The only thing I can never get used to is changing from only using L to aim in diagonals rather than using L and R. The physics weren't/aren't a problem.
Phazar:
registered on 2008-01-19 05:24:52 pm.
Gender: male
Location: Phaaze....or maybe Zebes, or Tallon IV. Wherever I am, I am speed running.
Play Zero Mission right after playing Super Metroid, you'll notice a difference.....Then there was the lack of a run button, that was actually way weirder than the physics to me. I started holding down random buttons while running to make myself feel better.
Yeah, I sometimes want to hold B while I'm playing Fusion. And I've never played Zero Mission, so I can't compare. I've always been looking for ZM at Gamestop but they never have it.
I think the floaty jumps do tend to make sections feel "slow" in SM even when moving very quickly. If ONLY the jump speed was changed to be closer to ZM, I think it'd be perfect. I'd still want the wall jumps and other techniques to behave the same way as they already do.
I see what you mean by "floaty" but it's never really bothered me. The only time I even notice is during a missed wall jump, and that's just because I want to get back down so I can try again.
ZM's jump speed seemed too fast to me, but I guess I got used to it.