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avengah:
registered on 2008-01-25 07:22:42 pm.
 
I experienced this major bug today while playing through SkyTown. I had just got the Plasma Beam and welded the panels under the Aurora Unit. I then went back to speak to it and it gave me the map of the area, and told me to go to the Federation landing site. I then spoke to it again, and it again told me to go to the Federation landing site (although the message was much shorter).

I then headed towards the Main Docking Bay, but forgot my ship was still damaged. Not wanting to walk all the way back to the Spire Dock for it to be repaired, I killed myself using Hypermode.

Upon choosing to restart, I was put in front of the Aurora Unit, and it repeated its last message (the short one), but I did not have the full map of the area. The panels under the AU were welded, but speaking to the AU again simply repeated the same message, and I could not get the full map. I then headed to Spire Dock, but my ship did NOT tell me it was repaired. So I carried on as normal, and called my ship at Docking Bay A or whatever it's called, and continued as normal.

Later on in the game, I discovered another thing had gone wrong! After destroying the Elysia Seed and going to the Pirate Homeworld, I went back to SkyTown. As soon as I landed at the Main Docking Bay, my ship decided it was damaged and started to smoke! I could not take off again. I could, however, call it to another landing site and take off from there. Also, if I called it to land at Main Docking Bay, it would start smoking again and be unusable. So, for the rest of this game, I am unable to use the Main Docking Bay on SkyTown as a landing site!

It seems that when I restarted after dying, the game did not properly load the previous position - even though I had talked to the AU after welding the panels, for some reason the game thinks I didn't, and so I don't have the full area map and my ship doesn't auto-repair. I think it could be because I spoke to the AU twice, so when it restarted it did the effect of the second message (nothing really, just unlocking the doors probably) but not the first (which is to give the full map and allow the ship to be repaired, as well as unlocking the doors). Has anyone else had this happen?
Thread title: 
UchihaSasuke:
registered on 2005-12-11 10:47:04 pm.
 
Gender: male
Location: Panama
my umbrella goes directly to Bankai
ohh that sounds big. first time i hear about it.
like you said, speaking to the aurora twice in a row before dying is probably what caused it. i wonder if this is possible in other parts of the game.
Paraxade:
registered on 2007-08-21 10:04:10 pm.
 
It seems like the game screws up sometimes if you respawn from a checkpoint at the wrong time. I ran into a glitch while practicing the spire sequence segment of my speedrun; I opened the hatch to the repair shaft, repaired the escape pod, then went into the pod and activated the hand scanner, got off the pull-twist-push lever and corrupted myself. When I reloaded there was no escape pod and the panel you use to bring it up was blank and unusable so I was stuck. :s Don't think I had any luck reproducing it but it'd be interesting if there were more places where the game could glitch from this sort of thing.
avengah:
registered on 2008-01-25 07:22:42 pm.
 
Well, I've found another bug, and it's related to the above one. Thankfully it's not as serious, but it did affect my file today. Again, it's on Skytown, and again, it's to do with continuing from a checkpoint after dying.

Basically, I had just beaten Gandrayda and received the message from AU 242 to go and look for Chozo artifacts in Skytown. I went back to Skytown and made a beeline straight for the Spider Ball. On my way out of the room with the Spider Ball, I fell off the track. When I came back, I noticed that where the Ultra Energy and large missile pack (10 or 25, not sure) appear normally, there was nothing. So, my curiosity made me kill myself using Hypermode.

Upon restarting, it placed me in the Spider Ball room, immediately after having picked it up, in front of the Chozo Elder statue. So, I followed the track out of the room and watched more carefully this time. When I reached the bit where the Ultra Energy appears, I noticed that the falling rocks smashed a Transportation Drone carrying a crate, and THAT'S where the Ultra Energy comes from. It had disappeared before because I'd made the rocks fall then fallen off the track, so by the time I got back there, it had gone.

Anyway, here's the bug, and it's nothing major but it's annoying for completionists like me. Since I restarted from that checkpoint, the Objectives section of the Logbook was still telling me to look for Chozo artifacts on Skytown - it hadn't marked that objective as complete. Even when I got to Phaaze, it was still telling me to look for Chozo artifacts on Skytown! That objective just would not accept it had been completed!
Turtle:
registered on 2010-07-16 09:49:11 am.
 
Gender: male
Location: US
I like turtles.
Oh, good grief.  That AU will take any excuse to not shut up.
Paraxade:
registered on 2007-08-21 10:04:10 pm.
 
It does that if you get spider ball before going through the entire transmission telling you to get spider ball.