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Kharay1977:
registered on 2010-06-01 05:22:06 pm.
 
Both.
bartendorsparky:
registered on 2004-03-13 08:16:19 pm.
 
Edit history:
bartendorsparky: 2010-07-12 12:48:28 pm
bartendorsparky: 2010-07-12 12:48:16 pm
info 
''
always move fast
just clicked around a bit, and check out the donkey kong 64 page.  wouldn't something in that vein be reasonable?

(different level pages and stuff)
Kharay1977:
registered on 2010-06-01 05:22:06 pm.
 
Threw Techniques on a sub page - http://speeddemosarchive.com/kb/Metroid_Prime

Just Techniques though, at the moment. So you can see/feel the difference. Let me know.
bartendorsparky:
registered on 2004-03-13 08:16:19 pm.
 
Edit history:
bartendorsparky: 2010-07-12 01:06:34 pm
info 
''
always move fast
looks good to me.

what if early items was organized something like:

early items:
        1. plasma beam
                1.1 before grapple
                1.2 before spider
                1.3 before space jump
                1.4 before wave
        2. ice
                2.1 before spider
                2.2 before wave

and so on?  would probably also be helpful to list the minimum required items too.  or maybe somehow combine it with just skipping items.
Kharay1977:
registered on 2010-06-01 05:22:06 pm.
 
For the moment, I'm simply copying/pasting the information such as it appears on Metroid2002.com. While formulating a general look'n'feel for the Metroid Prime pages. But, yeah, deeper details such as that definitely make sense. It'll be a process though. The precise ordering of the data with regards to things like headers and contents blocks.
bartendorsparky:
registered on 2004-03-13 08:16:19 pm.
 
always move fast
right.  forgot that the foundation has to exist before you build upon it.
bartendorsparky:
registered on 2004-03-13 08:16:19 pm.
 
always move fast
i'm gonna be working on the early items page when i'm bored in classes.  it may take awhile, but eventually it'll be pretty cool.