I hope to trade a glitch for some help. After the lava bath, if you reenter the room from the GT room the graphics will get messed up. Now then i was just wondering how I might get to the upper part of maridia i.e. the area around the top of the elevator. i can't find a way up there nor can i get to the bottom of the elevator. any help would be appreciated. EDIT: got it just looking for the SA now EDIT2: 2:59 82% not bad for a first run
I was wandering through the hack section of Metroid Construction and saw this one's name on the list. I'd heard it mentioned a few times in the past, and so I decided to give it a go and I'm happy I did. Although it got off to a bad first impression, I think partially because some of the early rooms seemed a little rushed as far as the tilesets were concerned, the game definitely picked up quickly after that and ended up being a lot of fun for me by the end.
01:32, 81% (Includes all major upgrades)
Personally, I didn't find the X-Ray or Screw Attack to be that difficult to find. With X-Ray, having a "broken" save point and the screen trying to scroll to the right was a dead giveaway in my mind that something was back there, and the Screw Attack seemed to be very obvious to me. (Maybe I'm just used to how things happen in hacks after having played a bunch of them since I discovered them about a year ago. Who knows?) But funny enough, I had to resort to looking for help or a map in order to find out how to get into Norfair and to Draygon. Go figure.
Anyway, the only knock I can give it is the escape sequence, but looking back that was mostly me being dumb and not finding that missile expansion in the floor RIGHT NEXT TO the missile door. I spent a few good minutes looking for that thing because I somehow missed that spot when blasting that room and others with PBs and the Hyper.
So yeah, a great hack that wasn't hard but had some exploration to it, as well as having the item collection music going off every 30 to 60 seconds.
I'm really glad you took the time to try this finally.
The few beginning rooms were kinda rushed as I was still getting used to hacking (this was my second project I ever worked on.) As for X-ray and SA, yea, those were farly easy to find, I was suppsoed to go back and fix the screen scrolling for the X-ray. Draygon was meant to be sorta hidden, so at least I succeeded there lol.
My least favorite part of this hack, the escape sequence. If I had had the sense to prolong this hack a day or two longer, I would have actually made a decent escape sequence; I really wish I would have.
Having the frequently collected items, to me, is a huge bonus to this hack and makes up for all of the stupid errors.
All in all, I always love seeing this thread being bumped, I'm really glad to know that I have entertained people. Hopefully I can actually get around to working on Supernova and release that damned thing.
Yeah, I can definitely understand the difference between trying to create something early on and then creating something with months of experience under your belt, because that's why I'm still stuck near the beginning of my own hack creation after being exposed to SMILE and SM hacks for about a year now. (Keep restarting because what I want to do isn't what is getting done/getting bogged down by trying to do too much at once.) Looking back at some of my early work there's a distinct difference in the quality, but that's just part of the creation process.
And as far as collecting items so fast, it's a fresh change of pace from what I've seen in most of the half/full hacks I've played up to this point. I've seen others say that too since it means this one goes by at a much faster pace and could theoretically be played more often simply because it doesn't take much of a time investment like some of the other ones in order to run through the entire thing.
Well, somehow I messed up my tileset so I had to remake that, resulting in the rooms having some jumbled tiles, so I have to go back and fix a lot. Other than that, I haven't done to much, a couple rooms, if that.
You will need to find yourself an unheadered ROM. It should be Super Metroid (JU) [!]. Once you've got it, download the .ips patch on the first post in this thread. Download Lunar IPS, load it, and apply the patch to the ROM. Then just load the patched ROM in your emulator of choice.