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Odyssey:
registered on 2007-06-22 05:49:57 pm.
 
Gender: male
Location: Tallon IV
First post since September. Holy crap.

These are just a bunch of screenshots I threw together using Metroid game resources in the Source engine. I didn't post these in the gaming forum because this thread is strictly screenshots-only. No gameplay discussion whatsoever.











Like/dislike?
Thread title: 
Opium:
registered on 2008-08-19 01:51:50 pm.
 
Gender: female
Servin' you realness!!
Like.  It's weird seeing Samus in such a 21st century Earth setting.
arkarian:
is in the group Administrator.
registered on 2004-09-01 04:15:32 pm.
 
Gender: male
Location: ellicott city, md, usa
mindfulness
fully erect
wonder what it would be like if valve made the next metroid game. probably pretty damn cool.
Odyssey:
registered on 2007-06-22 05:49:57 pm.
 
Gender: male
Location: Tallon IV
Quote from Opium:

It's weird seeing Samus in such a 21st century Earth setting.




This better?
tomatobob:
registered on 2004-03-27 12:44:30 am.
 
Gender: male
Location: O'er yon hill
Never stressed
Quote from arkarian:

wonder what it would be like if valve made the next metroid game. probably pretty damn cool.


Adam or whatever stupid "Go here now" guy that will Nintendo seems to want to force into the games would be replaced by the G-man.

Fuck, actually that'd be pretty rad.
TheGreenManalishi:
registered on 2008-06-30 11:04:09 am.
 
Gender: male
Location: England
The flesh is spongy and bruised
Quote from Odyssey:

Quote from Opium:

It's weird seeing Samus in such a 21st century Earth setting.




This better?

Make it so.
Gamma_Metroid:
registered on 2007-10-01 04:21:50 pm.
 
Gender: male
Location: United States
eeeeyyaaghhh!
STAR TREK SAMUS YEAH!!!

Anyway, Samus looks very nice, except the awkward head angle in the sixth one.  HUD and visor definitely need work, though.  I don't like the targeting thing (reticule?) for two reasons: It's too small and it isn't a very good design.

Overall, Arrow Arrow Arrow Arrow
Odyssey:
registered on 2007-06-22 05:49:57 pm.
 
Gender: male
Location: Tallon IV



1440x900, anyone?
Gamma_Metroid:
registered on 2007-10-01 04:21:50 pm.
 
Gender: male
Location: United States
eeeeyyaaghhh!
Spoiler tags, anyone?

I like the first Samus model better than this shiny one.  It doesn't look very good to me, and the lines are a little fuzzy.
Odyssey:
registered on 2007-06-22 05:49:57 pm.
 
Gender: male
Location: Tallon IV
Quote from Gamma_Metroid:

Spoiler tags, anyone?

I like the first Samus model better than this shiny one.  It doesn't look very good to me, and the lines are a little fuzzy.


They're actually the same model. The lighting conditions just affect how much the shaders show up. If you're referring to the second picture, she's supposed to be dizzy. If it's about the suit textures, I can't change that. Every graphics setting was on maximum for those screenshots.
Odyssey:
registered on 2007-06-22 05:49:57 pm.
 
Gender: male
Location: Tallon IV
(Sorry for the double post, but...)


Emergency vent override system activated.
TheGreenManalishi:
registered on 2008-06-30 11:04:09 am.
 
Gender: male
Location: England
The flesh is spongy and bruised
How in the hell do you do that?! I take it the Varia was the Corruption model, too, I couldn't quite tell before.
Odyssey:
registered on 2007-06-22 05:49:57 pm.
 
Gender: male
Location: Tallon IV
Quote from TheGreenManalishi:

How in the hell do you do that?! I take it the Varia was the Corruption model, too, I couldn't quite tell before.


Garry's Mod 10, hours of free time, and a few scattered resources I'd be happy to link you to if enough people request them.
Raccoon Sam:
registered on 2005-07-10 12:01:04 pm.
 
Location: Finland
I attempted to contact you through AIM and MSN but you weren't online.
But seriously that is some badass job. Awesome work, man.
And I'd be more than glad to see more of those resources. Any models at all would be definitely super awesome.
Odyssey:
registered on 2007-06-22 05:49:57 pm.
 
Gender: male
Location: Tallon IV
Edit history:
Odyssey: 2009-10-15 06:32:19 pm
info 
''
As per request, I'll post the resources I use:

Ragdolls:

Varia Suit (Metroid Prime 3: Corruption) by medrop
Varia Suit (Metroid Prime 3: Corruption) - Shader Update by xgamercrazy速
P.E.D. Suit (Metroid Prime 3: Corruption) by medrop
Fusion Suit (Metroid Prime) by mariokart64n
Rundas [Normal/P.E.D.] (Metroid Prime 3: Corruption) by medrop
Gandrayda [Normal/P.E.D.] (Metroid Prime 3: Corruption) by medrop
Omega Ridley (Metroid Prime 3: Corruption) by medrop

Props:

Morph Ball Pack by WNxKraid
Metroid Prime Props by Robot Socialist

HUD Overlays:

Metroid Visor v2 by Sgt Smiles

Effects:

Special Effects v1.5 by AnticitizenOne
_________________________

Coming soon:



Fully-rigged Metroid Prime 3: Corruption gunship with interior.
Gamma_Metroid:
registered on 2007-10-01 04:21:50 pm.
 
Gender: male
Location: United States
eeeeyyaaghhh!
Ugh.  Please, if you're going to use the PED suit, change up the design to make it less ugly.
Odyssey:
registered on 2007-06-22 05:49:57 pm.
 
Gender: male
Location: Tallon IV
Quote from Gamma_Metroid:

Ugh.  Please, if you're going to use the PED suit, change up the design to make it less ugly.


Unfortunately, I'm not that talented. You're looking for Metroid_Menace on that one.

Anyway, I'm making a post-Fusion comic with this, but I'm not sure whether or not I should make a separate thread for it and keep my aimless renders here.

EDIT: Forgot to mention the first page is already done.
Odyssey:
registered on 2007-06-22 05:49:57 pm.
 
Gender: male
Location: Tallon IV


The SA-X and the X escape the Quarantine Bay.
Available in 1440x900.
MetroidHunter26:
registered on 2009-09-19 08:02:39 pm.
 
Gender: male
Location: Right here :D
WOW!  Shocked Now I want Garry's mod just for this XD oh wow but with the SA-X pic lose the head humper >_> he doesn't fit lol add more floating orbs of DOOM!!
but I would like to see that SA-X vs Samus but in a Garry's mod aprouch  Shocked that would be epic!
Infamus:
registered on 2008-07-02 08:29:01 am.
 
holy hell dude all you need to do now is set up the beams, visors, controls, and the morph ball function and it will be almost ready for a actual Metroid game in Source.  Hell, you might even get money for your work
Baby Sheegoth:
registered on 2004-06-06 04:48:03 pm.
 
Quote from Infamus:
Hell, you might even get money for your work

steal retro studios work, go to jail forever

Anyways, the HUD needs some serious work done to it. Apart from that, it's great.
Odyssey:
registered on 2007-06-22 05:49:57 pm.
 
Gender: male
Location: Tallon IV
Nice to see interest in this topic has kept up despite the prolonged absence of its creator. I'll post new pictures, soon. I've gotten a lot better at ragdoll posing since I last posted.
aigamerDS:
registered on 2007-11-28 10:47:12 pm.
 
Gender: male
Location: USA California
By any chance, is it possible for you to release your source, such as 3D model? I might want to try that in lightwave 3D.
Paraxade:
registered on 2007-08-21 10:04:10 pm.
 
that is pretty damn awesome.
Odyssey:
registered on 2007-06-22 05:49:57 pm.
 
Gender: male
Location: Tallon IV
And here is the long-awaited update! I've been testing different variations of Charge Beam-like effects, and I was reasonably satisfied with this one. Here's a showcase of it from three different perspectives:

WARNING: HIGH RESOLUTION