Hi everybody! My first post here :)
I've been inlove with the game since i bought it in 94' ;)
Well, as i stumbled on a snes emu I started playing it again, i've seen some pretty damn nice stunts from people on the site!
So i thought I'd try some tricks, like theone where you get to the shipwreck without grappling.
I've watched the video 20 times at least and I've got some thoughts...
1. The distance I have to run to "charge up" is longer than in the videos from the 2002 site.
2. Once "charged up" I stay "charged up" much less time than in the video.
I still managed to launch a supermissile and charge to the right in the room separating the shipwreck... when I get the missile I see the supermissile in the exact same place as it is in the video, and I still smash into the door, as it hasn't opened completely once I'm reaching it. (I also smasg in the door when the supermissile is a bit further right than in the video, it just doesn't open fast enough)
So I wonder; Am I using a corrupt rom? Am I using a fucked up emulator? The gaming experience just isn't the same compared to the video on the 2002 site.
I've used the rom: "Super Metroid (E).smc"
size = 3,146,240 bytes
I've used the emulators:
snes9x 1.42
snes9x 1.43
Zsnes 1.42
Same result with them all :(
Does anyone have an explanation to this?
Or maybe some thoughts of what may be wrong?
I would really appreciate some input on this.
Best regards
//Anakha
I've been inlove with the game since i bought it in 94' ;)
Well, as i stumbled on a snes emu I started playing it again, i've seen some pretty damn nice stunts from people on the site!
So i thought I'd try some tricks, like theone where you get to the shipwreck without grappling.
I've watched the video 20 times at least and I've got some thoughts...
1. The distance I have to run to "charge up" is longer than in the videos from the 2002 site.
2. Once "charged up" I stay "charged up" much less time than in the video.
I still managed to launch a supermissile and charge to the right in the room separating the shipwreck... when I get the missile I see the supermissile in the exact same place as it is in the video, and I still smash into the door, as it hasn't opened completely once I'm reaching it. (I also smasg in the door when the supermissile is a bit further right than in the video, it just doesn't open fast enough)
So I wonder; Am I using a corrupt rom? Am I using a fucked up emulator? The gaming experience just isn't the same compared to the video on the 2002 site.
I've used the rom: "Super Metroid (E).smc"
size = 3,146,240 bytes
I've used the emulators:
snes9x 1.42
snes9x 1.43
Zsnes 1.42
Same result with them all :(
Does anyone have an explanation to this?
Or maybe some thoughts of what may be wrong?
I would really appreciate some input on this.
Best regards
//Anakha
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