
info 
''
Hurr Durr
Snes9x 1.43 Improvement 12, but anything between Improvement 9 or so and up should work, as long as it is 1.43.

Sorry for the really really delayed answer. I rarely check this part of the board anymore.
Zeke:
is in the group Hacks and Fan Games Moderator.
registered on 2004-11-08 12:45:22 pm.
 
Gender: male
Location: Ottawa, Canada
Time bomb set get out fast!
I think this thread was missed during the forum split.  Moving it to Now Playing.