Username:
B
I
U
S
"
url
img
#
code
sup
sub
font
size
color
smiley
Not talking
Brick wall
Very Happy
Shhh
Confused
Applause
Boo hoo!
Dancing
Shame on you
Whistle
extra_smug
aiwebs_008
aiwebs_016
aiwebs_032
aiwebs_031
aiwebs_030
aiwebs_029
aiwebs_028
aiwebs_027
aiwebs_026
aiwebs_025
aiwebs_024
aiwebs_023
aiwebs_022
aiwebs_021
aiwebs_020
aiwebs_019
aiwebs_018
aiwebs_017
aiwebs_015
aiwebs_014
aiwebs_013
aiwebs_012
aiwebs_011
aiwebs_010
aiwebs_009
aiwebs_007
aiwebs_006
aiwebs_005
aiwebs_004
aiwebs_003
aiwebs_002
aiwebs_001
aiwebs_000
Angel
Drool
Speak to the hand
Liar
Pray
Sick
Silenced
d'oh!
Eh?
Liar
grin new
Twisted Evil
Neutral
Mr. Green
Anxious
Think
cookie
laugh new
Shocked
Arrow
Smile
winky
stern
teach
Evil or Very Mad
Wink
Embarassed
Rolling Eyes
Very Happy
Cool
Razz
Idea
keks
whoa (@c.bags)
pwuh
Sad
Surprised
Confused
Laughing
Mad
Crying or Very sad
wub
gah
Exclamation
Question
<- 12
^^
vv
List results:
Search options:
Use \ before commas in usernames
Quietus:
registered on 2008-09-13 07:03:27 pm.
 
Gender: male
Super Secret Area - Dead Ahead!
I doubt they'd beat Hotarubi's 50-minute run, anyway. Wink
Idkbutlike2:
registered on 2009-01-02 07:16:09 pm.
 
Gender: male
Location: Reisterstown MD, USA
Everlasting Turquoise
How come his run wasn't submitted to SDA?
tomatobob:
registered on 2004-03-27 12:44:30 am.
 
Gender: male
Location: O'er yon hill
Never stressed
I think Hotarubi wanted to improve his run before submitting.
Quietus:
registered on 2008-09-13 07:03:27 pm.
 
Gender: male
Super Secret Area - Dead Ahead!
Yes.  He stated that he was certain that he could achieve 0:49, so it wasn't worth submitting the 0:50 run.
Chanoire:
registered on 2004-09-13 05:00:10 pm.
 
Gender: female
Location: Somewhere else.
Watching the run you can totally see why.  So many impressive moves, and so many winces at what didn't work.
Idkbutlike2:
registered on 2009-01-02 07:16:09 pm.
 
Gender: male
Location: Reisterstown MD, USA
Everlasting Turquoise
Cool Wink But imagining how long it will take him to complete that run, kinda gets me impatient
Quietus:
registered on 2008-09-13 07:03:27 pm.
 
Gender: male
Super Secret Area - Dead Ahead!
Well, you won't find a better man for the job. Very Happy

The annoying thing for me is that I actually play at a similar level to Hotarubi, but I could never achieve the consistency with the tricks that he does - it's freaky! Shocked
Saturn:
registered on 2005-09-01 03:34:43 pm.
 
Quote from Quietus:

The annoying thing for me is that I actually play at a similar level to Hotarubi, but I could never achieve the consistency with the tricks that he does - it's freaky! Shocked

That's impressive. You should definitely practice your consistency then, if you already have that skill to play on hotarubi's level. What is your current best time for any% or 100% btw?
Quietus:
registered on 2008-09-13 07:03:27 pm.
 
Gender: male
Super Secret Area - Dead Ahead!
I haven't done an any%, as it's not to my tastes, but my 100% varies.

My best on console, which I haven't done in years is 0:59, with a 1:02 and a 1:05 in the other slots; my 'console-condition' runs via emu always seem to fall between 0:55 and 1:00, depending on said mistakes and inconsistency with the 'minor' tricks.  Bosses always seem to be the other thorn in my side.

I suppose I could always try segmented, but it always feels like it's speed runs, and not a speed run.
072:
registered on 2007-04-16 11:23:38 pm.
 
coral to complement blue
0:59 100% SS is great. Which route did you use, though? If it has been years, than you can probably cut down that time significantly with route changes alone.
Quietus:
registered on 2008-09-13 07:03:27 pm.
 
Gender: male
Super Secret Area - Dead Ahead!
Most of the time I'd be likely to save would actually be from sparking, since I almost always use the stutter walk now, which means there are loads more possibilities for sparking.
Idkbutlike2:
registered on 2009-01-02 07:16:09 pm.
 
Gender: male
Location: Reisterstown MD, USA
Everlasting Turquoise
You guys are way beyond my league, I just got SM no Virtual console, and learning my way around the game Shocked
JaggerG:
is in the group Global Moderator.
registered on 2004-03-31 07:12:40 pm.
 
Gender: male
Location: #metroid
Shifty Leader
That M2k2 guy
I hope you're not trying to compare your skills to a tool-assisted run. O_o
Quietus:
registered on 2008-09-13 07:03:27 pm.
 
Gender: male
Super Secret Area - Dead Ahead!
Quote from Idkbutlike2:
You guys are way beyond my league, I just got SM no Virtual console, and learning my way around the game Shocked


You shouldn't feel bad, as we all started there too.  Everybody here probably went through the same process:

Complete the game.
Complete the game with 100%.
Complete the game faster, then faster, then faster, et cetera.

Just keep at it, you'll get there eventually.  Also, remember that some of us bought it when it first came out, and have been playing it for well over ten years.
Idkbutlike2:
registered on 2009-01-02 07:16:09 pm.
 
Gender: male
Location: Reisterstown MD, USA
Everlasting Turquoise
The worst part is that the gameplay is almost unbelievably different from games like MZM and Fusion. The item select thing and dashes are hard to get used to, as you need to use the X key to shoot instead of the B key. And no, I'm a little more intelligent than to compare myself to a TAS run. Getting a time like that manually is pretty freaking hard laugh new
Chanoire:
registered on 2004-09-13 05:00:10 pm.
 
Gender: female
Location: Somewhere else.
You do know the buttons are configurable, right?
Idkbutlike2:
registered on 2009-01-02 07:16:09 pm.
 
Gender: male
Location: Reisterstown MD, USA
Everlasting Turquoise
Yeah, but I haven't found a more comfortable control scheme than the original, though I do always switch the item select and item cancel buttons. The best controller to play Super Metroid with is the Gamecube Controller, because you can bind the Z button to be dash, but you can't do that on the classic controller, which I have, and that really sucks. aiwebs_027
Chanoire:
registered on 2004-09-13 05:00:10 pm.
 
Gender: female
Location: Somewhere else.
I usually map the L shoulder button to dash.  Aside from losing one of the angle buttons I wouldn't think it's much different from mapping Z to dash on the GC controller...?
Quietus:
registered on 2008-09-13 07:03:27 pm.
 
Gender: male
Super Secret Area - Dead Ahead!
It'd be nice if somebody hacked in the ability to simply have it toggled.

Enter Ceres - Toggle run 'on'.
Complete game - Toggle run 'off'.

aiwebs_011